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Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
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joncleaves Moderator


Joined: 29 Mar 2006 Posts: 16447
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Posted: Tue May 10, 2005 10:12 pm Post subject: Re: Re: Press Release for May 05 (with Warrior Battles info. |
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In a message dated 5/10/2005 17:12:17 Central Daylight Time,
notalent@... writes:
Greetings Jon,
So who do I talk to about Sword Clash?>>
Me. I will send you the stuff offline.
[Non-text portions of this message have been removed]
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joncleaves Moderator


Joined: 29 Mar 2006 Posts: 16447
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Posted: Tue May 10, 2005 10:52 pm Post subject: Press Release for May 05 (with Warrior Battles info...) |
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Warrior Press Release 05/05
Welcome to all our new members!!
Oriental Warrior and Classical Warrior are done and available for purchase!
Revised Rulebook
The new rulebook is my big project at the moment. Let me start by saying what
it is *not* - it is not going to contain any changes to the core rules. What it
*will* contain is the following:
-a new professional layout with perfect bound cover and high quality paper
-integration of all the clarifications
-four pages of color
-more examples
-revisions in wording to clear up the intent of rules
-an expanded, consolidated terrain section
-more play aids
-more use of bullet lists, charts and other âpackagingâ for clarity and ease
of reading
Hereâs the current plan â and I am not making an official âpromiseâ
here, but I can say that nothing in my âhobby lifeâ and nothing being done
at FHE is as important as holding to the following scheme.
The intent is that the revised rulebook will be available starting 21 July at
Historicon and online advanced orders will be accepted starting some date prior
to that, TBD. You will be able to provide FHE the cover of your old rulebook to
receive a $5 discount on the cost of the new rulebook. As we are doing many
things we have never done before, especially perfect binding and color
photographs, along with wanting to get everything as much exactly right as we
can, we may not make 21 July and so the actual book might go on sale some time
after that date and therefore not physically available for purchase onsite at
Hcon. I can tell you three things â we are giving it our best shot, we
wonât publish until we are happy with it, and this will be the last tournament
season with the original rulebook in play.
This means that Historicon 05 will be somewhat of a transition, with tournaments
being played using the âoldâ rulebook in preparation for the event, but with
the revised rulebook available at the con. Scott will speak to exactly how that
will be handled at a later date, but I can tell you a couple things about that
now.
1) There have not been and will not be any changes to any core rules. We have
certainly made changes to the way many rules are presented but we have not
changed their intent. In addition, the errata are fully incorporated. At this
point in the writing, there is no mechanical difference between the revised text
and the old text plus errata â itâs just a heck of a lot clearer and better
looking. I donât see any reason why there should be any immediate difference
between a player using the old book plus errata and a player using the new
rulebook, as far as core rules are concerned. Besides, since some recalcitrants
still have old WRG charts (and even rulebooks!!) beside them at con tables, I am
hardly overly concerned on this pointâŚlol
2) There are four areas where the revised book will be substantively different
from the old that have been or will be addressed so that players will all be on
the same page while we transition.
Section 12. ALL terrain rules have been moved to section 12.0. The definitions
of line of sight as they are affected by elevation have been expanded and
refined. The types of Hills available to be used has been expanded and brought
into line with the realities of how different players and manufacturers model
terrain pieces. The full rules on Temporary Fortifications have been moved into
12.0 as well and significantly cleaned up. The old âdeviate while marching in
the woods ruleâ has been removed to obviate the need to mess with âpaths
through the woodsâ and to eliminate a completely unnecessary complication. It
is the first candidate for an optional rules section.
Section 14. The pregame sequence has been moved here. The terrain generation
rules have been cleaned up to line up with the consolidated terrain rules and to
remove any actual terrain rules from the section on how terrain features are
placed in competition. A lot more information on how to set up competition
games and alternate formats is included.
