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				|  | Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
 
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		| Ewan McNay Moderator
 
  
  
 Joined: 12 Apr 2006
 Posts: 2780
 Location: Albany, NY, US
 
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				|  Posted: Mon Mar 28, 2005 6:28 pm    Post subject: Tang, stationary elephants, etc. |  |  
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				| --- In WarriorRules@yahoogroups.com, JonCleaves@a... wrote:
 
 > I think you're being unpersuaded by the wrong combination of
 conditions.  I
 > see the matchups you had and I see other issues than those  players not
 > choosing LI.  But that is just me...
 
 Of course, there are other issues.  [And equally of course, I'm not about
 to launch into an attack on oppponents in a public forum
  ]. 
 But a LI screen decently handled allows one to alleviate or prevent many
 issues, I find.
 
 > Any chance you'll take the 1600 point version of that list to  HCon?
 > One can only hope...but I would bet against it...
 
 I don't have 25mm figures for it.  Dave M kindly lent me the 15mm figs.
 
 And as I noted, there are weaknesses; the biggest - terrain, I think - is
 though less of an issue in 25mm 1600 points, where there is not so much
 need to close off one flank.
 
 > <<[Digression again, and JON ALERT: rules Qs.  Neither  from my games, but:
 > 1.  a unit of El has elected to halt from 2 CPF in  prepfire.  It is
 > then charged and either recoils or routs the  chargers.  May it/must it
 > follow up?  It's a compulsory move,  but they're under mandatory halt.>>
 >
 > It has to follow up - it is mounted and such is  compulsory.
 
 OK.  So, supplementary Qs.
 
 1a.  I assume that the El then have to take a waver test, given that they
 are no longer abiding by the 'must halt until end of following bound' choice?
 
 1a (i)  If that's correct: assume they fail.  They follow-up, shaken,
 right?  Because they would not take the waver until after they made the
 follow-up move?  [Note that this could lead to a combat between two shaken
 units, which would be highly entertaining.]
 
 [[Context: this came up in an Early Indian - Midianite battle.  Camels had
 shot El to a halt, then decided to charge in and unsurprisingly lost the
 combat, shaking as a result of second disorder before breaking off.]]
 
 > <<2.  Should the Mongol list rule for picking up  terrain be dependent on
 > table size?  With only 3 terrain picks on a  4x3 table, and being able
 > to pick up two of the opponent's, they never saw  a single piece of
 > terrain on the table.  Perhaps make this 'pick up  n-2 pieces'?]>>
 >
 > No, we playtested it with short tables/points and are comfortable  with
 the
 > rule as written.
 
 OK.  [In passing, let me agree again with Mark Stone's comment that the
 'difficulty' with terrain is *not* in getting an open field, but rather in
 getting a closed one, generally.  Sure, this past NICT I rolled 4 1s for
 terrain choices against Kelly's Burmese, and that was painful; but it was
 also an aberration.  Different topic, of course, from the Mongols, but
 linked in my hippocampus.]
 
 > <<My final game brought a third cav  army, Normans.  This was a much
 > better balanced force, though,  including two 6E MI JLS, Sh units and
 > two units of LI along with 3x2E IrrC  LC and a massed force of IrrA and
 > IrrB HC L, Sh. >>
 >
 > Again, I draw a different lesson from this matchup with your army and the
 > players involved than the requirement to take LI...lol  For example,
 I'd be
 > commenting on someone taking two 6E MI JLS Sh in a 1200 point tourney
 long
 > before I first made mention of LI ratios...
 
 Really?  I think that  - given the choice to take Normans - it is sensible
 to have some backup troops/at least a minimal plan for e.g. elephants.  I
 think that the LI setup is a far bigger deal.
 
 No, none of my opponents took armies that I would take, if trying to win,
 nor did they construct them as I would have.  So?
  With an aim of trying to encourage odd armies, I think it's helpful to offer notes on
 their weaknesses.  For instance, I would rather see you offer a suggestion
 as to how you *would* take Normans at 1200 than simply dismiss others'
 choices/comments.
 
