Warrior Warrior Ancient and Medieval Rules
A Four Horsemen Enterprises Rules Set
 
  FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups AlbumAlbum   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 19 matches
Warrior Ancient and Medieval Rules Forum Index
Author Message
  Topic: Charge and disorder
Nervis59

Replies: 3
Views: 6945

PostForum: Rules   Posted: Fri Jun 16, 2017 11:13 am   Subject: Charge and disorder
Thank you for your answer.
Fortunately we played it like that.
  Topic: Charge and disorder
Nervis59

Replies: 3
Views: 6945

PostForum: Rules   Posted: Tue Jun 13, 2017 7:57 am   Subject: Charge and disorder
Charge and disorder

We had a nice game opposing Sassanides to Early Byzantines.

At one moment, 5 units of 6 Sassanides HC L/B/Sh not in Skirmish were facing 5 units of Byzantines HC/L/B/Sh in Sk ...
  Topic: Flank charge
Nervis59

Replies: 2
Views: 6324

PostForum: Rules   Posted: Tue Jun 21, 2016 1:07 pm   Subject: Flank charge
Hi All,
Last friday we had a game 2000pts Vs 2000 pts Hannibal Vs Romans in 15mm
Pictures here

https://goo.gl/photos/iqMdY9rCyjZ6jrk47

Hannibal lost and went back to Carthage.

We faced a sp ...
  Topic: Skirmish units and number of figs that can fire
Nervis59

Replies: 3
Views: 6632

PostForum: Rules   Posted: Mon May 04, 2015 12:39 pm   Subject: Skirmish units and number of figs that can fire
Hy Guys

We are not clear about the number of figs allowed to fire in a skirmish unit depending of the range.
Our comprehension:
For a unit of 18 MC B in 3 ranks in skirmish at short range, the nu ...
  Topic: A doubt for Hostages
Nervis59

Replies: 4
Views: 7194

PostForum: Rules   Posted: Tue Apr 28, 2015 1:22 pm   Subject: A doubt for Hostages
Finally, I am not clear about hostage.
LMI Irr E IPW =0,5 pts per fig so the base is 1,5.

So an unit of 18 Irr E LMI IPW will cost 6 X 1.5 pts + 25 = 34 Pts

I am correct?

Thank you
  Topic: Army Builder V4
Nervis59

Replies: 5
Views: 10014

PostForum: Playing Aids   Posted: Fri Apr 24, 2015 12:27 pm   Subject: Army Builder V4
During the lunch table, I add several lines (now 33 lines) and check the Chariots.
I found the bug.
Here is the V5.
Lunch time to short to found a solution for the mixed units but I keep it in mind ...
  Topic: Army Builder V4
Nervis59

Replies: 5
Views: 10014

PostForum: Playing Aids   Posted: Fri Apr 24, 2015 9:42 am   Subject: Army Builder V4
Thank you for testing, let's work on the V5 to correct the new bug and the suggestions.
How many lines do you consider as satisfying?
  Topic: Army Builder V4
Nervis59

Replies: 5
Views: 10014

PostForum: Playing Aids   Posted: Thu Apr 23, 2015 11:45 am   Subject: Army Builder V4
Several bugs corrected (2HCT budget, Irr E Hostages, . . .)
Thank you for your comments
Dominique
  Topic: Army Builder V1
Nervis59

Replies: 2
Views: 7336

PostForum: Playing Aids   Posted: Tue Dec 09, 2014 4:45 pm   Subject: Army Builder V4
Hi everybody

I found 2 mistakes in the chart and corrected them in the V4.
The Irr E were not well calculated and same for the 2nd weapon cost for Mounted regulars.
  Topic: Fantasy Warrior
Nervis59

Replies: 3
Views: 6503

PostForum: Rules   Posted: Thu Jul 31, 2014 7:07 am   Subject: Fantasy Warrior
Great, Thanks

As I have several questions about the current rules, I will try to make a recap and will send you first by MP if you are OK

Dominique
  Topic: Fantasy Warrior
Nervis59

Replies: 3
Views: 6503

PostForum: Rules   Posted: Fri Jul 25, 2014 7:44 am   Subject: Fantasy Warrior
Hy Everybody,

Is someone still working on the Fantasy side of the rules?
We imagine to reopen the file in our club and it could be great if someone can give inputs about what we imagine.
  Topic: Cavalry charge and following bounds
Nervis59

Replies: 6
Views: 8564

PostForum: Rules   Posted: Tue Jun 24, 2014 6:53 am   Subject: HTH Factors
Thank you for your answers.
Fortunately, we dealt wilh all the cases in these ways.

Another question about the Hand to hand factor.

In the QR sheet, we have :
9.42 HAND TO HAND TACTICAL FACTOR ...
  Topic: Cavalry charge and following bounds
Nervis59

Replies: 6
Views: 8564

PostForum: Rules   Posted: Mon Jun 23, 2014 7:29 am   Subject: Some pictures of the battle
Some pictures of the battle

https://plus.google.com/photos/112085356860634507139/albums/6027437211877438577?authkey=CJ2g7NGu_-_7pQE#photos/112085356860634507139/albums/6027437211877438577?authkey=C ...
  Topic: Cavalry charge and following bounds
Nervis59

Replies: 6
Views: 8564

PostForum: Rules   Posted: Mon Jun 23, 2014 7:16 am   Subject: Cavalry charge and following bounds
Hi Everybody

We had a great game this week end with friends. We have played the Battle of Bouvines (27th july, 1214) that we will react soon for the 800th anniversary.
As a medieval battle we had ...
  Topic: Flank and rear charge, routing
Nervis59

Replies: 4
Views: 6656

PostForum: Rules   Posted: Mon Mar 10, 2014 11:45 am   Subject: Flank and rear charge, routing
Hi Todd,

Thank you for your answers.
I think I was not complete with my explanations on cases 2 and 3.

2° Our doubt concerns the subsequent turns.
After routing, the routed unit was out of ch ...
 
Page 1 of 2 Goto page 1, 2  Next
All times are GMT
Jump to:  


Powered by phpBB © 2001, 2002 phpBB Group