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2019 NICT Lists
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Frank Gilson
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PostPosted: Sun Sep 29, 2019 7:05 pm    Post subject:

Todd Kaeser wrote:
Frank Gilson - Elamite

Sub Gen LI 118
w/ det. 2E Reg C LMI B 29
2 Irr B 4h HCh B/B/B LI 113
w/ det. 2E Reg C LMI B 29
7E Irr B LC JLS, B 109
12E Irr C LMI B 97
4E Reg D LI S,Sh 34
4 Irr B 2h LCh JLS,B 93
2E Reg C LI JLS,Sh 26
Sub Gen LI 118
w/ det. 2E Reg C LMI B 29
2 Irr B 4h HCh B/B/B LI 113
w/ det. 2E Reg C LMI B 29
4E Reg B LMI JLS,B,Sh/JLS,B 98
4E Reg B LMI JLS,B,Sh/JLS,B 98
4E Reg D LI S,Sh 34
CinC LI 168
w/ det. 2E Reg C LMI B 29
2 Irr B 4h HCh B/B/B LI 113
w/ det. 2E Reg C LMI B 29
4 Irr B 2h LCh JLS,B 93
1599


Here I try to leverage the fact that shooting in Warrior is super powerful with the densest shooting possible, 12 figures firing with bow per element of heavy chariot unit.

Difficulties? The light chariots are not as useful as I thought they would be...and terrain is a real problem.
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PostPosted: Mon Sep 30, 2019 6:24 pm    Post subject:

Todd Kaeser wrote:
Jevon Garrett - Zulu

C-in-C Reg A LMI HTW, JLS, Sh 145
Sub 1 Reg B LMI, HTW, Sh 92
Sub 2 Reg B LMI, HTW, Sh 92
2 E Reg A LMI HTW, JLS, Sh 66
2E Reg A LMI HTW, JLS, Sh 66
2E Reg A LMI HTW, JLS, Sh 66
2E Reg A LMI HTW, JLS, Sh 66
2E Reg A LMI HTW, JLS, Sh 66
4E Reg B LMI HTW, JLS, Sh 106
4E Reg B LMI HTW, JLS, Sh 106
4E Reg B LMI HTW, JLS, Sh 106
4E Reg B LMI HTW, JLS, Sh 106
6E Reg C LMI HTW, JLS, Sh 130
6E Reg C LMI HTW, JLS, Sh 130
4E Reg C LMI HTW, JLS, Sh 90
del
4E Irr. C LI S Sh 49
4E Irr. C LI JLS, Sh 49
4E Irr. C LI JLS, Sh 49
12E Irr. C LI B, 1/2 Sh 61
1592

ZUUUULLUUUUUUUUUU!!!!

I agree with the use of LI, here, by Jevon, although the Irr JLS,Sh is...hard to use so I'd rather have sling or bow.

He runs a lot of good morale, and has HTW everywhere...I also agree.

The problem, of course, are mounted lancers, particularly armored who charge 160p, the very worst being SHK.

I like the army a lot...but...I think the disadvantage is just too great.

Lots of Warrior's premiere troop type though!
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PostPosted: Mon Sep 30, 2019 6:31 pm    Post subject:

Todd Kaeser wrote:
Greg Hauser - Timurid

Timurid List
Points
CinC Reg A SHC L,B,Sh Pa Camel Proof Reg A EHC L,B,Sh 238
Blue HC Reg B HC L,B,Sh 88
Blue LC detachment 4 Elements Reg B LC B, Jls 77
BlackFlag Timurid Inf Reg C LHI 2HCW,B,Sh Reg C LMI 1HCW,B,Sh 106
GreenFlag Timurid Inf w/CC Reg C LHI 2HCW,B,Sh Reg C LMI 1HCW,B,Sh 146
Perry LC Irr D LC B 61
White Afghan LI 7 Elements Irr C LI 1/2 B,Sh 1/2 B 59
Red HC Reg C HC L,B,Sh 82
Red LC detachment 4 Elements Reg C LC B, Jls 69
Command Total 926

SubGeneral Reg A SHC L,B,Sh P Camel Proof Reg B EHC L,B,Sh 168
Essex LC Irr D LC B 61
Dark LI 7 Elements Irr C LI 1/2 B,Sh 1/2 B 59
Artillery Reg C Artillery w/ 4 Crew, Oxen 90
Red Elephants Irr C Elephant with 3 Crew B 115
LMI B w/3 El Stakes 3 Elements Irr D LMI B,Sh, Stakes 3 Elements Irr D B 67
Blue Elephants Irr C Elephant with 3 Crew B 115

Command Total 675

Scouting 73 Total 1601


Greg is quite good...and makes different list choices than many, but puts the parts together well.