 > Another example: someone allowing themselves to be taking 11  waver
 tests has
 > bigger issues than he didn't take sufficient LI...
 
 Yes, yes.  Just because there are some set of problems (a) that are
 difficult to describe without coming across as unnecessarily nasty to the
 player involved - at least IMO - does not mean that the set of problems
 (b) is not worth mentioning.
 
 Sigh.  And after I gave you that 'playing nice' award too.
 
 e
 
 
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		| joncleaves Moderator
 
  
  
 Joined: 29 Mar 2006
 Posts: 16447
 
 
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				|  Posted: Mon Mar 28, 2005 6:48 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
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				| > <<[Digression again, and JON ALERT: rules Qs.  Neither  from my games, but:
 > 1.  a unit of El has elected to halt from 2 CPF in  prepfire.  It is
 > then charged and either recoils or routs the  chargers.  May it/must it
 > follow up?  It's a compulsory move,  but they're under mandatory halt.>>
 >
 > It has to follow up - it is mounted and such is  compulsory.
 
 >OK.  So, supplementary Qs.
 
 >1a.  I assume that the El then have to take a waver test, given that they
 are no longer abiding by the 'must halt until end of following bound' choice?>>
 
 No, they don't have to waver because they did not make a voluntary move.
 
 
 
 <<OK.  [In passing, let me agree again with Mark Stone's comment that the
 'difficulty' with terrain is *not* in getting an open field, but rather in
 getting a closed one, generally.  Sure, this past NICT I rolled 4 1s for
 terrain choices against Kelly's Burmese, and that was painful; but it was
 also an aberration.  Different topic, of course, from the Mongols, but
 linked in my hippocampus.]>>
 
 We are in complete agreement, you, Mark and I.  It is far easier to get an open
 table than a closed one and that is exactly what the terrain table as written is
 supposed to be doing.
 
 << > Again, I draw a different lesson from this matchup with your army and the
 > players involved than the requirement to take LI...lol  For example,
 I'd be
 > commenting on someone taking two 6E MI JLS Sh in a 1200 point tourney
 long
 > before I first made mention of LI ratios...
 
 Really?  I think that  - given the choice to take Normans - it is sensible
 to have some backup troops/at least a minimal plan for e.g. elephants.  I
 think that the LI setup is a far bigger deal.>>
 
 I *think* we are in agreement here.  *If* one takes Normans into an open, one
 should take *something* to deal with elephants.  The issue then becomes what to
 do with two such large units against the many other armies that come with
 something that just rolls over MI JLS.
 
 And I have never advocated 'no LI' or people who take LI are taking a poor
 choice - far from it.  I just think there are ways to turn the concept of lots
 of LI to pin and hit in one isolated spot against the user and have had some
 success with that - nothing more.
 
 <<No, none of my opponents took armies that I would take, if trying to win,
 nor did they construct them as I would have.  So?
  >> 
 I think that's a much more important characteristic of your success in this
 tourney than the amount of LI you took, that's all.
 
 <<  With an aim of
 trying to encourage odd armies, I think it's helpful to offer notes on
 their weaknesses. >>
 
 Hmm.  I didn't realize that was your objective.  As long as the top players
 don't take 'odd armies', how will they encourage others to do so.  By asking
 them to, but not doing so themselves?  That will not work...
 
 << For instance, I would rather see you offer a suggestion
 as to how you *would* take Normans at 1200 than simply dismiss others'
 choices/comments.>>
 
 I didn't dismiss anything.  I will say I would not take 2x 6E units of MI JLS
 into any tourney containing Dave and you.  Which is what I was saying.  I'd be
 happy to make a 1200 Norman list, if you'd like.
 
 <<Sigh.  And after I gave you that 'playing nice' award too.>>
 
 There, I have agreed with you twice in this mail and offered to write a Norman
 list for you.  That's as nice as I get...lol
 
 So, tell me more about your goal of getting people to take 'odd armies'...
 
