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Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
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scott holder Moderator


Joined: 30 Mar 2006 Posts: 6066 Location: Bonnots Mill, MO
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Posted: Fri Jul 02, 2010 7:33 pm Post subject: Warrior Battles 1.5 |
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Okay folks, here's the latest. Go at it. Comments and feedback from games played most welcome.
Summary of changes from 1.4:
-Standards help with isolation at longer ranges.
-Shaken units lose victory markers.
-No morale test for mounted countercharging foot.
-A or B class LC keep VMs when they evade.
-Units hitting flank/rear and not also in contact with another enemy get a +2.
-Chariots with 1-2 crew now get a bonus. _________________ These Rules Suck, Let's Paint! |
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scott holder Moderator


Joined: 30 Mar 2006 Posts: 6066 Location: Bonnots Mill, MO
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Posted: Mon Jul 26, 2010 6:08 pm Post subject: |
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A quick update.
On page 53, the first bullet in the area as follows:
The following types of charges do not require commands:
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The first charge of the game by a unit that does not have missile weapons in its front rank. |
Remove it entirely. That bullet, not the entire section.
scott _________________ These Rules Suck, Let's Paint! |
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