Warrior Warrior Ancient and Medieval Rules
A Four Horsemen Enterprises Rules Set
 
  FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups AlbumAlbum   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Flaming/Incendiary Expendables

 
Post new topic   Reply to topic    Warrior Ancient and Medieval Rules Forum Index -> Army Lists
View previous topic :: View next topic  
Author Message
scott holder
Moderator
Moderator


Joined: 30 Mar 2006
Posts: 6035
Location: Bonnots Mill, MO

PostPosted: Tue Jun 20, 2006 2:13 pm    Post subject: Flaming/Incendiary Expendables

Before everybody jumps on the "Scott and Bill forgot to say specifically who in my >insert favorite list with incendiary expendable gimmick here< list can "carry" incendiary expendables, thus, I've got this GREAT idea........slow down. This week at the latest, I'll have errata up covering all the lists that have these and who in said lists can carry them.

And it won't be the exotic stuff that'll kill everything from elephants to M-1 tanks.

scott

_________________
These Rules Suck, Let's Paint!
Back to top
View user's profile Send private message   Visit poster's website
scott holder
Moderator
Moderator


Joined: 30 Mar 2006
Posts: 6035
Location: Bonnots Mill, MO

PostPosted: Wed Jun 21, 2006 3:44 pm    Post subject:

Let me add that as we further examine this, we might change the numbers available. That'll be in errata as required.

A reminder to all: once you launch one of these things, that giant sucking sound you hear is your opponents getting those points.

Once again, anybody going into an event or compiling a list that lives and dies by gimmicks, be prepared to die by them. It's something we're obviously still tweaking after all these years. And while I like this stuff in our lists, I fully understand that none of this stuff should dominate ANY list. If it does, or we find out that it will, we'll do something about it.

scott

_________________
These Rules Suck, Let's Paint!
Back to top
View user's profile Send private message   Visit poster's website
Mike Turner
Recruit
Recruit


Joined: 12 Apr 2006
Posts: 221
Location: Leavenworth, KS

PostPosted: Wed Jun 21, 2006 6:55 pm    Post subject:

sniff, sniff......

Is that frying bacon I smell, burning Oxen?

or angered List Author?

Razz
Mike
Back to top
View user's profile Send private message  
Bill Chriss
Centurion
Centurion


Joined: 12 Apr 2006
Posts: 1000
Location: Texas

PostPosted: Wed Jun 21, 2006 7:33 pm    Post subject:

Okay, okay. I for one get the message loud and clear. But, as a player who likes a few strategems here and there to spice things up and provide some leveling effect for those of us who choose not to play "killer" armies, I have to say that my porcine troops have never done much in a game other than add a little color and aroma. Usually, as Scott reminds us, they just end up as a mechanism for giving the other player 40 points. Now I consider that pretty generous of me in terms of a sacrifice just to get my non-cutthroat/historian player jollies.

Frankly, I'm beginning to personally get a bit sensitive about this, and i don't quite understand why this seems to be the hot topic going into H'con. I think everyone would have to agree that the Greek has not been one on this or the previous forum to ever whine that other armies are too strong, or shouldn't be able to _________(fill in blank with your favorite rant). Quite the contrary. So could everyone kick back a bit or go pick on some scythed chariots or fire lances or rock walls or something? Just leave me my little unobtrusive pigs and the occasional gully or avalanche, and you'll still have all those hoplites and peltasts to kick around. Smile I won't complain.

And I DO appreciate Scott's reminders to read the rules carefully and not expect more than the rules allow. I'm even painting up new insignia so everyone will know who has the pigs, since the black book apparently requires this now. Heck, maybe i should save the points and buy more troops or play a non-Greek army and actually try to win a tournament for once Cool. No, that way lies madness!!!!

_________________
-Greek
Back to top
View user's profile Send private message  
joncleaves
Moderator
Moderator


Joined: 29 Mar 2006
Posts: 16447

PostPosted: Wed Jun 21, 2006 8:58 pm    Post subject:

Greek, it isn't you or the Hellenes. We have discovered that some loose language and maxima in the army lists - not yours - has lead to abuses Scott did not intend.

Jon

_________________
Roll Up and Win!
Back to top
View user's profile Send private message  
Bill Chriss
Centurion
Centurion


Joined: 12 Apr 2006
Posts: 1000
Location: Texas

PostPosted: Wed Jun 21, 2006 9:45 pm    Post subject:

Thanks, Jon. I'll lay off the bottle tonight then. Cool
_________________
-Greek
Back to top
View user's profile Send private message  
John Garlic
Legionary
Legionary


Joined: 12 Apr 2006
Posts: 450
Location: Weslaco, TX

PostPosted: Thu Jun 22, 2006 2:01 am    Post subject:

Hey Greek,

I admire your principles. I'm just glad my Hebrews don't have to deal with the flamin' bacon Smile

John Garlic
Back to top
View user's profile Send private message [ Hidden ]
scott holder
Moderator
Moderator