 J
 
 
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		| Ewan McNay Moderator
 
  
  
 Joined: 12 Apr 2006
 Posts: 2780
 Location: Albany, NY, US
 
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				|  Posted: Mon Mar 28, 2005 6:59 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
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				| JonCleaves@... wrote:
 >> <<[Digression again, and JON ALERT: rules Qs.  Neither  from my
 >> games, but:
 > No, they don't have to waver because they did not make a voluntary
 > move.
 
 Huh.  Well, shows what I know.  Thanks.  Suggest that this is clarified -
 that the 'must halt' does not include any forced moves - in new book.  And
 yes, I realise it's an obscure situation.
 
 > I *think* we are in agreement here.  *If* one takes Normans into an
 > open, one should take *something* to deal with elephants.  The issue
 > then becomes what to do with two such large units against the many
 > other armies that come with something that just rolls over MI JLS.
 
 Oh, agree.
 
 > <<No, none of my opponents took armies that I would take, if trying to
 > win, nor did they construct them as I would have.  So?
  >> >
 > I think that's a much more important characteristic of your success in
 > this tourney than the amount of LI you took, that's all.
 
 And agree again.  Aren't we playing well now? :)
 
 > <<  With an aim of trying to encourage odd armies, I think it's helpful
 > to offer notes on their weaknesses. >>
 >
 > Hmm.  I didn't realize that was your objective.  As long as the top
 > players don't take 'odd armies', how will they encourage others to do
 > so.  By asking them to, but not doing so themselves?  That will not
 > work...
 
 So: I think that it may be helpful to those players who would like to play
 a given army, but have difficulty getting success with it - whatever it is
 - to have list construction advice/ideas, ditto tactics.  This listserv is
 one source of such, but actually having someone good design a list for -
 say - Normans is uncommon.
 
 How to promote such use?  I don't have well-formed ideas here, yet.  Sorry
  . 
 > << For instance, I would rather see you offer a suggestion as to how
 > you *would* take Normans at 1200 than simply dismiss others'
 > choices/comments.>>
 >
 > I didn't dismiss anything.  I will say I would not take 2x 6E units of
 > MI JLS into any tourney containing Dave and you.  Which is what I was
 > saying.  I'd be happy to make a 1200 Norman list, if you'd like.
 
 Oh, sure, I - and the Norman player, doubtless
  - would be interested. 
 > <<Sigh.  And after I gave you that 'playing nice' award too.>>
 >
 > There, I have agreed with you twice in this mail and offered to write a
 > Norman list for you.  That's as nice as I get...lol
 
 No comment
  . 
 > So, tell me more about your goal of getting people to take 'odd
 > armies'...
 
 The basic problem is that for all the talk of expanding the base of viable
 tournament armies, there's still a relatively small set of
 tournament-killer-worthy lists.  I think we likely agree here even if not
 on the exact set contents.
 
 Things like Dogs of War help to avoid this (although there is of course a
 set of 'Dogs-killer' armies); but in general it might just have to be by
 umpire mandate: submit lists in advance, any *army* perceived as killer
 outlawed.  Impose that on anyone in the field who has finished in the top
 60% on an NICT, or some such.  Or simply pair each 'pro' player with an
 'am' and have the pro design lists  that both then use (difficult because
 of lead availability).  See above - no well-formed ideas, yet.
 
 
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		| Derek Downs Recruit
 
  
 
 Joined: 12 Apr 2006
 Posts: 163
 
 
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				|  Posted: Mon Mar 28, 2005 7:12 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
				| 
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				| In a message dated 3/28/2005 12:00:52 PM Eastern Standard Time,
 mark@... writes:
 "killer tourney armies"
 What makes a killer army? Most of the crap I run most players would refuse to
 run. A killer army in one person's hands is not in another. Stiers'  Hoen
 stuff en  would not be the killer if I ran it. I would not even run the list the
 way he does because it doesn't fit my style.
 
 Han Chinese is the near perfect list. But I have seen people just get abused
 running it.
 
