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A Four Horsemen Enterprises Rules Set
 
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Rules Question: Orders (4.4)

 
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Recruit
Recruit


Joined: 12 Apr 2006
Posts: 32

PostPosted: Wed Jan 04, 2006 10:50 am    Post subject: Rules Question: Orders (4.4)


Just a quick confirmation on communicating orders. If a command wants to
change orders, how do you calculate how much time is needed?

Is it correct to do it like this:

d5 random roll + 1 (or 2 based on visibility) for each unit + 2 for each
complete 240 paces that the furthest unit is away...

i.e.: roll a 4, 6 unit command, all are visible, and the furthest away is
480 paces =

4+6+4 = 14 minutes

is that correct?

Also, if it happens to go over 15 minutes, do some of the units change their
order, or do you wait until all the units in the command receive the order
before the change takes place?

As an example, lets say I have a 10 unit command led by the CinC. The
command starts on wait orders, but I now want to change to Attack orders.
So, I calculate the 'minutes' needed as such:

1. I roll badly, getting a 5 (5 minutes)
2. 1 unit is not visible, the rest are (9 x 1 + 1 x 2 = 11 minutes)
3. The non-visible unit is 750 paces away (3 x 240 paces, or 6 minutes)

For a total of 22 minutes. So, do some of the units get the attack order
that turn, or do they all wait until the next turn when the CinC can pay off
the remaining 7 minutes?

Thanks,
Dan


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joncleaves
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Joined: 29 Mar 2006
Posts: 16447

PostPosted: Wed Jan 04, 2006 6:53 pm    Post subject: Re: Rules Question: Orders (4.4)


<<Is it correct to do it like this:

d5 random roll + 1 (or 2 based on visibility) for each unit + 2 for each
complete 240 paces that the furthest unit is away...

i.e.: roll a 4, 6 unit command, all are visible, and the furthest away is
480 paces =

4+6+4 = 14 minutes

is that correct?>>
[
Looks to be.

<<Also, if it happens to go over 15 minutes, do some of the units change their
order, or do you wait until all the units in the command receive the order
before the change takes place?>>
[
All. A command only ever has a single order, with the exception of expendables.

Jon


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