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A Four Horsemen Enterprises Rules Set
 
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Questions answered 1

 
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joncleaves
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PostPosted: Wed Nov 01, 2000 3:23 am    Post subject: Questions answered 1


<< Routing is a variable move; mtd scoring 5 or 6 may deduct
or add 80p. Surely Routers, by definition, want to leave as quickly as
possible? Should they not be forced to add?>>

They are not so forced. Picture the centurion and NCO's beginning to gain
control as the general nears.

<<Also: do units that rout due to failing a Waver while
Shaken rout immediately or in the upcoming combat phase (ie
due to prep shooting or being surprised)? If Shaken troops
already in HtH fail a Waver outside combat phase, do they
break immediately? Do enemy pursue? Immediately?>>

Broken is a condition, rout is a move. Troops that break when they fail a
prep-shoot-caused waver make their rout move when everyone else does. The
only broken troops who do not make their rout move in the combat phase are
those who are charged but not in contact. What you did catch was some bad
language in the sequence of play that indicated routing troops that were
charged should make a move and that is not correct. It will be changed to
broken.

<<Charges may only charge into 'contact' with enemy. Does
this include corner to corner contact (ie enemy's front
already in contact with unit)?>>

You may initially contact a corner, but you must be able to pivot to contact
along a face to have a legal charge.

<< If not, does this mean a unit starting slightly back but in
side-edge contact with engaged friend, but within 40p of
the engaged enemy, cannot move forward (either via Approach
or Charge) to extend friend's front?
__
|__| - A, facing down, in contact with:
|__|__ - Enemy, B, facing up
|__| - C, Friend to B, facing up, is within 40p of A

Can A charge forward to extend B's front and thus later
fight or fire?>>

I think you meant can C charge up the page to 'extend the front' of B. In
the diagram A certainly cannot as it is in contact.
The answer is no. There is no 'extending the front' by another unit in
hand-to-hand, You could approach up there and shoot in support, but there is
no way for C to reach A or vice versa in a charge move from the position
indicated.

<< As counters cannot end closer to enemy within 240p, does
this mean a say 1 rank HI unit with enemy behind and to
flank cannot turn 90 to face flank ('depth' of 15mm,
becomes 40mm)

___ ___ ___ ___
|___|___|___|___| facing up; enemy to left and rear


Turns 90 to left:
_ _ _ _
| || || || |
|_||_||_||_| Unit is now closer to enemy towards
rear
and is illegal?>>

Can't be done as a counter, but can be done as an approach.

<<Units under Retreat orders must leave by the 'quickest
route' - they can't leave via the enmy camp, for example!
But must they retreat as fast as possible, turning backs to
enemy and moving max distance straight towards board edge?
We had in the past played that a unit must retreat at least
40p - thus steady regulars can turn 180, march 40p and then
turn 180, backing off but facing enemy, whereas others must
turn 180, march 40 to rear, exposing vulnerable underside
(every other bound).>>

Unless the above is a counter to an enemy in charge reach, it is illegal.
Fastest possible is literal.

<<And a couple of opinions:
Having friends next to you one side, and enemy the other is
unconfortable. Having enemy on both sides is much more so:
if both flanks have enemy within 240p, this should be 2
causes of unease.>>

Denied. Resubmit in 90 days for final disapproval.

<>

Applaud Scott.

<< but hoplite battle is now too fast:>>

Sez you.

<< when steady LTS fights the same, both should get -1.>>

Scott and I did talk about this once. I will check in with him again.

<<Horses and men get tired at a certain speed, irregardless
of direction! Mounted Evaders should get 1 FP. Or at least:
"1FP if charged, counter-charged, converted charge or
evaded in consecutive bounds.">>

Denied. See above procedure.

Remember that "fatigue points" are actually "effectiveness points."

(We decided early on to keep the terms "waver," "prompt," and "fatigue.")

Great stuff, Francis.

Jon


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