View previous topic :: View next topic |
Author |
Message |
Recruit

Joined: 12 Apr 2006 Posts: 120
|
Posted: Fri Mar 16, 2001 6:30 pm Post subject: Re: Flaming Liberals |
 |
|
Previous post wrote:
In the rules regarding expendable, section 16, it mentions that
Flaming Camel carts, are part of another unit until ignited. I have 3
questions not covered.
> 1) Do you have to notify your opponent before ignition? >>
>
> The fact of an incendiary being inside a unit is not revealed until
ignition. Have it written down somewhere.
>
> <<2) Do camel carts disorder their own cavalry before or after
ignition?>>
>
> Yes. That would make using these inside cav units kind of....
>
> <<3) Is the "parent" unit limited to 80 paces/2 march segments of
the cart.
Yes
I understand this applies to Flaming Camles. The Later American list
I am developing allows for expendable Flaming Liberals. In this list
I am considering making them also part of another group until
ignited. I believe this is historical since they often shifted from
cause to cause. My point of discussion is that if I apply the above
answer from Jon it will make them function of them in my list
extremely a-historical. For example: history shows that flaming
liberals caused disorder all the time, before ignition, after
ignition and they never seem to die. I am considering making them an
inexhaustable type unit so will probably have to come up with some
type of list rule. Another example applies to the actual definition
of "parent unit". Later American Liberals had a very loose
definition of parent. In fact the whole definition of what
constituted a family was open for debate during this time period.
Perhaps another list rule which allows them to shift from one parent
unit to another as they see fit according to the situation. Perhaps
even shifting to an enemy unit temporarily if it suited their
ultimate purpose.
Thoughts???
|
|
Back to top |
|
 |
joncleaves Moderator


Joined: 29 Mar 2006 Posts: 16447
|
Posted: Fri Mar 16, 2001 7:09 pm Post subject: Re: Re: Flaming Liberals |
 |
|
You need more to do, buddy! :)
_________________ Roll Up and Win! |
|
Back to top |
|
 |
Greg Regets Imperator

Joined: 12 Apr 2006 Posts: 2988
|
|
Back to top |
|
 |
Greg Regets Imperator

Joined: 12 Apr 2006 Posts: 2988
|
Posted: Sat Mar 17, 2001 12:57 am Post subject: RE: Re: Flaming Liberals |
 |
|
Without "Flaming Liberals" we wouldn't have strip clubs to flock to after
the Saturday tournament games ... PLEASE keep them in the rules Jon!!!
G
-----Original Message-----
From: JonCleaves@... [mailto:JonCleaves@...]
Sent: Friday, March 16, 2001 3:10 PM
To: WarriorRules@yahoogroups.com
Subject: Re: [WarriorRules] Re: Flaming Liberals
You need more to do, buddy! :)
To unsubscribe from this group, send an email to:
WarriorRules-unsubscribe@egroups.com
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
|
|
Back to top |
|
 |
Recruit

Joined: 12 Apr 2006 Posts: 120
|
Posted: Sat Mar 17, 2001 1:06 am Post subject: Re: Flaming Liberals |
 |
|
--- In WarriorRules@y..., JonCleaves@a... wrote:
> You need more to do, buddy! :)
I just thought the discussion in this list was getting a little
tense. Just thought I would lighten it up a bit.
Keegan
|
|
Back to top |
|
 |
Recruit

Joined: 12 Apr 2006 Posts: 30
|
Posted: Sun Mar 18, 2001 8:41 am Post subject: Re: Flaming Liberals |
 |
|
Hi;
When you do the rules for flaming liberals you must consider 2 special
attributes they have.
1) They will try to dis-arm their parent unit, but not themselves. In
extreme cases the flaming liberal will try to dis-arm their own army
completely. But, again, not themselves.
2) Each turn you have to roll a die before movement of the parent unit. On a
roll of "6" the flaming liberal has left to run for the Senate, naturally
from New York or Massassachusets. And the complete parent unit has gone with
them to be campaign staffers. Not to return during the game.
Chuck
The E*************R
|
|
Back to top |
|
 |
Recruit

Joined: 12 Apr 2006 Posts: 120
|
Posted: Sun Mar 18, 2001 5:55 pm Post subject: Re: Flaming Liberals |
 |
|
Chuck,
Thanks for the insights and rules recommendations. We might need
to come up with some historical examples though I sense I am going to
get some trouble from Jon and the list horseman.
Tom Keegan
--- In WarriorRules@y..., minadmiral@a... wrote:
> Hi;
> When you do the rules for flaming liberals you must consider 2
special
> attributes they have.
>
> 1) They will try to dis-arm their parent unit, but not themselves.
In
> extreme cases the flaming liberal will try to dis-arm their own
army
> completely. But, again, not themselves.
> 2) Each turn you have to roll a die before movement of the parent
unit. On a
> roll of "6" the flaming liberal has left to run for the Senate,
naturally
> from New York or Massassachusets. And the complete parent unit has
gone with
> them to be campaign staffers. Not to return during the game.
>
> Chuck
> The E*************R
|
|
Back to top |
|
 |
Legionary

Joined: 12 Apr 2006 Posts: 594
|
Posted: Mon Mar 19, 2001 8:12 am Post subject: Re: Flaming Liberals |
 |
|
Now, I don't know 'bout no Flaming Liberals, but I want to see a list
for the Biblical armies of Sodom and Gomorah. Imagine the battle cry
of "Here come the Gomorah-ites!" Would make a good doubles with the
Philistine list.
Steve
--- In WarriorRules@y..., jncsmom@g... wrote:
> Chuck,
> Thanks for the insights and rules recommendations. We might need
> to come up with some historical examples though I sense I am going
to
> get some trouble from Jon and the list horseman.
>
> Tom Keegan
>
> --- In WarriorRules@y..., minadmiral@a... wrote:
> > Hi;
> > When you do the rules for flaming liberals you must consider 2
> special
> > attributes they have.
> >
> > 1) They will try to dis-arm their parent unit, but not themselves.
> In
> > extreme cases the flaming liberal will try to dis-arm their own
> army
> > completely. But, again, not themselves.
> > 2) Each turn you have to roll a die before movement of the parent
> unit. On a
> > roll of "6" the flaming liberal has left to run for the Senate,
> naturally
> > from New York or Massassachusets. And the complete parent unit
has
> gone with
> > them to be campaign staffers. Not to return during the game.
> >
> > Chuck
> > The E*************R
|
|
Back to top |
|
 |
|