Warrior Warrior Ancient and Medieval Rules
A Four Horsemen Enterprises Rules Set
 
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Barbarian Playtest for Fall In 2007 and beyond

 
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scott holder
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PostPosted: Thu May 03, 2007 5:15 pm    Post subject: Barbarian Playtest for Fall In 2007 and beyond

The downloadable file contains the Barbarian Playtest rules dated April 2009. These are slightly different than what's been used since Historicon 07.
.
Furthermore, the following will also be in effect for Fall In 2007 and possibly beyond. It's basically another bullet on page 25, 5.11 Eager.

Bodies are eager while any of the following apply (new bullet):

If the body is entirely Reg B.


Remember, game length will be 2.5 hours for the Mini, 3.5 hours for *everything* else. Setup procedures will be as was done at Historicon 07, namely, all games must be on Bound 2 by 1 hour into the round or harsh words and then point penalties will be levied by the umpire.

scott

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Last edited by scott holder on Wed May 21, 2014 12:32 pm; edited 3 times in total
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jim hayes
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Location: alexandria, virginia

PostPosted: Sun Nov 11, 2007 6:56 pm    Post subject:

hey scott,

"if possibly beyond", can I borrow your Gallatians?
They have new life, especially if you win terrain rolls

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Dwyight
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PostPosted: Sun Jan 25, 2009 6:08 am    Post subject: Barbarian Playtest

Out of curiosity, why are armies in the Feudal book excluded from the Barbarian rules?

I understand the late period of many feudal armies but it might be appropriate to include some of the Feudal armies (e.g., Prussian 940 AD, Lithuania 1009 AD, Early Russian 1054 AD, Scots Highlanders 1050 AD). If political organization is at issue, these armies were little more than extended clans / tribes.
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