 One thing I would have to say is there are no "killer armies" in Biblical
 Warrior.
 
 I do have to give it to the FHE. They have made many more lists playable in
 my mind at a tournament level.
 
 Derek
 
 
 [Non-text portions of this message have been removed]
 
 
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		| Legionary
 
  
 
 Joined: 12 Apr 2006
 Posts: 284
 
 
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				|  Posted: Mon Mar 28, 2005 7:22 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
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				| --- In WarriorRules@yahoogroups.com, Ewan McNay <ewan.mcnay@y...> wrote:
 
 >
 > Of course, there are other issues.  [And equally of course, I'm not
 about
 > to launch into an attack on oppponents in a public forum
  ]. >
 
 
 >
 > Yes, yes.  Just because there are some set of problems (a) that are
 > difficult to describe without coming across as unnecessarily nasty
 to the
 > player involved - at least IMO - does not mean that the set of problems
 > (b) is not worth mentioning.
 >
 
 Ewan:
 
 Oh, don't worry about coming across nasty on my account. I have a
 thick enough skin, and you're a friendly and helpful enough sort. The
 ridiculous error I made not marching my LC off of the steep hills is a
 useful lesson that will stick with me for a long time to come. I like
 having my errors pointed out to me - how else to learn.
 
 (Of course, I don't know if having my flank off that hill would have
 accomplished that much. My HC still couldn't conceivably have faced
 off against your MI, but at least I could maybe have had something
 else in play for another bound or two.)
 
 Speaking of errors, I will now also always remember two other things
 from my game against Jim and his Normans:
 
 LC in route can not interpenetrate HC - that is, they don't function
 when routing the same as LI. A new player error, I know, but lesson
 learned.
 
 A shaken baggage camp counts against demoraliztion for all commands.
 
 Anyway - I had a great time, learned a lot, and enjoyed visiting West
 Point.  Go ahead and fire away with the critiques on my play - but the
 15mm lead and list were borrowed, so that wasn't me. I'm what I guess
 is a rare player who has 25mm lead, but no 15mm.
 
 Peter
 
 
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		| joncleaves Moderator
 
  
  
 Joined: 29 Mar 2006
 Posts: 16447
 
 
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				|  Posted: Mon Mar 28, 2005 7:41 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
				| 
 |  
				| >> <<[Digression again, and JON ALERT: rules Qs.  Neither  from my
 >> games, but:
 > No, they don't have to waver because they did not make a voluntary
 > move.
 
 Huh.  Well, shows what I know.  Thanks.  Suggest that this is clarified -
 that the 'must halt' does not include any forced moves - in new book.  And
 yes, I realise it's an obscure situation.>>
 
 It says now: "When an appropriate body takes 2 CPF from prep shooting and either
 must halt or chooses to halt, it CANNOT perform any voluntary movement
 (approaches, counters, retirements, enter skirmish formation (or any other),
 etc.)."  So, if there's more to add that would help, let me know - now's a good
 time! lol
 
 <<And agree again.  Aren't we playing well now?
  >> 
 Yes, I do realize that your definition of 'behaved' is to agree with Ewan.  What
 else would it be?  lol
 
 
 <<So: I think that it may be helpful to those players who would like to play
 a given army, but have difficulty getting success with it - whatever it is
 - to have list construction advice/ideas, ditto tactics.  This listserv is
 one source of such, but actually having someone good design a list for -
 say - Normans is uncommon.>>
 
 Ok, fair enough.  Which flavor of Normans was this?
 
 
 <<The basic problem is that for all the talk of expanding the base of viable
 tournament armies, there's still a relatively small set of
 tournament-killer-worthy lists.  I think we likely agree here even if not
 on the exact set contents.>>
 
 Hmmm, I agree that your list would be shorter than mine.  But I am not sure
 about the 'talk of expanding'.  Who's goal/statement is that?
 
