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Ok, another army for you to pick apart....

 
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Joined: 12 Apr 2006
Posts: 110

PostPosted: Fri Dec 03, 2004 1:50 am    Post subject: Ok, another army for you to pick apart....


As I stated earlier this week I have been going through my 15mm
armies looking for decent Warrior option and have more or less
decided on either my late Romans or a medieval german army of some
sort. Here is a "Medieval German Princes" list that I threw
together.

1600 point list 29 Medieval german princes

cinc+ 5 irr B SHK, L, SH
SG + 5 irr B SHK, l, sh
3 irr B SHK, l, sh +3 irr C HC, l, sh
3 irr B SHK, l, sh + 3 irr C HC, l, sh
8 Reg C SHC, l, sh
8 Reg C SHC, l, sh
12 irr C MI, 2hct, pa + 12 irr C MI, cb
12 irr C MI, 2hct, pa + 12 irr C MI, cb
16 reg C HI, p
16 Reg C HI, p
24 irr C MI, lts, sh
8 Reg C LI, hg
8 Reg C Li, hg
12 Reg C, LI, cb
6 Reg C, LC, cb
8 irr C LC, b
8 irr C LC, b
units-17 scouting-42

This still leaves me some 50 points that I am at a loss to spend.

Yes, I realise the shieldless pikemen are a missle magnet. However
I believe they can be masked by the larger foot units and used to
deliver a final blow to a unit that been pinned by one of these.
Also I know that the SCH are not as good as SHK and are more
expensive. However I think four knight figures on a base just
simply looks cool and helps make the army feel more "german".

Thoughts? Sugestions? Taunts?

Martin

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Todd Kaeser
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Joined: 12 Apr 2006
Posts: 1218
Location: Foxborough, Massachusetts

PostPosted: Fri Dec 03, 2004 9:19 pm    Post subject: Re: Ok, another army for you to pick apart....


Martin,

While I have not played the list, nor constructed one myself I have seen other
options. I have seen people go with large units (4 elements) of the Ireg C HK
instead of the SHC. They cover more frontage and actually hit pretty hard.
Dismounted they are a large unit of EHI at a reasonable cost to engage pike
blocks.

The units of 1/2 2HCT and 1/2 CB are not that effective at shooting or fighting.
LI could easily screen them off b/c the CB can't shoot them away, nor can they
catch the LI.

A unit of 4 is just as good as a unit of 6 LC and it's cheaper. 6's have space
problems that 4's don't and mounted CBs don't fire three ranks like mounted bows
in skirmish.

I like the list and will probably put one together for ya.

Just some thoughts,

Todd Kaeser

Martin <mwolverton@...> wrote:

As I stated earlier this week I have been going through my 15mm
armies looking for decent Warrior option and have more or less
decided on either my late Romans or a medieval german army of some
sort. Here is a "Medieval German Princes" list that I threw
together.

1600 point list 29 Medieval german princes

cinc+ 5 irr B SHK, L, SH
SG + 5 irr B SHK, l, sh
3 irr B SHK, l, sh +3 irr C HC, l, sh
3 irr B SHK, l, sh + 3 irr C HC, l, sh
8 Reg C SHC, l, sh
8 Reg C SHC, l, sh
12 irr C MI, 2hct, pa + 12 irr C MI, cb
12 irr C MI, 2hct, pa + 12 irr C MI, cb
16 reg C HI, p
16 Reg C HI, p
24 irr C MI, lts, sh
8 Reg C LI, hg
8 Reg C Li, hg
12 Reg C, LI, cb
6 Reg C, LC, cb
8 irr C LC, b
8 irr C LC, b
units-17 scouting-42

This still leaves me some 50 points that I am at a loss to spend.

Yes, I realise the shieldless pikemen are a missle magnet. However
I believe they can be masked by the larger foot units and used to
deliver a final blow to a unit that been pinned by one of these.
Also I know that the SCH are not as good as SHK and are more
expensive. However I think four knight figures on a base just
simply looks cool and helps make the army feel more "german".

Thoughts? Sugestions? Taunts?

Martin







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Joined: 12 Apr 2006
Posts: 110

PostPosted: Sat Dec 04, 2004 1:50 am    Post subject: Re: Ok, another army for you to pick apart....


Hullo Todd.

>
> While I have not played the list, nor constructed one myself I
have seen other options. I have seen people go with large units (4
elements) of the Ireg C HK instead of the SHC. They cover more
frontage and actually hit pretty hard. Dismounted they are a large
unit of EHI at a reasonable cost to engage pike blocks.

You are thinking of list 3 "Feudal German" as "Medieval German
princes" has no option for HK. My DBM Germans (which this list is
designed for) is made up of figures much more apropriate to the late
15th century and of the late German armies the "German Princes" is,
in my opinion, the best of the lot.

>
> The units of 1/2 2HCT and 1/2 CB are not that effective at
shooting or fighting. LI could easily screen them off b/c the CB
can't shoot them away, nor can they catch the LI.

Agreed.
However they are designed as missle magnets to take fire away from
the sheildless pikemen and the knights. (note the pavises) Along
with the big heerbann lts unit, they also form a sort of "moving
terrain feature" that block off the center of the table and pins a
portion of the enemy army down while the knights and SHC (with the
LC working the flanks) destroy the enemy. Is my thinking off on
this?


>
> A unit of 4 is just as good as a unit of 6 LC and it's cheaper.
6's have space problems that 4's don't and mounted CBs don't fire
three ranks like mounted bows in skirmish.

Point well taken. I had intended it to be a unit of 8 but shaved it
down to 6 due to points.

>
> I like the list and will probably put one together for ya.

Heh. Which list? Three or 27?

Thanks in any event.

Martin

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