DARK AGE WARRIOR
Errata to 10 September 2007
Any updates or corrections are shown under the specific list. Lines refer to the line starting underneath the list or from the top of the page if the list runs more than a single page and also reference a complete entry, not just a carryover from a previous line.
GLOBAL CHANGE: Change the Field Fortification list rule in lists 1, 4, 5, 6, 11, 15, 17, 19, 24, 28, 29, 30, 34, 35 to allow only a maximum of TWO 6 element sections being deployable in a friendly forward zone. All other temporary field fortification sections must be in a friendly rear zone. Note that placement of immobile TFs must abide by the terrain positioning rules of 14.31. For this purpose, open spaces are still considered to be in place through deployment.
GLOBAL CHANGE: Troops in lists 15, 16 allowed incendiary JLS who also have a longer ranged missile weapon may choose to shoot incendiary (NOT normal) JLS, if they have such a shot remaining, in any given shooting phase as an exception to 2.31. They may never shoot both in the same phase.
Global Change: General Concepts (page 4): Delete the second paragraph and replace with the following:
"Generals' elements may be in a mixed unit with troops of the same Training (Warrior 2.1) and Order (Warrior 2.21), and in addition Knights, Cavalry, and Camelry can only be mixed with troops in the same Troop Category (Warrior 2.23) and Elephantry, Chariotry and Transport can only be mixed with troops of the same Troop Type (Warrior 2.22), except where an army list specifies that such troops can mix with others in this list. Being "Mounted" does not count as being in the same "Category" for these purposes. A general's element in a mixed unit does not prevent troops otherwise entitled under a list rule from fighting 1.5 ranks, provided the general's element is of the same nationality and armed the same as those troops. A general's element can be included in a detachment only as specified by a list. Generals' elements do NOT count toward the minimum or maximum of any troop line in a list except their own. Generals' elements count toward fractional or other numerical limits in a list only when they are part of a unit."
GLOBAL CHANGE: There is no command factor limit on the number of units or detachments in any army; allowable detachments are still determined by the command point lines in each list.
ROMAN INFANTRY RULES: The "fulcum" rules as outlined in Imperial Warrior apply to the following troops:
List 1: Roman Legionaries
Page 5, Roman Infantry Rules, Circulating Combatants, Add the following section: CIRCULATING COMBATANTS: Advanced military techniques developed in Rome included the regular practice of circulating ranks and units to the front in hand-to-hand combat. To reflect these practices, as an exception to WARRIOR rules sections indicated below, such troops NOT shaken, broken, broken-through, disembarking, in difficult terrain or in "fulcum" may:
1) Exchange one or more ranks during the Approach phase as a single formation change, instead of taking the entire move
2) Replace an element in contact with opponents with an element directly to its rear during the Approach or Counter/Retirment phase (as well as when making a Recoil move, 6.51), without dicing or being prompted, but only during the second bound of a continuing H-T-H combat. Such a replacing element counts as steady in the following H-T-H combat phase, even if its body is not otherwise considered steady; thereafter, it counts as having the cohesion of the worst affected element(s) in the body. Such a replacing element also counts as in first contact (9.3), even though its body is by definition already in contact; it does not count as charging or counter-charging (9.42).
3) Interpenetrate another body of such legionaries (6.52) not in "fulcum" to replace it in combat (6.163 and 6.523). Legionaries interpenetrating other legionaries in this way to replace them in combat are not disordered by virtue of the third and fourth bullets in 6.521, but are subject to all other causes of disorder specified in that section.
1 |
Scots-Irish |
55 BC 846 AD |
2 |
Picts 250 AD 846 AD | |
3 |
Early
Saxon, et. al. |
250 AD 885 AD |
4 |
Merovingian Franks |
486 AD 639 AD |
5 |
Italian
Ostrogothic |
493 AD 563 AD |
6 |
Romano-British |
407 AD 537 AD |
7 |
Sub-Roman
British |
540 AD 945 AD |
8 |
Early Welsh |
580 AD 1038 AD |
9 |
Breton |
600 AD 1072 AD |
10 |
Early
Lombard |
480 AD 584 AD |
11 |
Early Bulgar |
500 AD 1018 AD |
12 |
Early
Byzantine |
474 AD 578AD |
13 |
Slav |
500 AD 1220 AD |
14 |
Avar |
562 AD 826 AD |
15 |
Arab
Conquest |
624 AD 661 AD |
16 |
Arab
Imperial |
661 AD 969 AD |
17 |
Khazar |
568 AD 1083 AD |
18 |
Carolingian
Franks |
640 AD 889 AD |
19 |
Maurikian
Byzantine | 578 AD 649 AD |
20 |
Andalusia |
711 AD 1172 AD |
21 |
Feudal
Spanish |
711 AD 1350 AD |
22 |
Early Serbian/Croatian |
627 AD 1180 AD |
23 |
Italian Lombard |
584 AD 1076 AD |
24 |
Thematic
Byzantine 649 AD 963 AD | |
25 |
Muslim
Africa/Sicily |
702 AD 1160 AD |
26 |
Magyar |
737 AD 1000 AD |
27 |
Viking |
789 AD 1263 AD |
28 |
Pecheneg |
860 AD 1122 AD |
29 |
Norman/Western Frank |
889 AD 1072 AD |
30 |
Russ |
830 AD 1054 AD |
31 |
Pre-Feudal German |
889 AD 1106 AD |
32 |
Pre-Feudal
Scots |
846 AD 1124 AD |
33 |
Norman Conquest Welsh |
1039 AD 1136 AD |
34 |
Norse-Irish |
846 AD 1250 AD |
35 |
Boran
Norse-Irish |
975 AD 1014 AD |
36 |
Anglo-Danish |
954 AD 1075 AD |