Timurid here as he has it is a finesse army. It has a carefully built out terrain capability, either to delay or attack as permits.

It has 73 scouting...so doubles or even triples various folks, which helps tremendously in table side choice and deployment.

That's all great...because...this army is tiny. 16 units and not very many actual figures...can't hold the table, typically only can fight in one or two places.

Ultimately I think it's too 'small' and none of its troops high enough impact...and we'll see Greg switch next year.
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PostPosted: Mon Sep 30, 2019 6:33 pm    Post subject:

Todd Kaeser wrote:
Rich Kroupa - Granadine

2 Elements, Reg-B LC, JLS,Sh Jinetes 46
2 Elements, Reg-B LC, JLS,Sh Jinetes 46
2 Elements, Reg-B LC, JLS,Sh Jinetes 46
2 Elements, Reg-B LC, JLS,Sh Jinetes 46
2 Elements, Reg-C LI, JLS,Sh Militia 26
2 Elements, Reg-C LI, JLS,Sh Militia 26
4 Elements, Reg-C LMI, B,½Sh Mercenary Bowmen 66
4 Elements, Reg-C LMI, B,½Sh Mercenary Bowmen 66
4 Elements, Reg-C LMI, B,½Sh Mercenary Bowmen 66
4 Elements, Reg-C LMI, B,½Sh Mercenary Bowmen 66
3 Elements, Irr-B LMI,HTW,JLS,⅓Sh Almughavars 64
3 Elements, Irr-B LMI,HTW,JLS,⅓Sh Almughavars 64
3 Elements, Irr-B LMI,HTW,JLS,⅓Sh Almughavars 64
2 Elements, Irr-B LMI,HTW,JLS,½Sh Almughavars 52
4 Elements, Reg-C HI/MI,LTS,Sh Mercenary Inf 90
4 Elements, Reg-C HI/MI,LTS,Sh Mercenary Inf 90

2 Elements, Irr-B, SHK/EHK,L,Sh Rebel Knights 124
2 Elements, Irr-B, SHK/EHK,L,Sh Rebel Knights 124
2 Elements, Irr-B, SHK/EHK,L,Sh Rebel Knights 124

2 Elements, Reg-A/B, HC,L,Sh+PAS CNC 187
2 Elements, Reg-A/B, HC,L,Sh+PS SG-1 117
1600


I didn't see Rich's games...but I think he found out that small Moog units are terrible...and I know that Reg C HI/MI LTS,Sh are terrible...so he has a lot of terrible troops here. The CinC and Sub on late as HC are also...terrible!

The rest of the list is solid, though...so either use no Moogs (so why use Granadine) or one 6 to 8 element unit. Use no close order foot...and contemplate using the Early period for EHK/HK (at least 6 units).

Frank
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PostPosted: Tue Oct 01, 2019 12:14 pm    Post subject:

Frank Gilson wrote:
Todd Kaeser wrote:
Sean Scott - Communal Italian

1E Reg A HK, L, Sh PA 158
1E Transport S 30
2E Reg A/C HK L, Sh P 124
2E Reg C HK L, Sh 82
2E Reg C HK L, Sh 82
2E Ir B/D HK L Sh 85
2E Reg C SHC L, Sh 122
2E Reg C SHC L, Sh 122
2E Ir A/B HK L, Sh 94
2E Ir A/B HK L, Sh 94
2E Reg D LC XB 30
2E Reg D LC XB 30
2E Reg D LC XB 30
2E Reg D LC XB 30
2E Reg B HI 0.5 THCW 0.5 JLS Sh 66
4E Reg D LMI JLS SH 58
4E Reg D LMI JLS SH 58
4E Reg D LMI JLS SH 58
6E Reg D LMI XB 58
6E Reg D LMI XB 58
6E Reg D LMI XB 58
12E Ir D LMI JLS, SH, JLS, B 73
1600


Sean works hard to take garbage like this and turn it into victories.

