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Digest Number 1123

 
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joncleaves
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PostPosted: Tue Dec 23, 2003 4:09 pm    Post subject: Re: Digest Number 1123


In a message dated 12/23/2003 10:55:38 Central Standard Time,
mark@... writes:
I don't want to speak for Jon here, but my guess is this:
(1) No straight line starting at one point on the feature's edge and ending at
another point on the feature's edge can be more than 520p long.
(2) Any bisecting line (i.e. one that goes from one point on the edge to
another, with half the area of the feature on either side of the line) must be
at least 240p long.


-Mark Stone
That will work. So will the 'stick' approach, where the center of the stick
is placed in the center of mass of the feature. I'll get some wording down
and get it into the clarifications.

Jon


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joncleaves
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PostPosted: Tue Dec 23, 2003 6:11 pm    Post subject: Re: Digest Number 1123


In a message dated 12/23/2003 14:05:11 Central Standard Time,
rockd@... writes:
What about ameoboid shapes? Think of a starfish as a simple case,
and having the arms rounded off and at different lengths for a
complicated case.
Star-fish shaped terrain features are the sorts of things that only someone
who hated a game designer would use...lol

Doug, either the 'center' of the starfish is >240p or you'll need to use
something other than 14.0 for your competition games.

Jon
I suppose the maximum length must not be exceeded when measuring the
two furthest points, but what about the minimum length?


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joncleaves
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PostPosted: Tue Dec 23, 2003 7:35 pm    Post subject: Re: Digest Number 1123


In a message dated 12/23/2003 14:14:52 Central Standard Time,
sctrac@... writes:
as long as all points are equal to or larger than a circle 240 paces in
diameter and all points are equal to or smaller than a circle 520 paces in
diameter.

I do like this. Like I said, I'll get some official wording out, but this
one is simple and effective for now.


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Mark Stone
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PostPosted: Tue Dec 23, 2003 7:46 pm    Post subject: Re: Digest Number 1123


Quoting "WarriorRules@yahoogroups.com" <WarriorRules@yahoogroups.com>:

> Message: 15
> Date: Tue, 23 Dec 2003 08:58:42 -0500
> From: "John Murphy" <jjmurphy@...>
> Subject: RULES terrain size clarification
>
> This is almost as dumb a question as the one I asked about measuring
> wheels but I just want to be certain I understand correctly.
>
> I am re-working my terrain (or more like building new pieces) from the
> so-called "somewhat abstract" rule system to Warrior.
>
> Paragraph 14.31 on page 86 (feature choosing system - terrain feature
> size and positioning) states:
> "Other area features of an irregular curved base of felt or similar
> 240-520 paces across in all directions."
>
> What exactly is meant by 'in all directions'?
>

I don't want to speak for Jon here, but my guess is this:
(1) No straight line starting at one point on the feature's edge and ending at
another point on the feature's edge can be more than 520p long.
(2) Any bisecting line (i.e. one that goes from one point on the edge to
another, with half the area of the feature on either side of the line) must be
at least 240p long.


-Mark Stone

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Legionary
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PostPosted: Tue Dec 23, 2003 8:18 pm    Post subject: RE: Digest Number 1123


It has to fit within a circle 520 paces in diameter.

Scott A McCoppin, AIA
mccoppinarchitecture, pa
704.560.4154
architecture@...

-----Original Message-----
From: Mark Stone [mailto:mark@...]
Sent: Tuesday, December 23, 2003 11:47 AM
To: WarriorRules@yahoogroups.com
Subject: Re: [WarriorRules] Digest Number 1123

Quoting "WarriorRules@yahoogroups.com" <WarriorRules@yahoogroups.com>:

> Message: 15
> Date: Tue, 23 Dec 2003 08:58:42 -0500
> From: "John Murphy" <jjmurphy@...>
> Subject: RULES terrain size clarification
>
> This is almost as dumb a question as the one I asked about measuring
> wheels but I just want to be certain I understand correctly.
>
> I am re-working my terrain (or more like building new pieces) from the
> so-called "somewhat abstract" rule system to Warrior.
>
> Paragraph 14.31 on page 86 (feature choosing system - terrain feature
> size and positioning) states:
> "Other area features of an irregular curved base of felt or similar
> 240-520 paces across in all directions."
>
> What exactly is meant by 'in all directions'?
>

I don't want to speak for Jon here, but my guess is this:
(1) No straight line starting at one point on the feature's edge and ending
at
another point on the feature's edge can be more than 520p long.
(2) Any bisecting line (i.e. one that goes from one point on the edge to
another, with half the area of the feature on either side of the line) must
be
at least 240p long.


-Mark Stone


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Doug
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PostPosted: Tue Dec 23, 2003 10:21 pm    Post subject: Re: Digest Number 1123


What about ameoboid shapes? Think of a starfish as a simple case,
and having the arms rounded off and at different lengths for a
complicated case.

