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pointed head query

 
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Centurion
Centurion


Joined: 12 Apr 2006
Posts: 933

PostPosted: Wed May 22, 2002 11:28 pm    Post subject: pointed head query


SERIOUS BIDNEZ:

Fast Warrior Tournaments. Who is in favor of a
separate championship circute? How do we do such a
thing? What to we need to do to get it started? How
many players do we need/or perhaps how many games per
player/to qualify someone for a championship?

Anybody got some ideas?

I have been talking this week with two DBM hardliners
that have grown jaded to DBMs rock/paper/scissors
approach and are looking for something
with....er...well...less headache than 7th and more
unpredicability than DBA. I've been playing up FW,
but as all tournaments I know of (within reasonable
distance) are all 1600pt games, what to do? Would it
be possible, dare say my head hurts thinking about it,
to tag some FW mini tournament onto existing
tournaments like Siege of Augusta? I'd think we might
detract from the larger games, which wouldn't be
welcome. Yet, where do we set up game and have
expectations of more than 2 people playing otherwise?

I am very serious about working FW into something
competitive, as I feel--personal viewpoint
inbound--that FW is going to sink or float Warrior.
I've been slipping posts about FW on the DBM list now
for about a month under my other other name
Spocksleftball, and have had a few inquiries that seem
interested. One of my best friends from years back
was looking to Warstammer, but I've veared him towards
FW. Yet there is no tournament system in place as of
yet. This makes it difficult to hook them as
constants; I can't say why dont' you go enter the FW
tournament at X.

Any help is good. Locally, I can't muster two cows
together that would give milk much less people who'd
be able to read rules. I have to travel to game. I
can put on demo games at tournaments but there I lack
in number per year.

another point. How to organize a tournament? I've
been thinking that with such short games, every player
should play every other player. Is this similar to
what yall did at CW? Out of period opponants, is this
a problem for FW?

that should keep everyone busy till I return from
activation. Again :(

boyd


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scott holder
Moderator
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Joined: 30 Mar 2006
Posts: 6070
Location: Bonnots Mill, MO

PostPosted: Thu May 23, 2002 3:09 pm    Post subject: Re: pointed head query


Fast Warrior Tournaments. Who is in favor of a
separate championship circute? How do we do such a
thing? What to we need to do to get it started? How
many players do we need/or perhaps how many games per
player/to qualify someone for a championship?

>Currently, you win a FW tourney, you qualify for the "regular" NICT.

I've been playing up FW,
but as all tournaments I know of (within reasonable
distance) are all 1600pt games, what to do? Would it
be possible, dare say my head hurts thinking about it,
to tag some FW mini tournament onto existing
tournaments like Siege of Augusta?

>Two options right now (not knowing SOA's scheduling issues): just play
a FW tourney and drop the 1600 pt one or, do something over two days.
If you have 6-8 guys bringing their own armies, you can easily do a 3
round FW tourney (Swiss pairing) over the course of an
afternoon/evening. Do that on Fri and the 1600 pointer on Sat.

One of my best friends from years back
was looking to Warstammer, but I've veared him towards
FW. Yet there is no tournament system in place as of
yet. This makes it difficult to hook them as
constants; I can't say why dont' you go enter the FW
tournament at X.

>There will be a FW tourney on Sunday morning at Hcon, Biblical era
only, 15mm only. We plan on running another one at Twistercon next
year. I will most likely try to run one at Fall In Saturday evening
(we're gonna run the 1600 pt tourney over a two day period, one game Fri
nite, two games Sat).

>Anybody else wanting to run one, great.

another point. How to organize a tournament? I've
been thinking that with such short games, every player
should play every other player.

>Assume an 8 player tourney and 1.5 hour rounds (you really need 1.5
hour rounds), you've now setup a 12 hour tourney with no in-between
times for breaks. Playing every other player only works up to a point.
You are better off running a duplicate event as we've done out here.
That way, while every player *doesn't* play every other player, you can
arrange it in such a way that every player plays every battle (one side
or the other).

Is this similar to what yall did at CW?

>No. FW at Cold Wars was Dark Ages. We had 10 players and I simply
Swiss paired them after the first round. We used preset terrain with 1
hour rounds. 1 hour rounds just weren't enough.

>To reiterate, Hcon will be Biblical/Bronze Age, same format except the
rounds will be 1.5 hours in length. Preset terrain, any FW army that
appears in Biblical Warrior. Everyone who played the Sumerian vs Early
Syrians at CTA had a blast.

Out of period opponants, is this
a problem for FW?

>Very very hard to say at the moment. All FW playtesting (well, at
least the games I played) involved historical opponent matchups. At
Fall In, I'll most likely run an "open" FW tourney with players putting
down their own terrain, etc.

Scott
List Ho


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