This, however, is a new low, even for him. Just look at the trash troops!

The heavy terrain featured in the NCT is something he repeatedly takes advantage of...with our all-star troop type, regular loose foot.


I am always so impressed by how well Sean does with so little. There is certainly a lot of shooting and enough troops to cover space (especially on day 2 with terrain) and there are enough knight/cavalry units to hit an area in force BUT their morale is suspect. My luck is things would go south with one unit and commands would go away. Very impressive Sean.

Todd

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PostPosted: Tue Oct 01, 2019 3:02 pm    Post subject:

Frank Gilson wrote:
Todd Kaeser wrote:
Rich Kroupa - Granadine

2 Elements, Reg-B LC, JLS,Sh Jinetes 46
2 Elements, Reg-B LC, JLS,Sh Jinetes 46
2 Elements, Reg-B LC, JLS,Sh Jinetes 46
2 Elements, Reg-B LC, JLS,Sh Jinetes 46
2 Elements, Reg-C LI, JLS,Sh Militia 26
2 Elements, Reg-C LI, JLS,Sh Militia 26
4 Elements, Reg-C LMI, B,½Sh Mercenary Bowmen 66
4 Elements, Reg-C LMI, B,½Sh Mercenary Bowmen 66
4 Elements, Reg-C LMI, B,½Sh Mercenary Bowmen 66
4 Elements, Reg-C LMI, B,½Sh Mercenary Bowmen 66
3 Elements, Irr-B LMI,HTW,JLS,⅓Sh Almughavars 64
3 Elements, Irr-B LMI,HTW,JLS,⅓Sh Almughavars 64
3 Elements, Irr-B LMI,HTW,JLS,⅓Sh Almughavars 64
2 Elements, Irr-B LMI,HTW,JLS,½Sh Almughavars 52
4 Elements, Reg-C HI/MI,LTS,Sh Mercenary Inf 90
4 Elements, Reg-C HI/MI,LTS,Sh Mercenary Inf 90

2 Elements, Irr-B, SHK/EHK,L,Sh Rebel Knights 124
2 Elements, Irr-B, SHK/EHK,L,Sh Rebel Knights 124
2 Elements, Irr-B, SHK/EHK,L,Sh Rebel Knights 124

2 Elements, Reg-A/B, HC,L,Sh+PAS CNC 187
2 Elements, Reg-A/B, HC,L,Sh+PS SG-1 117
1600


I didn't see Rich's games...but I think he found out that small Moog units are terrible...and I know that Reg C HI/MI LTS,Sh are terrible...so he has a lot of terrible troops here. The CinC and Sub on late as HC are also...terrible!

The rest of the list is solid, though...so either use no Moogs (so why use Granadine) or one 6 to 8 element unit. Use no close order foot...and contemplate using the Early period for EHK/HK (at least 6 units).

Frank


Granadine is certainly a sirens call list. Regular loose shooters, knights, Moogs, regular LC..... Checks the boxes of a lot of desires when building al list. BUT can you get enough of all of them. It looks like Rich gives the stability of the close foot a screen for the Moogs to get to combat - they are also 3E reducing the shooting damage them may incur coming into combat and allowing them to survive a little bit longer.

I actually like the way Rich took the list - it is better than the Cb options I've seen from many.

Todd

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PostPosted: Tue Oct 01, 2019 3:27 pm    Post subject:

Frank Gilson wrote:
Todd Kaeser wrote:
Greg Hauser - Timurid

Timurid List
Points
CinC Reg A SHC L,B,Sh Pa Camel Proof Reg A EHC L,B,Sh 238
Blue HC Reg B HC L,B,Sh 88
Blue LC detachment 4 Elements Reg B LC B, Jls 77
BlackFlag Timurid Inf Reg C LHI 2HCW,B,Sh Reg C LMI 1HCW,B,Sh 106
GreenFlag Timurid Inf w/CC Reg C LHI 2HCW,B,Sh Reg C LMI 1HCW,B,Sh 146
Perry LC Irr D LC B 61
White Afghan LI 7 Elements Irr C LI 1/2 B,Sh 1/2 B 59
Red HC Reg C HC L,B,Sh 82
Red LC detachment 4 Elements Reg C LC B, Jls 69
Command Total 926