 <<Things like Dogs of War help to avoid this (although there is of course a
 set of 'Dogs-killer' armies); but in general it might just have to be by
 umpire mandate: submit lists in advance, any *army* perceived as killer
 outlawed.  Impose that on anyone in the field who has finished in the top
 60% on an NICT, or some such.>>
 
 Whoa, there's some out of the box stuff.  And i would point out that probably
 the last thing we could ever get was agreement on a list of 'killers'...
 
 J
 
 
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		| joncleaves Moderator
 
  
  
 Joined: 29 Mar 2006
 Posts: 16447
 
 
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				|  Posted: Mon Mar 28, 2005 7:45 pm    Post subject: Re: Re: Tang, stationary elephants, etc. |  |  
				| 
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				| <<A shaken baggage camp counts against demoraliztion for all commands.>>
 
 Just to be clear - this is NOT true.
 
 From 14.44:
 
 "It does not add to the total number of bodies in a command but
 DOES count against every command’s demoralization limit if destroyed or
 broken.
 
 Shaken camps do not count toward anyone's demoralization - only when broken or
 destroyed.
 
 
 << I'm what I guess
 is a rare player who has 25mm lead, but no 15mm.>>
 
 And that is a good thing!!
 
 Jon
 
 
 [Non-text portions of this message have been removed]
 
 
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		| Legionary
 
  
 
 Joined: 12 Apr 2006
 Posts: 284
 
 
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				|  Posted: Mon Mar 28, 2005 7:51 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
				| 
 |  
				| --- In WarriorRules@yahoogroups.com, JonCleaves@a... wrote:
 >
 > <<A shaken baggage camp counts against demoraliztion for all commands.>>
 >
 > Just to be clear - this is NOT true.
 >
 > From 14.44:
 >
 > "It does not add to the total number of bodies in a command but
 > DOES count against every command’s demoralization limit if
 destroyed or broken.
 >
 > Shaken camps do not count toward anyone's demoralization - only when
 broken or destroyed.
 >
 >
 
 Jon:
 
 You're correct. What I had was routing LC intercepting my baggage camp
 which then failed a waver check. It would then be shaken for failing
 the waver test. Would it also be broken because it was intercepted by
 the routers? Hmm...if not, then it was only shaken, and my command
 would not have gone into retreat - which was the way I played it.
 
 Peter
 
 
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		| Mark Stone Moderator
 
  
  
 Joined: 12 Apr 2006
 Posts: 2102
 Location: Buckley, WA
 
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				|  Posted: Mon Mar 28, 2005 7:56 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
				| 
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				| --- On March 28 Ewan said: ---
 
 >
 > The basic problem is that for all the talk of expanding the base of viable
 > tournament armies, there's still a relatively small set of
 > tournament-killer-worthy lists. I think we likely agree here even if not
 > on the exact set contents.
 >
 
 A good friend and very talented Warrior player (Dave Stier) has frequently
 criticized me for favoring armies that are more interesting than they are
 competitive. I would have to plead guilty as charged, having played in
 tournaments with Grenadine, Post Mongol Russian, and First Crusade.
 
 I have taken Dave's advice to heart, and I have figures offering me a core of 4
 or 5 armies to chose from when (a) trying to qualify for the NICT, or (b)
 playing in the NICT.
 
 But I really think that in all other contexts, as a fairly experienced player, I
 have a responsibility to favor interesting over competitive. Newer and/or less
 experienced players get to see a wider array of armies this way, which I think
 does a lot to encourage interest in our hobby. They also get to beat the crap
 out of me from time to time as one of my experiments fails miserably. I think
 this, too, encourages greater interest among new players. Nobody likes to lose
 all the time (he says, remembering that he lost his first 8 tournament games in
 a row when thrown to the wolves by his friends back in the early days of 7th).
 
 And honestly, I think I benefit quite a bit from playing more experimental
 armies. I learned a lot more from losing three times in a row to Sassanids
 while playing Sub Roman British than I learned from trouncing the same
 Sassanids with my Byzantines.
 
