Doug Centurion

Joined: 12 Apr 2006 Posts: 1412
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Posted: Fri Apr 22, 2005 3:53 am Post subject: 6.121 ninety degree turns & "pivot" corner |
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> Please look at the example on the bottom of page 34. If you turn
>90 degrees, the pivot cornoer
> of the front element stays in place, it turns 90 and the rest falls
>in behind it.
> Jon
> The front element on the side in which direction you are turning
>leaves its pivot corner in place and > turns 90.
> Jon
1) The "examples" show the outside FRONT corner as the pivot corner
BUT the rulebook text does not prohibit using the outside REAR
corner. There is an element-depth's difference in how close the
resulting formation is to the enemy.
2) The term "pivot corner" or "pivot point" implies that the point
remains stationary. Your responses (above) to another question
confirm this.
In that case the "before" and "after" illustrations are mis-marked.
The "after" in ex #1 should have the bottom front right corner
labeled as "pivot point A," not the top front right corner.
Similarly in ex #2 "after," the bottom left front corner of the
light-shaded element should be the one labeled "A."
3) And to be visually correct, the "after" images should be higher up
on the page, since the element wheeled on the front outside corner to
get to the "after" position.
4) Since you intend that the position is changed by wheeling on a
stationary corner, clarity would be greatly improved if the rules
text said that something like "the lead element WHEELS on a pivot
corner."
5) You also need to specify if either of the outside corners can be
used as the pivot corner, or just the front outside corner.
6) It is confusing that in ex #1 the "before" is on the left side but
in ex #2 the "before" is on the right side. We read left-to-right,
so ex #2 ought to do the same.
PREVIOUS QUESTION WHICH SPARKED MY COMMENTS:
><<Say I turn a ten element unit of LC 90 degrees. It was 2 deep so now
>becomes a column with frontage of 1. Now it is ten units long.>>
>
>10 elements long.
>
><<In what direction does that expansion occur, forwards or backwards? Is
>it at the player's discretion? >>
>
>Please look at the example on the bottom of page 34. If you turn 90
>degrees, the pivot cornoer of the front element stays in place, it
>turns 90 and the rest falls in behind it.
>
><< If not, what if there is no room in
>the required direction? Can the column wait to string out to its full
>ten until it begins to move?>>
>
>There needs to be room after the whole move is complete. If not, it
>cannot be performed.
>
><<Further, next turn say i want to turn 90 again back to my original
>facing.
>
>My column is ten elements long so is much more than four deep so my
>frontage after turning 90 should contract down to three elements. Is
>the location of all that contraction at the players discretion? from
>the head of the column? the tail?>>
>
>The front element on the side in which direction you are turning
>leaves its pivot corner in place and turns 90. The 'expansion' can
>be in either or both directions.
>
>J
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