SubGeneral Reg A SHC L,B,Sh P Camel Proof Reg B EHC L,B,Sh 168
Essex LC Irr D LC B 61
Dark LI 7 Elements Irr C LI 1/2 B,Sh 1/2 B 59
Artillery Reg C Artillery w/ 4 Crew, Oxen 90
Red Elephants Irr C Elephant with 3 Crew B 115
LMI B w/3 El Stakes 3 Elements Irr D LMI B,Sh, Stakes 3 Elements Irr D B 67
Blue Elephants Irr C Elephant with 3 Crew B 115

Command Total 675

Scouting 73 Total 1601


Greg is quite good...and makes different list choices than many, but puts the parts together well.

Timurid here as he has it is a finesse army. It has a carefully built out terrain capability, either to delay or attack as permits.

It has 73 scouting...so doubles or even triples various folks, which helps tremendously in table side choice and deployment.

That's all great...because...this army is tiny. 16 units and not very many actual figures...can't hold the table, typically only can fight in one or two places.

Ultimately I think it's too 'small' and none of its troops high enough impact...and we'll see Greg switch next year.


Greg has been killing me with this list for the past 2 years. My list choices and strategy just haven't worked - although his +2 with his foot routing my loose foot and causing a shake didn't help the cause.

Greg is a master of shielding off an opponents attack and focusing an attack centered on his artillery, foot and SHC and some camel carts for schwerpunkt. He also has enough lights with the big LC units and the Mongols to win the "lights" battle and command the battlefield. I think it is a great strategy.

Greg submits his list for his reading of it but in a nutshell:

CinC 2E SHC/EHC reg and camel proof
Sub same
2x 2E Mongol HC
2x 4E Mongol LC (detachment of HC unit)

2x 4E Timurid Foot - 1 with camel cart
2x 6E Ir D LC B
2x 7E Ir C LI B 1/2Sh
2x 2E of Elephants 3 crew b
10E? of Ir D LMI B with some stakes and shields
2E Arty - 4 crew

Todd

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PostPosted: Wed Oct 02, 2019 11:16 pm    Post subject:

Frank Gilson wrote:
Todd Kaeser wrote:
Mark Stone - Later Palaiologan Byzantine

2 CinC, Reg A/B EHK/HK L,Sh 207
2 Sub, Reg B EHK/HK L,Sh 133
2 Ally, Irr A SHK/EHK L,Sh 166
3 Reg B/C HK/HC L,Sh 109
2 Irr A SHK/EHK L,Sh 130
2 Irr A SHK/EHK L,Sh 130
2 Reg C LC JLS,B/B 38
2 Reg C LC JLS,B/B 38
2 Reg C LC JLS,B/B 38
4 Reg B LHI/LMI 2HCW,JLS,Sh 122
6 Reg D LI B,Sh/B 40
6 Reg D LI B,Sh/B 40
6 Reg D(1C) LMI B,Sh/B 74
6 Reg D(1C) LMI B,Sh/B 74
4 Reg C LMI JLS,B,Sh 90
4 Reg C LMI JLS,B,Sh 90
6 Reg D LMI B,Sh 82



1601


Solid 'new' old list after the revision to Holy Warrior. The main attraction being the Irr A SHK available...plus solid regular loose foot.

Mark has said he felt the Reg D LMI B,Sh unit was one too many...and I personally don't like Reg C 2E light cav units...but this is a solid list. Look for more in the future.


I really like this list and its options available. Excellent regular foot with shooting options. Love the Bowmen - although Reg D is tough. The Gazmouli (sp?) of Jls,B,Sh can shoot and fight.

Obviously there are some issues (which list doesn't have them?). Being careful with the Irreg A knights and the LC - is it enough and can't matchup with some of the elite LC that is out there (Mongol, Wallachian, etc...). The Varangians are excellent even though you only get one unit but it can be used with knights to combine to take out some close foot and they also give elephants pause + the shooting throughout the army as well.

Decent amount of lights and regular as well. It can handle the rough terrain of the 2nd day of the NICT easily.

