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A Four Horsemen Enterprises Rules Set
 
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Very Minor Rules Wording Thing

 
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Greg Regets
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PostPosted: Wed Oct 13, 2004 5:36 pm    Post subject: Very Minor Rules Wording Thing


When you evade, you may go directly to the rear or directly away from
the charge.

The way we have always played it, is that if you choose to go
directly to your rear, you can drop back elements to pass gaps, but
cannot deviate through gaps to divert around friends. This is not
specifically written anywhere I can find, other than is does
say "directly" to the rear. I would also note that having played
Ambrose and Tim at FWW, it seems clear that this is how they play it
also. As a matter of fact, I have never played anyone that plays it
any differently (which doesn't mean they are playing it right). ;-)

When you choose to evade in the direction of the charge, you are
allowed to both drop back elements and/or wheel to accomplish this
move, which in effect allows you to deviate on some level, but again,
it never really says you can, or cannot deviate to divert around
friends.

All of this can be found in 6.166, towards the end on page 44.

We now get to 6.37 Resolving Evades, Break-offs and Routs.

The second set of bullets say;

Note that situations such as:

* Moving away from two or more charges or pursuers
* Diverting around friends
* Dropping back elements

etc ....

This may be very minor, but when you read that second bullet, it
almost gives one hope that they can actually deviate to divert around
friends.

This may actually be the case and we have been playing it wrong all
along, but it might be nice to actually clearly state wheather one
can, or cannot, deviate to divert around friends and/or enemies.

This would apply also to break-off moves, and recalls.

Thanks ... g

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joncleaves
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Joined: 29 Mar 2006
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PostPosted: Wed Oct 13, 2004 11:30 pm    Post subject: Re: Very Minor Rules Wording Thing


When you evade, you may go directly to the rear or directly away from
the charge.>>
[
Yep.

<<The way we have always played it, is that if you choose to go
directly to your rear, you can drop back elements to pass gaps, but
cannot deviate through gaps to divert around friends. This is not
specifically written anywhere I can find, other than is does
say "directly" to the rear.>>
[
True, and it will be explicitly said in the revised text.

<< I would also note that having played
Ambrose and Tim at FWW, it seems clear that this is how they play it
also. As a matter of fact, I have never played anyone that plays it
any differently (which doesn't mean they are playing it right). Wink>>
[
Neither have I. All good.

<<When you choose to evade in the direction of the charge, you are
allowed to both drop back elements and/or wheel to accomplish this
move, which in effect allows you to deviate on some level, but again,
it never really says you can, or cannot deviate to divert around
friends. >>
[
You cannot deviate around friends or enemy. Any wheel is to get the unit moving
*directly* away from the charge.

<<We now get to 6.37 Resolving Evades, Break-offs and Routs.

The second set of bullets say;

Note that situations such as:

* Moving away from two or more charges or pursuers
* Diverting around friends
* Dropping back elements

etc ....

This may be very minor, but when you read that second bullet, it
almost gives one hope that they can actually deviate to divert around
friends.>>
[
Ah, good one. Consider that bullet gone....

<<This may actually be the case and we have been playing it wrong all
along, but it might be nice to actually clearly state wheather one
can, or cannot, deviate to divert around friends and/or enemies.>>

Evades (and recall and break-off moves) cannot so deviate (but can make legal
interpenetrations). This may result in the body not going the full
evade/recall/break off move.

Jon


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