 And frankly, I don't know how I'd come up with tactical innovations if I didn't
 play odd armies that may not be great overall, but do have some interesting
 characteristic. What can you do with a large block of Irr A/Irr D LMI (First
 Crusade)? What exactly is the value of regular JLS-armed LC (Grenadine)? What
 happens when you buy huge blocks of bow-armed HC/MC (Post Mongol Russian)? I
 don't know about others, but this is how I learn.
 
 Cold Wars this year will be a case in point, another grand experiment to see
 what happens when you... oops, almost tipped my hand there.  ;)
 
 My point is, I think veteran players can and should step outside the bounds of
 "killer tourney armies" frequently. If you aren't playing in or fighting to
 qualify for the NICT, then you have nothing to lose but a bit of pride. And you
 have a lot to gain. You'll stretch yourself as a player, and offer a more
 interesting, more diverse, and more even competitive experience to those you
 game with.
 
 
 -Mark Stone
 
 
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		| Ewan McNay Moderator
 
  
  
 Joined: 12 Apr 2006
 Posts: 2780
 Location: Albany, NY, US
 
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				|  Posted: Mon Mar 28, 2005 8:01 pm    Post subject: Re: Re: Tang, stationary elephants, etc. |  |  
				| 
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				| Peter Celella wrote:
 > Ewan:
 >
 > Oh, don't worry about coming across nasty on my account. I have a
 > thick enough skin, and you're a friendly and helpful enough sort.
 
 Glad that's how it comes across.
 
 Well, OK: point one is that you should probably have been placing brush.
 This is actually something I learnt from Dave: that cav, while disordered
 from charging in the brush, are still often capable of clearing it against
 many enemy troops typically found there.  And it has no effect on your
 ability to skirmish/shoot.  My MI, on the other hand, are not even going
 to think about being in there.  So your placing open spaces was not
 optimal, likely.
 
 Other than that, and in the absence of a flank to get around, I don't have
 a *good* plan for your army setup against mine.  Trying to concentrate
 fire would have been a good plan, but not as easy as it sounds and still
 hoping for an up roll if the target is MI.  Flank marching is almost
 always a good option against foot armies, especially given the terrain you
 saw and the fact that you could skirmish with LC until the flank march
 arrived.  I think maybe just thinking a bit more flexibly than running up
 into a known terrible troop match and hoping for something good to happen
 is key.
 
 > Anyway - I had a great time, learned a lot, and enjoyed visiting West
 > Point.  Go ahead and fire away with the critiques on my play - but the
 > 15mm lead and list were borrowed, so that wasn't me. I'm what I guess
 > is a rare player who has 25mm lead, but no 15mm.
 
 No, I realise that Jacob is to blame for the list.  But then you've seen
 in my NICT commentaries what I think of his lists
  ). 
 E
 
 
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		| joncleaves Moderator
 
  
  
 Joined: 29 Mar 2006
 Posts: 16447
 
 
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				|  Posted: Mon Mar 28, 2005 8:13 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
				| 
 |  
				| <<My point is, I think veteran players can and should step outside the bounds
 of
 "killer tourney armies" frequently. If you aren't playing in or fighting to
 qualify for the NICT, then you have nothing to lose but a bit of pride. And you
 have a lot to gain. You'll stretch yourself as a player, and offer a more
 interesting, more diverse, and more even competitive experience to those you
 game with.>>
 
 I totally agree.  Marians rule!
 
 J
 
 
 
 
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		| joncleaves Moderator
 
  
  
 Joined: 29 Mar 2006
 Posts: 16447
 
 
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				|  Posted: Mon Mar 28, 2005 8:28 pm    Post subject: Re: Re: Tang, stationary elephants, etc. |  |  
				| 
 |  
				| Peter, if the LC had nowhere else to rout to, it would have indeed carried the
 camp with it, and thus the camp would be destroyed.
 
 J
 
 -----Original Message-----
 From: Peter Celella <pcelella@...>
 To: WarriorRules@yahoogroups.com
 Sent: Mon, 28 Mar 2005 16:51:42 -0000
 Subject: [WarriorRules] Re: Tang, stationary elephants, etc.
 
