Greg Regets Imperator
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Joined: 12 Apr 2006 Posts: 2988
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Posted: Thu Mar 22, 2001 6:32 pm Post subject: Weapon Point System (for Chris) |
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This is for infomation only, and does not reflect suggested changes to the
rules. Also keep in mind that these were for a very late medieval campaign
where we built out own armies.
MISSILE WEAPONS
B - 2 pts
CB - 1 pt (this was before the better CB's)
LB - 2 pt
JLS - 3 pt (for loose or open order)
S - 3
SS - 2
D - 2
HG - 3
MELEE WEAPONS
P - 2 pts
LTS - 1 pt(this was before the new LTS rules)
HTW - 2 pts
2HCW - 2 pts
2HCT - 3 pts
SA - 0 pts
IPW - 0 pts
JLS AS ADDED WEAPON - 2
JLS AS CO WEAPON - 2
ADDITIONAL WEAPONS
HSA - Heavy Side Arm - 1 point (+1 vs SHI, EHI, SHK, EHK, SHC)
AADDITIONAL TROOP TYPES
HLC - Heavy Light Cavalry - 2 additional points
March 4, Move as LC
Use HC table for fighting against
All other rules are as LC
(This represents the difference between the skirmish cavalryman with a loin
cloth and one wearing chain mail.)
HLI - Heavy Light Infantry - 2 additional points
March 3, Move as LI
Use HI table for fighting against
All other rules as LI
(This represents the difference between the skirmish infantryman with a loin
cloth and one wearing chain mail.)
FORMATION POINTS
Wedge - 2 Points per figure
Testudo - 2 Points per figure
Skirmishers other than Open Order - 1 point per figure.
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