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Cold Wars 2016 Events
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scott holder
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PostPosted: Mon Dec 07, 2015 6:24 pm    Post subject: Cold Wars 2016 Events

Check in 30 minutes prior to start. One list from Classical, Imperial, Holy, Fedual, Oriental books, the republished Biblical and Dark Ages books. Also allowed are African, the New World Theme books and the theme armies (and any associated rules) from the upcoming Roman Civil Wars theme.

Barbarian Foot rules and Deployment rules will be used as will the following X-rules: 2.512, 5.11, 6.2, 11.1, 17.1.

Deployment Rules modified as follows:

http://www.fourhorsemenenterprises.com/forum/viewtopic.php?t=17378
with the following modifications:
When placing commands, players first dice before each command placement pairing (one command each) to determine who places the appropriate command first.
Side 1 has more but not double scouting of Side 2. Side 1's command placement die rolls are +1
Side 1 has double but not triple scouting. Side 1's command placement die rolls are +2
Side 1 has triple more more scouting. Side 1's command placement die rolls are +3.

Friday:

Noon-10pm
Dogs of War Mini Open
1200 pt army, 45% of army must consist of “D” class troops per Section 14.82 of the rules. If you purchase something like stakes, caltrops, etc., for a unit, the cost of those only count toward the 45% threshold if the unit is entirely "D".
15mm & 25mm, 4x4 table (15mm), 6x5 table (25mm). 2.5 hour rounds
15mm players contact me in advance since there most likely won't be enough players.
Round 1: Noon; Round 2: 3:30pm; Round 3: 7pm.

Saturday:

9am-11pm
Doubles
2000 pt army, 15mm & 25mm, 6x4 table (15mm), 8x5 table (25mm). 4 hour rounds.
15mm players contact me in advance since there most likely won't be enough players.
Round 1: 9am; Round 2: 2pm; Round 3: 7pm

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Last edited by scott holder on Thu Jan 07, 2016 4:24 pm; edited 2 times in total
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Todd Kaeser
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PostPosted: Tue Dec 08, 2015 12:58 pm    Post subject:

Did you get the email regarding the possible relocation of Cold Wars? The Lancaster Host is up for auction (it certainly does need an overhaul) and the HMGS staff are not sure of future conventions being at the Host Sad

Todd

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PostPosted: Tue Dec 08, 2015 2:39 pm    Post subject: Host Auction

In that email there is mention of a penalty that whoever-buys-the-host will have to pay if they cancel our next 3 conventions as a venue. The auction is next week. Who know how long from there decision will be made. I suspect Cold Wars 2016 is fine, as it takes a while for any bureaucracy to decide anything.
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PostPosted: Tue Dec 08, 2015 2:40 pm    Post subject: Dogs of War

45%? that is 540 points of D's. Looks like I'll have to add 1 more unit then Smile
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PostPosted: Tue Dec 08, 2015 4:32 pm    Post subject:

How would one calculate a unit that is not entirely D?

Say Burgundian longbowmen is 3E of Reg D and 1E or Reg C? I obviously count the actual elements as D and then would I tabulate 75% of the command points as D? Just want to be legal - not a pain in the arse.

Todd

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PostPosted: Tue Dec 08, 2015 5:48 pm    Post subject:

Todd Kaeser wrote:
How would one calculate a unit that is not entirely D?
Say Burgundian longbowmen is 3E of Reg D and 1E or Reg C? I obviously count the actual elements as D and then would I tabulate 75% of the command points as D? Just want to be legal - not a pain in the arse.


Too late...but only cuz you didn't read the relevant section in the rule book which I even cited in the event description.

So now, when you have a moment, open up said rule book. Razz

scott

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PostPosted: Tue Dec 08, 2015 6:28 pm    Post subject:

Regarding the Host, I don't know any more than the rest of you. But I can provide all kinds of context. Wink

When the current ownership group purchased the place, they made noises about upgrades, yadayadayada, but the only thing they did was attempt to convert one of the rooms to another comedy club and perform minimal plumbing fixes to "our" bathroom. Otherwise, it's clear they weren't gonna sink any more money into the place.

Earlier this year they were closed down briefly because of health department violations (food service related). When you start to see that kind of thing at a place that size, it's a warning that the owners are either unable or unwilling to continue running the bidness as anything remotely viable. Here's an article that sorta supports that:

http://lancasteronline.com/news/local/lancaster-host-resort-put-up-for-auction/article_1a6e618e-993e-11e5-b643-1f66779c1a48.html

Here's a great discussion thread by fellow geeks, er, wargammers (of the cardboard token variety):

https://boardgamegeek.com/thread/1483759/lancaster-host-auction

There's the usual gambit of speculation, aspersions cast on fellow gamers regarding hobby/policy decisions and people who hate the place. One of the speculative posts is about purchasing the place merely for the land. Bear in mind that the dump motel next door, the old Congress Inn (I knew it well) was purchased and razed...and remains a weed infested lot. Thus, unless there's a bigger development plan afoot, it's hard to see somebody purchasing the Host, then immediately razing it. But, wtf knows.

