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Crew Effectiveness

 
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John Garlic
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Joined: 12 Apr 2006
Posts: 450
Location: Weslaco, TX

PostPosted: Sun Jan 08, 2006 3:48 pm    Post subject: Crew Effectiveness


I noticed that several elephant armies let you arm the driver. Am I missing
something? If you have an elephant with 2 armed crew (JLS) what good does a
JLS armed driver really do? I understand, that within 40 paces you get some
extra missile fire and he can fight in a different direction from main crew.
Unless there is some other benefit I am missing, is it really worth the extra
cost?

John Garlic


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John Garlic
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Joined: 12 Apr 2006
Posts: 450
Location: Weslaco, TX

PostPosted: Sun Jan 08, 2006 5:59 pm    Post subject: Re: Re: Crew Effectiveness


In later rounds? Correct me if I'm wrong, but only two figures can fight.
Did I miss something about following rounds somewhere?

John Garlic

In a message dated 1/8/2006 1:32:19 PM Central Standard Time,
john_steil@... writes:
The armed driver gives you an extra fighting figure in later rounds
of combat.


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John Garlic
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Joined: 12 Apr 2006
Posts: 450
Location: Weslaco, TX

PostPosted: Sun Jan 08, 2006 6:59 pm    Post subject: Re: Re: Crew Effectiveness


Thanks, for the rule reference, I missed that.

John

In a message dated 1/8/2006 2:22:11 PM Central Standard Time,
john_steil@... writes:
According to rule 13.16 2 figures of an elephant crew can fight in a
charge or if being charged and any and all in subsequent bounds of
hand to hand combat.

So a burmese elephant with a fighting crew of 6 could fight with 2
during the first round of combat and 6 during any subsequent rounds.

Chariot crew are affected the same way.


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PostPosted: Sun Jan 08, 2006 10:30 pm    Post subject: Re: Crew Effectiveness


The armed driver gives you an extra fighting figure in later rounds
of combat.



--- In WarriorRules@yahoogroups.com, jmgarlic@a... wrote:
>
> I noticed that several elephant armies let you arm the driver. Am
I missing
> something? If you have an elephant with 2 armed crew (JLS) what
good does a
> JLS armed driver really do? I understand, that within 40 paces
you get some
> extra missile fire and he can fight in a different direction from
main crew.
> Unless there is some other benefit I am missing, is it really
worth the extra
> cost?
>
> John Garlic
>
>
> [Non-text portions of this message have been removed]
>

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Recruit
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Joined: 12 Apr 2006
Posts: 14

PostPosted: Sun Jan 08, 2006 11:21 pm    Post subject: Re: Crew Effectiveness


According to rule 13.16 2 figures of an elephant crew can fight in a
charge or if being charged and any and all in subsequent bounds of
hand to hand combat.

So a burmese elephant with a fighting crew of 6 could fight with 2
during the first round of combat and 6 during any subsequent rounds.

Chariot crew are affected the same way.




--- In WarriorRules@yahoogroups.com, jmgarlic@a... wrote:
>
> In later rounds? Correct me if I'm wrong, but only two figures can
fight.
> Did I miss something about following rounds somewhere?
>
> John Garlic
>
> In a message dated 1/8/2006 1:32:19 PM Central Standard Time,
> john_steil@h... writes:
> The armed driver gives you an extra fighting figure in later rounds
> of combat.
>
>
> [Non-text portions of this message have been removed]
>

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Frank Gilson
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Joined: 12 Apr 2006
Posts: 1567
Location: Orange County California

PostPosted: Mon Jan 09, 2006 8:54 pm    Post subject: Re: Crew Effectiveness


Note that drivers with JLS don't shoot. Sometimes you can arm the
driver with a JLS on an otherwise B armed crew, and you'd use the JLS
driver at contact for the +1, as you get to choose the 2 crew that
fight.

--- In WarriorRules@yahoogroups.com, jmgarlic@a... wrote:
>
> Thanks, for the rule reference, I missed that.
>
> John
>
> In a message dated 1/8/2006 2:22:11 PM Central Standard Time,
> john_steil@h... writes:
> According to rule 13.16 2 figures of an elephant crew can fight in
a
> charge or if being charged and any and all in subsequent bounds of
> hand to hand combat.
>
> So a burmese elephant with a fighting crew of 6 could fight with 2
> during the first round of combat and 6 during any subsequent rounds.
>
> Chariot crew are affected the same way.
>
>
> [Non-text portions of this message have been removed]
>

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