Warrior Warrior Ancient and Medieval Rules
A Four Horsemen Enterprises Rules Set
 
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Call to Arms Warrior

 
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joncleaves
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PostPosted: Mon Apr 12, 2004 2:48 am    Post subject: Call to Arms Warrior


I have just received in the mail some flyers for the Call to Arms convention
here in KC at the end of the month. The Warrior info is INCORRECT. It is not
Fast Warrior and it is not a theme.

I have sent the HAHMGS the correct info several times so I am not sure where
the problem is.
Brian, I can't use these flyers - if you send corrected ones, I will
distribute. I liked the pictures, though - thanks.

The correct info is:


Apr. 30-May 1 Call to Arms Warrior Tournament: Kansas City, MO
15mm, 1200 point, Open
Table: 4'x4', three terrain features each.
Lists: Any published FHE list, any published compatible list NOT superceded
by an FHE list. For lists available and superceded, go to
www.fourhorsemenenterprises.com.
Rounds: Four 2.5-hour rounds. First round Friday, April 30 2004 at 1900.
Rounds 2 through 4 start at 0900 Saturday May 1, 2004.
I am going to playtest a tournament rule with an aim for using it at
Historicon.
It has to do with Orders. Orders will be handled as follows:
At the start of each game:
1) Orders will be written down as per 4.22 on a card provided by the umpire.
2) Said card will be placed face down on the table where both sides can see
it.
3) At the start of Bound 3, each side's Order Card will be flipped face up so
that orders can be seen.
4)If orders are changed, the player will write that on the Order Card and
then place the card face DOWN on the table.
5) On the bound AFTER the new order goes into effect, the card flipped face
up so that orders can be seen.
Repeat 4 and 5 as needed.
Prizes:
1st through 3d places
Best Painted
Best Camp
Best Rookie
Best Terrain
The Coveted DGS Military Misfortune Award (last place)
Next to Last Place
Best Terrain: Single best constructed and painted terrain feature. Must be
sized for 15mm Warrior play according to Warrior rule 14.3. Construction cannot
employ felt.
Sponsored by: Four Horsemen Enterprises, Dave Smith, The Dead Generals'
Society and NASAMW
Main convention web site at: http://www.hahmgs.org/
Some of us locals will room with you in order to cut expenses and if you fly
in, someone can pick up and drop you off at the airport. Contact Scott Holder
on this.


[Non-text portions of this message have been removed]


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