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25mm - 1200 point list for critique
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Todd Schneider
Centurion
Centurion


Joined: 12 Apr 2006
Posts: 904
Location: Kansas City

PostPosted: Thu Oct 21, 2004 9:30 pm    Post subject: Re: Re: 25mm - 1200 point list for critique


Actually, until I got "distracted" by other lists, I
thought the Imperial Warrior EIR ROmans with a
Sarmation Allie would be an Interesting list to do.

The Roman List rules make the Foot a bit more Viable,
and if you want a challenge, I am pretty sure
Shieldless MC with L, and B would fit the bill. :-)

Todd

--- David Smith <davidsmith@...> wrote:


---------------------------------

Todd;


Thanks for the thoughtful/insiteful feedback. In
6th/TOG, I fancied
myself a classical player (Romans/Greeks, etc.).
However, I did win
the Norbert Gisclair in 1984 with Anglo-Danes!

I am finishing up the EIR in 25mm, which was more of a
labor of
love, since they are dog-meat in a lot of rules
systems. I wanted
something totally different from the EIR, that met 3
conditions.
First, I needed to be inspired by the
history/characters; Second,
appealing miniatures were available in 25mm; Lastly, I
would prefer
that it wasn't a roadkill army, but offered me an
opportunity to be
somewhat competitive. That said, I know an army list
won't win you
a thing.

Dave


--- In WarriorRules@yahoogroups.com, Todd Schneider
<thresh1642@s...> wrote:
> Dave,
>
> Being unfamiliar with the DB(X) nomenclature and
Army
> composistion (as my one feeble attempt months ago
can
> attest to), and unfamiliar with you playing days of
> old, I have to ask: Do the Troops and variety
offered
> in the Wallachian list neet your style of play, or
are
> you playing them to challenge yourself and others?
>
> That being said, here's what I would do, keeping in
> mind I do not prefer a lot of mounted and am
somewhat
> ambivalent about large amount of LI in my Own
> Armies...
>
> CinC w/ Boyar 2E Irr B HK, L, Sh @ 170
> Sub Gen w Boyar 2E Irr B HK, L, Sh @ 110
> 2E Boyars 1/2 Irr A, 1/2 Irr B HK L, Sh @ 94
> 2E Boyars 1/2 Irr A, 1/2 Irr B HK L, Sh @ 94
> 2E Boyars 1/2 Irr A, 1/2 Irr B HK L, Sh @ 94
> 6E Viteji Irr C LC JLS, B, Sh @ 109
> 4E Viteji Irr C LC JLS, B, Sh @ 81
> 2E Viteji Irr C LC JLS, B, Sh @ 53
> 2E Viteji Irr C LC JLS, B, Sh @ 53
> 6E Roumanian Foot Irr C LMI JLS, Sh @ 79
> 6E Roumanian Foot Irr C LMI JLS, Sh @ 79
> 6E Roumanian Bowmen Irr C LI B, Sh @61
> 6E Roumanian Bowmen Irr C LI B, Sh @61
> 6E Roumanian CrossBowmen Irr C LI CB @49
>
>
> Thats 1187 points. You could drop one of the 6E
Foot
> units and add another Boayr Unit, which would bring
it
> to 1202 points.
> 14 Units. Up to two commands. 51 Scouting Points.
>
> I purposely did not upgrade the CinC and SubGen to
Irr
> A because better players can induce them to charge,
> and I don't think Generals should be charging unless
> they have to. Thats just a stylistic point. I did
> upgrade all the Mounted to HK, becuase against many
> Shooting armies, and in some combat, you will end up
> being disordered and having to charge, and in most
> cases, your better off fighting as disordered HK
than
> you are disordered HC. Your also slightly more
> resilient to B, which if your facing a guy like me
(Or
> Mattt Johnson locally) is a good thing Smile
>
> The Viteji are taken so they can split fire and
still
> be effective. I am not as proficient at that as I
> would like to be, but playing Jon and Matt Locally
> have shown me that 2 or three small units working
> together can often mitigate the effects of your
> opponents shooting, ecpsecially when some or all of
> your units do not have to fire back in return and
> therefore count shielded. However, the problem I
have
> seen (and had inflicted on me more than once) is the
> 2E LC units can often get in the way, and if caught
> and broken can be the cause of several wavers.
>
> I favor 6E foot units in usually 2x3 formation.
That
> way they count as 20 figs for CPF purposes, and are
a
> bit more resilient in combat. Also, if neccessary,
> they can expand to count 32. I took only Loose
order
> or open order troops, because I agree with Ewan in
> that while the Voynuks are ok Close order troops to
> have, unless you force march them (which I am not
sure
> is a good thing, not having force marched Irr troops
> ever, I's defiantely talk to more people on this),
it
> will take longer for them to get into combat. Also
> taking everything Loose order means you will be less
> affected by your enemies (and your own) terrain.
One
> of those Foot units in Brush should be able to
> withstand at least one charge, allowing you to
> countercharge the next turn with one of your Boyar
> Units. Either that, or you charge in with one of
your
> knight units to pin and hold an enemy, and the foot
> charge in the next turn to finish them off...
> I stayed away from the Rustici, because unshielded
> LMI, even if they are Irr E or D, are just a
shooting
> magnet and IMO pretty easily neutralized. To me,
even
> if you buy tham and stick them on a hill, as your
> opponent if I can ignore them I will.
>
> Kelley Wilkenson is running Wallachians for our
local
> team tournament, you might want to get a hold of him
> and see how he's choosing to run it.
>
> If youd like to get some practice games in let me
> know, I only have 15's right now but I can always
use
> the games.
>
> See ya around,
> Todd




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joncleaves
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Joined: 29 Mar 2006
Posts: 16447

PostPosted: Thu Oct 21, 2004 9:48 pm    Post subject: Re: Re: 25mm - 1200 point list for critique


I am pretty sure
Shieldless MC with L, and B would fit the bill. Smile>>

Watch out, Todd. I am going to make those babies work! Ther's nothing like how
cheap they are for what you get!

Jon


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Kelly Wilkinson
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Joined: 12 Apr 2006
Posts: 4172
Location: Raytown, MO

PostPosted: Thu Oct 21, 2004 9:53 pm    Post subject: Re: Re: 25mm - 1200 point list for critique


Midianite double ridden camels, jon, yeah. . . that's the ticket. . .!

JonCleaves@... wrote:I am pretty sure
Shieldless MC with L, and B would fit the bill. Smile>>

Watch out, Todd. I am going to make those babies work! Ther's nothing like how
cheap they are for what you get!

Jon


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