I suppose the maximum length must not be exceeded when measuring the
two furthest points, but what about the minimum length?



>In a message dated 12/23/2003 10:55:38 Central Standard Time,
>mark@... writes:
>I don't want to speak for Jon here, but my guess is this:
>(1) No straight line starting at one point on the feature's edge and ending at
>another point on the feature's edge can be more than 520p long.
>(2) Any bisecting line (i.e. one that goes from one point on the edge to
>another, with half the area of the feature on either side of the line) must be
>at least 240p long.

***

>That will work. So will the 'stick' approach, where the center of the stick
>is placed in the center of mass of the feature. I'll get some wording down
>and get it into the clarifications.
>
>Jon

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Legionary
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PostPosted: Tue Dec 23, 2003 10:35 pm    Post subject: RE: Digest Number 1123


I for one did not make a useful addition to Mark Stone's comments in an
attempt at brevity, but basically it can be in any shape you want it to be
as long as all points are equal to or larger than a circle 240 paces in
diameter and all points are equal to or smaller than a circle 520 paces in
diameter. Amoeboid shapes are welcome, and following the criteria above can
have starfish shapes - though that would be tough..

I also am not pretending to speak for FHE, but that is how we do it.

Scott A McCoppin, AIA
mccoppinarchitecture, pa
704.560.4154
architecture@...

-----Original Message-----
From: Doug [mailto:rockd@...]
Sent: Tuesday, December 23, 2003 2:22 PM
To: WarriorRules@yahoogroups.com
Subject: Re: [WarriorRules] Digest Number 1123

What about ameoboid shapes? Think of a starfish as a simple case,
and having the arms rounded off and at different lengths for a
complicated case.

I suppose the maximum length must not be exceeded when measuring the
two furthest points, but what about the minimum length?



>In a message dated 12/23/2003 10:55:38 Central Standard Time,
>mark@... writes:
>I don't want to speak for Jon here, but my guess is this:
>(1) No straight line starting at one point on the feature's edge and ending
at
>another point on the feature's edge can be more than 520p long.
>(2) Any bisecting line (i.e. one that goes from one point on the edge to
>another, with half the area of the feature on either side of the line) must
be
>at least 240p long.

***

>That will work. So will the 'stick' approach, where the center of the
stick
>is placed in the center of mass of the feature. I'll get some wording down
>and get it into the clarifications.
>
>Jon


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Kelly Wilkinson
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PostPosted: Wed Dec 24, 2003 12:12 am    Post subject: Re: Digest Number 1123


Man, I just realized something I forgot to do for Santa Con!!! I forgot to make
a woods in the shape of Santa and his sleigh out of "Kelly Green" Felt for my
Arab Empire army!

Abdullah ala Sleezeballah!

JonCleaves@... wrote:
In a message dated 12/23/2003 14:05:11 Central Standard Time,
rockd@... writes:
What about ameoboid shapes? Think of a starfish as a simple case,
and having the arms rounded off and at different lengths for a
complicated case.
Star-fish shaped terrain features are the sorts of things that only someone
who hated a game designer would use...lol

Doug, either the 'center' of the starfish is >240p or you'll need to use
something other than 14.0 for your competition games.

Jon
I suppose the maximum length must not be exceeded when measuring the
two furthest points, but what about the minimum length?


[Non-text portions of this message have been removed]



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joncleaves
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PostPosted: Wed Dec 24, 2003 3:53 am    Post subject: Re: Re: Digest Number 1123


In a message dated 12/23/2003 23:03:43 Central Standard Time,
jjmurphy@... writes:
This is easy to grasp - I like it. The feature has to lie fully
within a circle 520p in diameter and the feature has to include
somewhere fully within its boundaries a circle 240p in diameter.
I have yet to find a problem with this and it is how I have always ruled.


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John Murphy
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PostPosted: Wed Dec 24, 2003 8:02 am    Post subject: Re: Digest Number 1123


This is easy to grasp - I like it. The feature has to lie fully
within a circle 520p in diameter and the feature has to include
somewhere fully within its boundaries a circle 240p in diameter.

--- In WarriorRules@yahoogroups.com, JonCleaves@a... wrote:
> as long as all points are equal to or larger than a circle 240
paces in
> diameter and all points are equal to or smaller than a circle 520
paces in
> diameter.
> I do like this. Like I said, I'll get some official wording out,
but this
> one is simple and effective for now.

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Doug
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PostPosted: Fri Dec 26, 2003 5:52 am    Post subject: Re: Digest Number 1123


> >What about ameoboid shapes? Think of a starfish as a simple case,
>>and having the arms rounded off and at different lengths for a
>>complicated case.



>Star-fish shaped terrain features are the sorts of things that only someone
>who hated a game designer would use...lol
>
>Doug, either the 'center' of the starfish is >240p or you'll need to use
>something other than 14.0 for your competition games.
>Jon

Thats the sensible answer I expected. Just didn't want to have to
measure across each arm!

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