Warrior Warrior Ancient and Medieval Rules
A Four Horsemen Enterprises Rules Set
 
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New Blood was Warrior Press Release 01/05 (long but worth it

 
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Mike Bard
Legionary
Legionary


Joined: 12 Apr 2006
Posts: 388

PostPosted: Thu Jan 20, 2005 8:40 am    Post subject: Re: Re: New Blood was Warrior Press Release 01/05 (long but


In general I agree with most of his comments, but...

> Warning - small rant.
> I know space is an issue for any rulebook but relying on web
> downloads is a hazardous route to go especially with the lack of a
> real Warrior site on the net. In fact, the lack of presence on the
> internet of Warrior is a real issue for growth of the game. A Yahoo
> group doesn't quite cut it. Have you done a search for Warrior
> related sites or info lately? The paucity of info is a real concern.
> Before I get into a game or buy figures I research the hell out of
> them on the net. No pics of figures - no purchase. The same with
> rules - poor web page usually equals poor support or lack of
> opponents. Warrior wasn't even added to the Society of Ancients
> database till November 2004!

The website and internet presence could definitely use some work. And
getting more stockists to carry the rules. Sadly, I'm not sure how to go
about that. Players could submit pictures to the FHE site to spruce that
up, but other than that...

> Unless FHE and the Warrior community take the game to the world the
> players will all be dead or infirm in 20 years or so including
> myself. Most of us were playing WRG 5/6/7th which gives you an idea
> of the age of the group. We need new blood and we need it badly.
> Fantasy warrior may help but more needs to be done to get new players
> into our rules.

This I definitely agree with. Fortunately we here at Deep Strike are
working on the problem and have gained two new players who now have armies,
and another three maybes (working on armies). It's not easy.
>
> I want Warrior to succeed but am concerned that we are spending too
> much time doing the same old things over and over. The same
> tournaments every year etc. Do we even have a presence at Games Day
> for the SOA? How many demos are run at conventions around the world?

I ran a tournament at MIGS in October, and we will be running another one
here at Pandemonium
(http://www.realmsquest.org/pandemonium/games/index.html - scroll about
halfway down the page). We also have 4 people who regularly come every
Thursday night to play, with others who come less regularly.

[In other words, if anybody in S-W Ontario plays Warrior, have I got a deal
for you!]

> Something that needs to be addressed is the apparent lack of interest
> in accomodating WAB players. Statements such as "there is nothing
> that can be done for Warhammer Ancients Battles players" (page 3 of
> the rulebook) are counter productive. Sure the measurements for most
> WAB bases don't match standard DBx bases but surely someone could
> work on options rather then fob off several thousand Ancients
> players? I'm sure it wasn't meant to be condescending towards these
> players but it comes across that way.

I think that WAB would be the greatest historical recruiting tool in
existance, if they'd specified standard basing. But, he is right here and
the wording on page 3 could be made more user friendly.

> I have been playing wargames for close to 30 years now and some of my
> fondest wargaming memories are of using 7th Edition years ago. DBM
> finished all that so I want Warrior to succeed. It truly is a game
> that takes a bit of getting into but well worth it when you do.

Although I honestly believe that DBM is a more historically accurate game, I
find it boring to play as 95% comes down to getting your fastkill element to
attack an enemy element that it fastkills. Warrior is far far deeper
tactically which is why I prefer playing it.

Michael Bard
That Greek Hoplite Guy

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