Very interesting.

Todd

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Last edited by Todd Kaeser on Thu Oct 03, 2019 1:53 pm; edited 1 time in total
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PostPosted: Thu Oct 03, 2019 1:37 am    Post subject:

Todd Kaeser wrote:
Frank Gilson wrote:
Todd Kaeser wrote:
Mark Stone - Later Palaiologan Byzantine

2 CinC, Reg A/B EHK/HK L,Sh 207
2 Sub, Reg B EHK/HK L,Sh 133
2 Ally, Irr A SHK/EHK L,Sh 166
3 Reg B/C HK/HC L,Sh 109
2 Irr A SHK/EHK L,Sh 130
2 Irr A SHK/EHK L,Sh 130
2 Reg C LC JLS,B/B 38
2 Reg C LC JLS,B/B 38
2 Reg C LC JLS,B/B 38
4 Reg B LHI/LMI 2HCW,JLS,Sh 122
6 Reg D LI B,Sh/B 40
6 Reg D LI B,Sh/B 40
6 Reg D(1C) LMI B,Sh/B 74
6 Reg D(1C) LMI B,Sh/B 74
4 Reg C LMI JLS,B,Sh 90
4 Reg C LMI JLS,B,Sh 90
6 Reg D LMI B,Sh 82



1601


Solid 'new' old list after the revision to Holy Warrior. The main attraction being the Irr A SHK available...plus solid regular loose foot.

Mark has said he felt the Reg D LMI B,Sh unit was one too many...and I personally don't like Reg C 2E light cav units...but this is a solid list. Look for more in the future.


I really like this list and its options available. Excellent regular foot with shooting options. Cb is certainly a downer for me here, but it can do some decent things. The Gazmouli (sp?) of Jls,B,Sh can shoot and fight.

Obviously there are some issues (which list doesn't have them?). Being careful with the Irreg A knights and the LC - is it enough and can't matchup with some of the elite LC that is out there (Mongol, Wallachian, etc...). The Varangians are excellent even though you only get one unit but it can be used with knights to combine to take out some close foot and they also give elephants pause + the shooting throughout the army as well.

Decent amount of lights and regular as well. It can handle the rough terrain of the 2nd day of the NICT easily.

Very interesting.

Todd

The Va


Overall this is a fine list, much improved in its current incarnation, and I hope will see regular tournament play for some time to come. For me it also holds tremendous historical charm. The unlikely friendship between Marshal Boucicault and Manuel II Paleologous is one of the great tales of the Middle Ages.

In retrospect I tried to do too many things with this list, and ended up with parts that did not compliment each other well. The LMI end up being line troops because you have nothing else, and having that much D class on the line is a source of brittleness. Nor can you easily use the French to drive off threats to the Ds -- once the French charge, they aren't coming back.

So if/when I play this list again, I would dump some of the D class LMI bowmen in favor of more LI and LC. That would yield an army that covers more frontage, and covers that frontage with less brittleness, while still having the opportunity to concentrate dense bowfire at select points on the battlefield.

We'll see. Next Historicon my current plan is to run Shang again, so maybe Cold Wars or Historicon in 2021 I'll trot this list out again.

Can we please make Cold Wars an open tournament in 2021? Themes are fine, but open play deserves a seat at the high table as well.
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Todd Kaeser
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PostPosted: Thu Oct 03, 2019 2:06 pm    Post subject:

Frank Gilson wrote:
Todd Kaeser wrote:
Frank Gilson - Elamite

Sub Gen LI 118
w/ det. 2E Reg C LMI B 29
2 Irr B 4h HCh B/B/B LI 113
w/ det. 2E Reg C LMI B 29
7E Irr B LC JLS, B 109
12E Irr C LMI B 97
4E Reg D LI S,Sh 34
4 Irr B 2h LCh JLS,B 93
2E Reg C LI JLS,Sh 26
Sub Gen LI 118
w/ det. 2E Reg C LMI B 29
2 Irr B 4h HCh B/B/B LI 113
w/ det. 2E Reg C LMI B 29
4E Reg B LMI JLS,B,Sh/JLS,B 98
4E Reg B LMI JLS,B,Sh/JLS,B 98
4E Reg D LI S,Sh 34
CinC LI 168
w/ det. 2E Reg C LMI B 29
2 Irr B 4h HCh B/B/B LI 113
w/ det. 2E Reg C LMI B 29
4 Irr B 2h LCh JLS,B 93
1599


Here I try to leverage the fact that shooting in Warrior is super powerful with the densest shooting possible, 12 figures firing with bow per element of heavy chariot unit.