[Note that the revised Sections 12 and 14 are available in final draft in the
files section of our yahoo group now and apply to all NASAMW tourneys until the
revised book is published. We will put out one more draft in about mid-late May
and that will be in effect until the revised rules are out.]
Weapons. 1HCW will appear as a main line weapon directly in all relevant areas
of the rulebook. 2HCT will be 1.5 ranks if used by a steady non-impetuous unit
with no other hand-to-hand weapon. This will remove the need to reference list
books and errata on these weapons that apply universally to the troops that
carry them anyway.
Fast Warrior lists. The Fast Warrior lists will be somewhat changed to
incorporate errata and to bring them in line with the final versions of the main
lists to include list rules.
Given the above, the intent will be that a player attending Hcon or otherwise
playing during the transition will have all the raw information available to him
or her that is different between versions of the rulebook.
Note however, that once the revised rulebook is published any future errata or
updates will be to the revised version and not to the original version.
Our goal, which is idealistic we admit, is to not have to revise the rulebook
format again for another 10 years. Five is probably somewhat more realistic,
but I will say that given that after three years we only have 7 pages of
12-pitch errata to the original effort and given that Warrior is one of, if not
the, most intricate miniatures rules sets on the market, there is evidence that
we might just pull that off.
Besides, I have a ton of other things I want to do with the game system other
than spending six months writing the rulebook I wish I had written in the first
place.
Letâs talk about those!
Warrior Battles
Warrior Battles is the introductory version of Warrior. It will use the same
army lists that appear in Fast Warrior. It will include a fast combat
resolution system that can be used for Warrior games as well, if players so
choose. The rulebook will include two complete color cardboard cutout
15mm-equivalent scale armies so that players can begin learning the game
immediately upon purchase. I will return to WB just as soon as the draft
revised rulebook is off to our readers.
Master Army List Book
Once Classical Warrior is published, Scott is on break for a while. He will
spend that time preparing the draft Middle EarthâŚ.er, ahemâŚI meanâŚer
Traditional Fantasy lists for Fantasy Warrior. At some as yet quite unknown
point down the road (not in 2005 for certain), Scott will begin preparation of
the Master Army List book. This will be an 8.5x11â tome that includes ALL the
Warrior Army lists, with errata incorporated. It will also contain some
additional lists including Hawaiians, sub-periods of some existing lists and
other goodies.
Campaign Warrior
In our market research, after Warrior Battles, the clear winner in terms of
projects you want to see is Campaign Warrior. The good news is, the core of
this product is quite complete. The bad news is, I will not be able to get back
to this and finish the sample campaigns until after WB is done.
Fantasy Warrior
We have provided you with a playtest draft of Fantasy Warrior on the group.
Work on this continues in the background both because we think it will be an
important product for us, especially as a recruiting tool, and because it is so
much damned fun. (We have a Fantasy Warrior tournament and an 8000 point game
coming up this spring here in KC.) The big question will be, once WB is done,
will we want to publish âFantasy Warrior Battlesâ or âFantasy Warrior.â
And we canât answer that question until we see how WB turns out and the
response to it. In the meantime you get the playtest version and periodic
updates and completed test army lists for freeâŚ..
Fleet Warrior and Siege Warrior
On the list of things to do after the above are published.
SwordClash
This is our skirmish game (one-one combat). I really enjoy playing this and
think it fills an important niche in gaming (want to do an ambush by a Gallic
war party on a camped squad of Romans?) but our research shows that it falls
behind other products you want to see. I do have a full working playtest copy
of these rules for anyone wishing to try them out.
Warrior beyond 2008.
The above product list takes us to 2008. We will continue to add products and
adapt to your desires and wishes â I am sure we will have plenty to keep us
busy!
Roll up and win!
Jon
[Non-text portions of this message have been removed]
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Recruit

Joined: 12 Apr 2006 Posts: 194
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Posted: Wed May 11, 2005 1:08 am Post subject: Re: Press Release for May 05 (with Warrior Battles info...) |
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Greetings Jon,
So who do I talk to about Sword Clash?
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