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Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
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Ed Kollmer Centurion

Joined: 12 Apr 2006 Posts: 1018
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Posted: Sun Jan 23, 2005 7:16 am Post subject: FanWarrior |
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Yo Jon.
Matt has been biten by the Fantasybug. He has read your rules and is
toying with an Orc army. We have a Hartha? Figure from RAFM
Triceratops with a Bombard on its back. How do you figure the points
for this??, Can it move and fire???
We will probably have more questions as we go.
Thanks again Jon
Mark , we enjoyed the Lizardman list.We have a Battle Turtle. Now to
paint it.
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joncleaves Moderator


Joined: 29 Mar 2006 Posts: 16447
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Posted: Sun Jan 23, 2005 11:35 am Post subject: Re: FanWarrior |
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In a message dated 1/22/2005 22:18:35 Central Standard Time,
ekollmer@... writes:
We have a Hartha? Figure from RAFM
Triceratops with a Bombard on its back. How do you figure the points
for this??, >>
Depending on whether the figure is large enough to be a LCr or Be would
determine its base cost. I'd just add the cost of a LCr/Be dinosaur with armor
plating to the cost of bombard+crew.
<<Can it move and fire???>>
I would not allow that. In basic Warrior you cannot move artillery and
fire, even on the back of an Elephant, and in Fantasy Warrior we found that
changing that rule would be very unbalancing. So, I would recommend not doing
that in your games as I do not see any way it would be allowed in FanWar.
The Lizardman list has:
"Lizard Lord or Giant Dinosaur Irr B LCr
@ 50 1/1000
May be Fast +20 points OR Armor-plated. +10 points.
If not Fast, may have Newt crew with JLS
@ +6 each 0-4 crew/LCr
If not Fast, may have Light Bolt Shooter with 2 crew @
+42 0-1/LCr"
So, what I think you have is a Giant Dinosaur (LCr) @ 50, armor plated @ +10
and with a bombard with 4 Irr B crew @ +34 (from page 95 of the Warrior
rules) for 94 points total. But this would mean if the LCR moved, it would not
be able to shoot that bound OR the next as it was a bombard.....
Jon
[Non-text portions of this message have been removed]
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