Difficulties? The light chariots are not as useful as I thought they would be...and terrain is a real problem.


This reminds me of the Midianite attempt to shoot, shoot, shoot and then shoot again. Although being chariots and not MCm is obviously much better. Like all armies it is about matchups and if you face a Meso army or Dahomey or the like this might be a tough one to get the shooting needed for a big win. Certainly an army I don't want to face - but I don't want to face Midianite often either unless I'm running Tepanec. Neat idea Frank - well done.

Todd

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PostPosted: Thu Oct 03, 2019 9:29 pm    Post subject:

Todd Kaeser wrote:
Larry Daum - Assyrian

CinC in HCh w/JLS,B +2 JLS A 157
Chariot Runners LMI JLS,D,Sh B 53
Qurubuti Sha Pithalli 2 E EHC/HC L,B A 83
Sub-Gen in HCh as above +1 HCh 107
Chariot Runners LMI JLS,D,Sh B 53
Qurubuti Sha Pithalli 2 E EHC/HC L,B A 83
Heavy Chariots 1 w/JLS,B, 2 w/JLS B 92
Chariot Runners LMI JLS,D,Sh B 53
Kisir Sharruti 2E EHC/HC L,B B 82
Kisir Sharruti 2E EHC/HC L,B B 82
Elamite Cavalry 6E LC JLS, B IR C 85
Kisir Sharruti 6E LHI/LMI LTS,Sh B 154
Kisir Sharruti 6E HI/MI LTS,Sh B 154
Sab Sarri 4E LMI JLS,D,Sh C 4 90
Sab Sarri 4E LMI B C 53
Sab Sarri 6E MI JLS,D,Sh/B C 106
Sab Sarri 4E LMI JLS,D,Sh/B C 74
Aramean Archers 8E LI B IR C 8 41


Neo-Assyrian is another Biblical Warrior list that has a lot to recommend it...but is very very hard to build.

Do you emphasis HCh? They're excellent...or two rank fighting Reg B LHI/LMI? Excellent also...what about some Midianites and a LC ally? hrm...

Larry has frequently played this list...I myself just find it lacks enough punch or long range shooting.
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PostPosted: Thu Oct 03, 2019 9:30 pm    Post subject:

Todd Kaeser wrote:
Dan Woyke - Later Ottoman Turk

2 **Reg A/B HC L,B,SH PA/HC L,B,SH 197
197
7 Irreg D (1C) MC L,B/B 100
100
6 Irrg C LC B 73
6 Irrg C LC B 73
146
4 Reg B LHI/LMI LTS HG,SH/LTS,CB 114
4 Reg B LHI/LMI LTS B,SH/LTS,B 114
4 Reg B LHI/LMI 2HCT HG/2HCT,CB 122
4 Reg C LMI JLS,B,SH/JLS,B 82
432
6 Irrg D (1C) D LI B 39
6 Irrg D (1C) D LI B 39
78
2 Reg C (5 Crew) Stone Thrower 110
110
Serbian
2 *Irrg B EHK/HK L,SH 143
2 Irrg B EHK/HK L,SH 103
2 Irrg A EHK/HK L,SH 109
2 Irrg A EHK/HK L,SH 109

4 Irrg C LC L,SH 73
537
1600
Scouting: 57


You've got a couple of options here...take the Serbian Ally as Dan did for a lot of punch...or try to work the Janissaries, perhaps with Ditch forward, plus artillery, a defensive posture. Tricky minimums plus troops that don't necessarily work all that well together make this tough.
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PostPosted: Sat Oct 05, 2019 7:51 pm    Post subject:

