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Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
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Joined: 12 Apr 2006 Posts: 187
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Posted: Tue Jun 07, 2005 9:25 pm Post subject: Bayou Wars AAR (long) |
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Bayou Wars Warrior Tournament
How the Bleymmes Got 4th.
Details are VERY blurry as far as bound by bound events. This will be overall
recollection and impression.
Round 1 vs. John Garlic's Han Chinese
River to my right, a little brush on the flanks, a wood right in the center of
the Han forward zone. Probably the most cluttered field I had all day.
Set up four big blocks of LI B, backed immediately by small LI Jls, Sh. Gaps in
the LI for side by side 2E units of E/HC Jls, B, Sh and MCm L, Sh.both Irregular
A. Flanked out a small LC Jls, Sh and a smaller LCm B, Sh on each side. All
Bleymme horse was camel proof.
Han force marched three small LI units to hold the center. As both armies
closed, these were blasted by the larger Bleymme LI B and recalled. First charge
of the day was right in the center; MCm Lancers into a 4 E HC L unit. A portent
of the rest of the tournament had the Bleymme camels roll down.way down and the
HC L roll up. If the camels did not rout then, it happened on the second bound.
The upside of the day was that I don't recall missing any morale checks with my
A's.with all the other 1's I was heaving, this was a blessing.
John did a great job with his HCh units with LCh detachments.moving, detaching,
reforming. That kept the Bleymmes off balance most of the game.
As time ended, the Bleymmes had managed to catch and rout a LCh detachment and
maybe a LI. The Han had exhausted and/or routed several and varied units for a 5
- 1 win.
The LCm had performed their intended function, causing disorder in nearby
mounted units, but the day was sadly lacking in any 'Up' rolls to take advantage
of it.
Round 2 vs. Daniel Hare's Gallic (not Harris as reported in the recap.sorry)
Same deployment as with the Han. Was there a river? I think so.I recall having a
place to put my drink. A couple of brushes on the flanks. Elsewise pretty open.
Just two Irregular A armies going at it, hammer and tongs. The Bleymme's edge
was tiring a few war bands as they fruitlessly charged and charged my LI screen.
At the time limit, Daniel had killed ¼ of the Bleymmes and I had 2/5 of the
Gauls. Still a dearth of up rolls in H-t-H with the IAs.
Round 3 vs. Martin Wolverton's Later Imperial Romans
No terrain laid, completely open table. Martin fielded a cav heavy force with 20
total units in two commands vs the Bleymme's 21 units in one command. More on
this later.
Being out of the running by this time, I deployed differently for this game; my
LI and LC center and right, all the 'strike' on the left winged by the LCm.
Martin's deployment put the bulk of his HC lancers in front of my strike force,
well supported by LC and LMI, his MI was center and flanked on his left was a
small Roman HC and LC plus some LI (as I recall).
Second bound Martin had faced up my E/HC and MCm with light troops and had set
up a LC unit on each of my LCm units. I was able to counter one E/HC away from a
mandatory charge on light troops, but the rest charged away, missing a LC and
catching a LI that routed. As I was doing that, his LC was chasing down and
routing my LCm. A little dancing on the right between LI and LC units.
Over the next couple of bounds, I had a couple of great opportunities as Martin
misjudged distances and I got two MCm lancers into the flanks of some LMI. He
made his checks and the H-t-H rolls were BIG downs, at least one down 4 and a
down 3. I recall one other down 4 in this particular game. All this on the left
as in the center and right we traded routed/shaken LI and LC units. At the end
of that bound I counted 7 lost units, four to go for retirement orders.
Last bound was capped by the E/HC I had countered away from the LI charge fiasco
closing and charging one of the Roman LC units that had just polished off the
LCm. The LC evaded off the board leaving the E/HC on the flank of the other
Roman LC. The telling event was a Bleymme E/HC charging a Roman LC unit and
catching it as it evaded. There was a cascading effect of failed Roman morale
checks and the bound ended with 5 units of a 9 unit command shaken/routed and
the Roman right in retreat.
At this point, Martin and I agreed to a draw.
[Non-text portions of this message have been removed]
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Joined: 12 Apr 2006 Posts: 110
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Posted: Wed Jun 08, 2005 9:39 pm Post subject: Re: Bayou Wars AAR (long) |
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Roger pretty much naile it in his description of our little fight.
It was a hard fought game that was touch and go at many points.
My deployment was much as he stated with a hard center of four
triple armed legionarii units, a holding force on my left and a
powerful strike wing supported by light on my right.
Fearing the shock effect of those irr A EHC units, my plan was to
draw them into charges against my lI and LC and shoot them to peices
and finish them disordered remains off with flank charges from my
regular EHC and impetious frontal charges from my Barbarian allies.
At first it worked more or less the way I planned. Two units were
shot to disorder before they even charged by a large LI staff sling
unit and Roger's two small light camel units stood no chance (even
with their disorder causing) against my two eight figure LC, b, sh
units. At one point, I even thought I was going to win the day.
However a couple of stupid measuring errors and a blow waver test
caused my strong right wing to collapse. Buying most of the
infantry as "D" class moral to save points and in hopes of just
avoiding waver tests once agian proved to be a false economy!
The two big leasons I learned (or re-learned as the case may be) is
that points spent to upgrade to "C" class moral are well spent and
that close order infantry are to easilly avoided in 15mm. Of my
three games, two of my opponents successfully avoided my infantry in
the center and thus took away the strongest arm of my army. Only
the Japanese army I took on in round played to my strengths by
enanaging my legionarii. In the other two games in effect I wound
up fighting the battle with 450 points of my army unused!
All in all, it was a good time and I thank Roger for putting on a
fun little "casual" tourny. Despite the small turn out, it was
still a great time and well worth the 7.5 hour drive.
anyone else planning any events in the Texas area in the near future?
Martin
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