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Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
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Greg Regets Imperator

Joined: 12 Apr 2006 Posts: 2988
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Posted: Fri May 09, 2003 1:07 pm Post subject: Re: LMI, marches, etc. |
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I usually use a 2-stand Reg D LI CB units (18 points) to do the 240 pin, and
use a prompted retirement rather than a counter to get it out of 120p. If I
shake, he gets 9 points, but either way I still get to move away and execute my
cavalry kill. If you play this right in march (and get a little help from the
other side) this single 18 point unit can actually pin two LMI units.
The second unit in (if you need one) does not need to be a knight unit, but can
be LC with some sort of hand weapon. This is a perfect job for that JLS Sh, LC
that Scott mentioned as being avoided by most players. ~wink~
The other way to play this (not per-say the best way, just another way) is to
have two cav units go in, one knight unit and one heavy cavalry unit. The
advantage is that the units will not have to be impetuous to get to 1CPF, and
after one bound pursuit, etc ... will free up to influence battle on either
side of the LMI unit in question. The best way to play this is against a three
stand wide LMI unit, attacking on either end and leaving the middle element
uncharged. This allows you to choose which unit will expand out to the center
element, depending on if he made his waver test or not. Again, this may not be
the best way, but it is a way that I have seen work well.
GREAT topic Ewan ... please post more of this sort of thing!!!
Greg
> I have always thought of my Imperialists as being (mostly by accident)<BR>
> close to optimised against LMI. Lots of Reg LI, lots of knights (both<BR>
> reg and irreg) who are all SHK (hence impose unease on LMI trying to<BR>
> charge them).<BR>
> <BR>
> My K will *never* get to 240 from opposing LMI on initial marches unless<BR>
> I *know* that they are not going to be charging me impetuously. They're<BR>
> likely to hang out quite some distance away, actually, while the LI go<BR>
> in and form the pinning line. Then we can p[lay the approach game, with<BR>
> cav's intrinsic advantage, and any time I make a counter with the LI<BR>
> (50%), the LMI it was pinning is sitting and worrying .<BR>
> <BR>
> One of the minor good things about K armies is that they tend to have<BR>
> lots of small units, so marching in circles and wavy lines to avoid<BR>
> getting too close is not a big problem. Orders need to be right,<BR>
> though; lots of generals (also common in K armies) helps here with<BR>
> prompting.<BR>
> <BR>
> I also disagree on the 'two or more units per LMI block,' usually. <BR>
> You're imposing (or should be) a waver for being charged; if the LMI<BR>
> fail it, the combat is essentially over, as they're unlikely to ever win<BR>
> a bound and so they'll be taking subsequent wavers for being pushed back<BR>
> disordered, at the least, until they break. Given that, why invest<BR>
> another unit that isn't needed? That second unit can always come in<BR>
> bound 2, imposing a *second* 'charged' waver, not needing to be<BR>
> impetuous, and so on - or if not needed, it can fight elsewhere.<BR>
> <BR>
> Yes, sending in two units gives you rapid breaks/routs. but it also<BR>
> tires two knight units, means that you're (often) too point-heavy to be<BR>
> efficient, and are now vulnerable to counter-attacks (especially against<BR>
> something like viking).<BR>
> <BR>
> Someone commented that not marching to 240 was rules-lawyering somehow. <BR>
> Well: if you have orders that require you to march to 240, then you do<BR>
> so. if not, then there's no obligation to march all segments, nor to<BR>
> make a complete march move in your last segment, if you choose not to do<BR>
> so.<BR>
> <BR>
> e<BR>
> </tt>
>
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Ewan McNay Moderator


Joined: 12 Apr 2006 Posts: 2778 Location: Albany, NY, US
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Posted: Fri May 09, 2003 4:04 pm Post subject: LMI, marches, etc. |
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I have always thought of my Imperialists as being (mostly by accident)
close to optimised against LMI. Lots of Reg LI, lots of knights (both
reg and irreg) who are all SHK (hence impose unease on LMI trying to
charge them).
My K will *never* get to 240 from opposing LMI on initial marches unless
I *know* that they are not going to be charging me impetuously. They're
likely to hang out quite some distance away, actually, while the LI go
in and form the pinning line. Then we can p[lay the approach game, with
cav's intrinsic advantage, and any time I make a counter with the LI
(50%), the LMI it was pinning is sitting and worrying .
One of the minor good things about K armies is that they tend to have
lots of small units, so marching in circles and wavy lines to avoid
getting too close is not a big problem. Orders need to be right,
though; lots of generals (also common in K armies) helps here with
prompting.
I also disagree on the 'two or more units per LMI block,' usually.
You're imposing (or should be) a waver for being charged; if the LMI
fail it, the combat is essentially over, as they're unlikely to ever win
a bound and so they'll be taking subsequent wavers for being pushed back
disordered, at the least, until they break. Given that, why invest
another unit that isn't needed? That second unit can always come in
bound 2, imposing a *second* 'charged' waver, not needing to be
impetuous, and so on - or if not needed, it can fight elsewhere.
Yes, sending in two units gives you rapid breaks/routs. but it also
tires two knight units, means that you're (often) too point-heavy to be
efficient, and are now vulnerable to counter-attacks (especially against
something like viking).
Someone commented that not marching to 240 was rules-lawyering somehow.
Well: if you have orders that require you to march to 240, then you do
so. if not, then there's no obligation to march all segments, nor to
make a complete march move in your last segment, if you choose not to do
so.
e
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joncleaves Moderator


Joined: 29 Mar 2006 Posts: 16447
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Posted: Fri May 09, 2003 4:55 pm Post subject: Re: LMI, marches, etc. |
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In a message dated 5/9/2003 8:04:42 AM Eastern Standard Time,
ewan.mcnay@... writes:
> I also disagree on the 'two or more units per LMI block,'
> usually.>>
Hmmm, I know when *I* was talking about 2 K on one infantry, I was not talking
about vs. Irr LMI. I agree completely with Ewan's analysis of that situation.
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