Todd Kaeser wrote:
Todd Kaeser

Christian Nubian
1604 – 32 scouting

CinC 2E Ir B EHC/HC L,Sh PA (EP) – 172
2E Cav Ir B EHC/HC L,Sh (EP) – 91
2E Elephants Ir C 2 w/ Jls – 105
2E Elephants Ir C 2 w/ Jls – 105
8E Spear Ir D (1C) MI LTS,Jls,D,Sh – 157
4E Marines Reg C LMI Jls,S,Sh – 90
4E Marines Reg C LMI Jls,S,Sh – 90
4E Returning Vets Reg C LMI Jls,B,Sh – 90
6E javelins Ir C LI Jls,Sh – 61

Sub - 2E Ir B EHC/HC L,Sh P (EP) – 109
2E Cav Ir B EHC/HC L,Sh (EP) – 91
6E Light Cav Ir C LC Jls,Sh – 97
4E Marines Reg C LMI Jls,S,Sh – 90
4E Returning Vets Reg C LMI Jls,B,Sh – 90
4E Returning Vets Reg C LMI Jls,B,Sh – 90
6E slingers Ir C LI S,Sh – 61

Stone walls 15


Who is this Cheese Lord fellow and what is this list?

Well, Todd leverages his great experience with Regular loose missile foot that also have a melee capability.

Todd will have to comment...but I'd ask him how he felt about his frontage coverage (ability to influence/attack/deny table width).

Additionally, I don't quite like the Irr C LI or LC JLS,Sh.

Todd, finally, did you use the forward placeable Ditch?
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Frank Gilson
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PostPosted: Sat Oct 05, 2019 7:54 pm    Post subject:

Todd Kaeser wrote:
Matt Kollmer - Ghaznavid

2 **Reg A/B HC L,B,Sh/PA 197
2 Reg B HC L,B,Sh 88 285
3 *Irr B EL JLS/P/JLS,B/PA 163
3 Irr B EL JLS/P/JLS,B 172
3 Irr B EL JLS/P/JLS,B 172

6 Irr C LC B 73
6 Irr C LC B 73
4 Reg B LHI LTS,B,Sh 138
4 Reg B LHI LTS,B,Sh 138
6 Irr B LMI JLS,SH 79
8 Irr C MI B,SH/B 105

2 Reg B LI CB,SH 30
2 Reg B LI CB,SH 30
6 Irrg C LI B 49

Indian
2 Irrg C EHC/HC L,Sh** 85
2 Irrg C EHC/HC L,Sh** 85

Scouting: 31 1604


I'm wondering what Matt felt about running this list...there's a struggle between how many elephants, how many scouting points and how much ability to contest terrain you want.

I don't quite like the Irr C MI B,Sh/B unit...nor the 6E Irr B LMI JLS,Sh unit that could have been 9E and get full Barb Inf rules.

Some run the Elephant proof Indian lancers, some don't...not sure whether they're worth it or not, their function is typically to get annoying lights and certain other troops out from in front of your elephants.
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PostPosted: Mon Oct 07, 2019 6:28 pm    Post subject:

Todd Kaeser wrote:
Scott McDonald - Kanem Borneo

CnC & 1xRgB EHC L,JLS,1/2 SH 164
Sub & 1xRgB EHC L,JLS, 1/2 SH 114
2x IrB EHC L,JLS,1/2 SH 91
2x IrB EHC L,JLS,1/2 SH 91
2x IrB S/EHC L,1/2 SH,1/2 JLS 107
6x IrB LC L,JLS,SH 121
6x IrB LC L,JLS,SH 121
2x RgB LC L,B,SH 50
2x RgB LC L,B,SH 50
2x RgB LC L,B,SH 50
4IrC/8IrD MI,JLS,6xLTS&D,3xSH 149
4RgB LMI LTS,JLS,D,SH 122
4RgB LMI LTS,JLS,D,SH 122
2RgB LMI JLS, HG SH 54
2RgB LMI JLS, HG SH 54
2RgB LMI JLS, HG SH 54
4 Rg C LI JLS SH 42
4 Rg C LI S SH 42


Total 1598


One of the other capable and popular African Warrior lists, you get a JLS plus with that Lance on those EHC.

Whether this much LC is truly useful or whether some more infantry would be better is a question I'd ask McDonald...and Turnbull, who has also played it.

LTS,D,Sh isn't as good as you think it would be on the LMI...only an 80p range is pretty poor, combined with only half the 2nd rank shooting.
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