As for what HMGS does long term, assuming CW16 takes place at the Host but the facility is closed down, is hard to predict. I know from my now-ancient Board experience, finding a place that not only meets our space, hotel and cost criteria, but also has the geographic "issues" resulting from gamers refusing to travel 10 minutes farther than they normally would for the Host, is impossible. I know the Convention Center in Fredericksburg would love having all three cons there but given the recalcitrance of the aforementioned gamers, I doubt the current Board would want to make that leap with all three shows unless it was a one-year we-can't-book-anything-else scenario.

I know they won't follow the lead of the World Boardgaming Championships and move west to Seven Springs. I know Ewan participated in that in year's past so can maybe shed light on the reasons for its move. I can shed light on Seven Springs as I used to ski there. From a pure venue perspective, it would be fine in terms of quality but it doesn't have nearly the floor space as the Host does. Furthermore, it's isolated so if you rebel at paying for a hotel "onsite" or eating all your meals "onsite", you're gonna hate it. And the aforementioned gamers would never drive the roughly 3 hour difference between it and the Host. Hell, they'd probably not want to drive it because they'd have to pay tolls to get there.

Or somebody will more money than sense (or great entrepreneurial vision) will swoop in, buy the place for a relative pittance, then sink 20-30 million into it...and probably open a casino. Rolling Eyes Laughing

scott

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Todd Kaeser
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PostPosted: Mon Dec 14, 2015 4:03 pm    Post subject: Re: Cold Wars 2016 Events

scott holder wrote:


Barbarian Foot rules and Deployment rules will be used as will the following X-rules: 2.512, 5.11, 6.2, 11.1, 17.1.

Friday:

Noon-10pm
Dogs of War Mini Open
1200 pt army, 45% of army must consist of “D” class troops per Section 14.82 of the rules. If you purchase something like stakes, caltrops, etc., for a unit, the cost of those only count toward the 45% threshold if the unit is entirely "D".



X-rules 2.512 - applies to depth of 25mm elephants who are now based 80mm deep.

5.11 - Regular B now need 2 causes of unease in order to be so - just like Irregular B

6.2 - irregular loose foot can opt to march on bound 3 for additional fatigue

11.1 - ?

17.1 - troop cost - must apply to the reduction of SHC elements making them more usable.

14.82 Dogs of War. Army Composition: A minimum of 40% (in our case 45% or 540 points) must be spent on D class troops (E's do NOT count). Command factor points of bodies that are entirely D class elements DO count towards this requirement. Command factor points of other bodies do not. Bodies containing generals do NOT count toward this requirement. Prompting: A body with a D class front containing a general does NOT test for being prompted to charge. Morale: any entirely D class body that breaks all opponents in a round of hand to hand combat upgrades to C class for the rest of that battle.

Thought I'd help since most of us don't have a rule book handy when reading the forum.

Looking forward to gaming and camaraderie.

Todd

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PostPosted: Mon Dec 14, 2015 5:36 pm    Post subject: 45%

To make the 45%, are we allowed to modify lists to get the downgrades? Or only use lists that can have 540points of 'D's native?
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PostPosted: Mon Dec 14, 2015 5:50 pm    Post subject: Re: 45%

Historian wrote:
To make the 45%, are we allowed to modify lists to get the downgrades? Or only use lists that can have 540points of 'D's native?


No "modified" lists along those lines. Can only use lists where those 540pts are "native".

Todd, X-rule 11.1 is shown in the X-rules section on this here forum.

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PostPosted: Wed Dec 23, 2015 3:48 pm    Post subject: Dogs of war

So I have a list - but boy does it suck - think I'll go look at some of the biblical lists - anything with Midianite camels may work - but 540 points is a lot if you have a general - guess the other option is horse archer with IRR D LC, B - one can run a ton of them and they are very hard to catch - maybe 9 el units - 79 ponts each - so 6 of them - 162 scouting - and then some other troops to hit- may work
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PostPosted: Wed Dec 23, 2015 3:51 pm    Post subject: Dogs - possible choices

sorry 7 units or more likely some other irr D scum
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Frank Gilson
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PostPosted: Wed Dec 23, 2015 9:35 pm    Post subject:

A bunch of Irr D LI and LC can fill up the 540...leaving the rest to meatier troops of better morale...there are a few lists like that.

In particular, Parthian:
http://www.fourhorsemenenterprises.com/forum/viewtopic.php?p=78798#78798

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PostPosted: Sat Dec 26, 2015 5:33 pm    Post subject: Dogs of war

Nice list Frank - I went with a trash African foot list - some of the Roman and Byzantine lists would also work - reg D skutatoi and Psiloi along with good Cav and possibly some varangians - not that I have the lead for that
Also looked at Chinese - there are LTS B, sh troops that could provide the numbers - maybe even Yan Mongol
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PostPosted: Sat Dec 26, 2015 8:03 pm    Post subject:

First Crusade would be another interesting list in this format. Large blocks of pilgrims that are mostly Irr D with a bit of C and A class to give them some punch, backed by a few knights and fronted by some reasonable LI.
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