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Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
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Doug Centurion

Joined: 12 Apr 2006 Posts: 1412
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Posted: Tue Jun 01, 2004 10:27 pm Post subject: Tactics- charging through friends |
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Reading some battle reports, I'm getting the feeling that one of the
important parts of tactical game planning is setting up cavalry
charges through infantry units. Or at least being constantly aware
that it is allowed by the rules, so you should memorize the "pros &
cons" checklist in order to decide whether you want to do it when it
is possible.
And as a defender, the need to look out for what's behind the unit
you are facing.
This just doesn't happen in DBx, except for "impetuous" charges, but
the mechanical tricks for making such charges suicidal are well
known, so it really doesn't happen in DBx.
--
Doug
The price of freedom is infernal vigilantes
"That the People have a right to keep and bear Arms; that a well
regulated Militia, composed of the Body of the People, trained to
arms, is the proper, natural, and safe Defence of a free state." --
Within Mason's declaration of "the essential and unalienable Rights
of the People," -- later adopted by the Virginia ratification
convention, 1788
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Ewan McNay Moderator


Joined: 12 Apr 2006 Posts: 2778 Location: Albany, NY, US
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Posted: Wed Jun 02, 2004 8:50 pm Post subject: Re: Tactics- charging through friends |
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Doug wrote:
> Reading some battle reports, I'm getting the feeling that one of the
> important parts of tactical game planning is setting up cavalry
> charges through infantry units. Or at least being constantly aware
> that it is allowed by the rules, so you should memorize the "pros &
> cons" checklist in order to decide whether you want to do it when it
> is possible.
I wouldn't have said a major issue, other than a huge factor in
the skirmish battle - being aware that LC who do not rout their
LI opponents at first contact may well find themselves facing
heavier cav next bound.
Being able to charge through routing loose formation troops is
sometimes useful, but you have to have routers in the first place!
> And as a defender, the need to look out for what's behind the unit
> you are facing.
Yes - again, especially in the skirmish screen battle.
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