Joined: 30 Mar 2006
Posts: 6035
Location: Bonnots Mill, MO

PostPosted: Thu Jun 22, 2006 1:38 pm    Post subject:

Yeah Bill, lord knows I'm not picking on you and your hapless Greeks. Laughing

It's just that me, Bill and the review staff (note how I'm collectively blaming everybody Shocked ) didn't scrutinize the relative numbers of these things as we should have. You and I share the same general philosophy, it seems, regarding strategems. Because of the granularity of Warrior, strategems often take on a larger role than they historically had and it's *hard* at our level to get the balance right. But when the strategems become the raison d'etre of an army, that means the list writer has screwed up since inevitably, the power gamer will find the hole and rush to fill it. I spent years, first interpreting, then getting it down in writing, to get scythed chariots "right". I probably spent the first five years of the TOG cursing their very existence at every tourney I umped. Thus, if anybody thinks me or Bill intended for something like incendiary expendables to be a replay of the early daze of scythed chariots.......keep thinking cuz it ain't gonna happen.

Some people on philisophical principles, *hate* expendables and don't think they should be a part of the game. I disagree because in some instances they have significant historical merit for being included. They also add color to a game that many of us play precisely because of the coloar. And if done correctly from the list writer's perspective, they offer those decision points not only in player list composition but in deployment and counter-measures that are a primary feature of Warrior.

Thus endeth my screed for the day.

scott

_________________
These Rules Suck, Let's Paint!
Back to top
View user's profile Send private message   Visit poster's website
joncleaves
Moderator
Moderator


Joined: 29 Mar 2006
Posts: 16447

PostPosted: Thu Jun 22, 2006 3:12 pm    Post subject:

Ok, ok, hate is such a strong word...lol

Yes, I have a famous dislike for those things found in 16.0. But to clarify my thoughts on this, it isn't really that I would remove them from the game entirely - however simple a solution that would be - but I do think that without some real restraint in how the lists are constructed, they have an effect on the game way out of proportion to my view of their historical effect.

A couple of stands of flaming pigs helps the Hellenes, fine. It becomes the avowed doctrine of all things Spanish or Ming - not right. A handful of archers shoot flaming arrows at a wooden wall, fine. A Warrior battle looks like Dresden - not right....

J

_________________
Roll Up and Win!
Back to top
View user's profile Send private message  
scott holder
Moderator
Moderator


Joined: 30 Mar 2006
Posts: 6035
Location: Bonnots Mill, MO

PostPosted: Thu Jun 22, 2006 4:43 pm    Post subject:

In a rules context, Jon often uses the word "intended". As an ump and certainly loads of players agree, intent goes out the window during a tourney when all we have is the B&W on the page. If that runs counter to the intent, Jon goes home and on Monday, has it clarified even if it's 180 degrees the other direction.

I don't bring this up to rehash the subject but to highlight the fact that that exact same philosophy can be applied to lists. Bill and I have an intent with each and every list we've done and if we've written it in such a way as to allow for that intent to be seriously compromised, we'll do exactly what Jon does, go back and make sure it doesn't happen again.

Part of the "problem" is that we simply can't playtest or review from all angles every single aspect of the game, thus, stuff like this happens. What Jon just said echoes my thoughts on strategems and how they impact any list in which they are present. They are not, or should not, be a fundamental part of the list. They should provide an interesting tactical component to the overall construct of the list, nothing more. When someone finds out that they can finagle the extant wording to make them "more", then we shall be swift in resolving that!

scott

_________________
These Rules Suck, Let's Paint!
Back to top
View user's profile Send private message   Visit poster's website
Ewan McNay
Moderator
Moderator


Joined: 12 Apr 2006
Posts: 2769
Location: Albany, NY, US

PostPosted: Thu Jun 22, 2006 5:28 pm    Post subject:

Would someone care to share the "power-gaming" loophole that I apparently missed here? Smile Must be out of practice.

On the other hand, I *do* have a sure-fire antidote to the close foot-killing weapon for Punic 2007...
Back to top
View user's profile Send private message  
Mark Stone
Moderator
Moderator


Joined: 12 Apr 2006
Posts: 2102
Location: Buckley, WA

PostPosted: Thu Jun 22, 2006 6:17 pm    Post subject:

Ewan McNay wrote:
Would someone care to share the "power-gaming" loophole that I apparently missed here? Smile Must be out of practice.

On the other hand, I *do* have a sure-fire antidote to the close foot-killing weapon for Punic 2007...


I'm intrigued. Although I've never claimed this "weapon" will do anything more than slaughter Punic 07 eligible armies that are based primarily on non-missile armed close order foot.

Sadly, though, we'll probably be in different scales. I'll be playing 15mm in the 07 theme.


-Mark
Back to top
View user's profile Send private message   MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    Warrior Ancient and Medieval Rules Forum Index -> Army Lists All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum


Powered by phpBB © 2001, 2002 phpBB Group