 
 
 
 --- In WarriorRules@yahoogroups.com, JonCleaves@a... wrote:
 >
 > <<A shaken baggage camp counts against demoraliztion for all commands.>>
 >
 > Just to be clear - this is NOT true.
 >
 > From 14.44:
 >
 > "It does not add to the total number of bodies in a command but
 > DOES count against every command’s demoralization limit if
 destroyed or broken.
 >
 > Shaken camps do not count toward anyone's demoralization - only when
 broken or destroyed.
 >
 >
 
 Jon:
 
 You're correct. What I had was routing LC intercepting my baggage camp
 which then failed a waver check. It would then be shaken for failing
 the waver test. Would it also be broken because it was intercepted by
 the routers? Hmm...if not, then it was only shaken, and my command
 would not have gone into retreat - which was the way I played it.
 
 Peter
 
 
 
 
 
 
 
 Yahoo! Groups Links
 
 
 
 
 
 
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		| Legionary
 
  
 
 Joined: 12 Apr 2006
 Posts: 284
 
 
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				|  Posted: Mon Mar 28, 2005 9:47 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
				| 
 |  
				| --- In WarriorRules@yahoogroups.com, Ewan McNay <ewan.mcnay@y...> wrote:
 
 >
 > Well, OK: point one is that you should probably have been placing
 brush.
 > This is actually something I learnt from Dave: that cav, while
 disordered
 > from charging in the brush, are still often capable of clearing it
 against
 > many enemy troops typically found there.  And it has no effect on your
 > ability to skirmish/shoot.  My MI, on the other hand, are not even
 going
 > to think about being in there.  So your placing open spaces was not
 > optimal, likely.
 >
 > Other than that, and in the absence of a flank to get around, I
 don't have
 > a *good* plan for your army setup against mine.  Trying to concentrate
 > fire would have been a good plan, but not as easy as it sounds and
 still
 > hoping for an up roll if the target is MI.  Flank marching is almost
 > always a good option against foot armies, especially given the
 terrain you
 > saw and the fact that you could skirmish with LC until the flank march
 > arrived.  I think maybe just thinking a bit more flexibly than
 running up
 > into a known terrible troop match and hoping for something good to
 happen
 > is key.
 >
 
 Ewan - thanks for the tips. That was actually quite gentle. I'll try
 to keep this advice in mind for future games.
 
 >
 > No, I realise that Jacob is to blame for the list.  But then you've
 seen
 > in my NICT commentaries what I think of his lists
  ). >
 
 Well - now I wouldn't 'blame' Jacob. Afterall, he was generous enough
 to allow me the use of his lead. And he's been a great teacher to get
 me to where I have gotten so far. However limited that may be. I've
 had almost no experience so far in running cavalry armies, so that in
 itself was quite a difference for me.
 
 Peter
 
 
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				|  Posted: Mon Mar 28, 2005 9:53 pm    Post subject: Re: Tang, stationary elephants, etc. |  |  
				| 
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				| --- In WarriorRules@yahoogroups.com, JonCleaves@a... wrote:
 > Peter, if the LC had nowhere else to rout to, it would have indeed
 carried the camp with it, and thus the camp would be destroyed.
 >
 > J
 >
 
 Jon:
 
 Okay - that's how we played. My big mistake (not usually playing
 cavalry armies) is that my camp was actually mobile, so I could have
 moved it out of the way before the routing LC arrived. Oh well.
 
 But one more point - could the routing LC have diverted around the
 camp? There weren't any other units around to prevent there being a
 two element wide gap to either side of the camp.
 
 
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				|  Posted: Mon Mar 28, 2005 10:09 pm    Post subject: Re: Re: Tang, stationary elephants, etc. |  |  
				| 
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				| But one more point - could the routing LC have diverted around the
 camp? There weren't any other units around to prevent there being a
 two element wide gap to either side of the camp.>>
 
 If that second sentence is true, then yes, the LC could have diverted.
 
 J
 
 
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