Warrior Warrior Ancient and Medieval Rules
A Four Horsemen Enterprises Rules Set
 
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Digest Number 332

 
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Tom McMillan
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Joined: 12 Apr 2006
Posts: 323

PostPosted: Wed Aug 29, 2001 2:17 am    Post subject: Re: Digest Number 332


In a message dated 8/28/01 4:01:45 AM, WarriorRules@yahoogroups.com writes:

<< It is possible that a scythed chariot, faced with a closest enemy unit in
terrain impassable to it, would have to 'sit' until some part of its
condition changed.
Jon >>

Whoa! As I think i mentioned before, the reason a lot of us finally left
7th was all the restrictions on advances, counters and retirements, not in
the rules but in the interps.
You would say to the ref- 'i wanna tell these these guys to move here',
and he'd reply- 'You can't. It may be only 20 feet away, but you can't tell
them to go there.'
So the sleazemobile can't move toward the banditos, because they are in
the rough, but he can't move away from them, because they are the closest
unit, so he can't move at all?
Hasn't he had ANY training?

(Obviously he should ignore them as 'closest unit' for movement, in the same
way he is ignoring them as 'nearest available target'. Either he is trained
to move toward them or he isn't.)

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joncleaves
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Joined: 29 Mar 2006
Posts: 16447

PostPosted: Wed Aug 29, 2001 3:05 am    Post subject: Re: Digest Number 332


Scott and I are writing a rule for this situation offline. Please be patient.

Jon


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