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Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
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Rob Turnball Legionary

Joined: 12 Apr 2006 Posts: 272
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Posted: Thu Aug 10, 2000 9:58 pm Post subject: Re: Digest Number 48 |
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THe answer to the counter and retyirement question is simple, it is to force
a descision on either countering or retiring as retiring may cause a waver
and always costs prompt time.
Thanks
Robert
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scott holder Moderator


Joined: 30 Mar 2006 Posts: 6080 Location: Denver, CO
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Posted: Fri Aug 11, 2000 11:49 am Post subject: Re: Digest Number 48 |
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THe answer to the counter and retyirement question is simple, it is to force
a descision on either countering or retiring as retiring may cause a waver
and always costs prompt time.
>Robert is correct but betrays his early roots in 7th edition:) Waaaay back
when.....there were no definitions as to what constituted a "threatening
situation". It wasn't until 93-94 that we defined 'em. So while it's true
that in many instances, the counter/retirement is a decision point in a game
(and I'll be honest, I've seen more games come down to having to make that one
counter roll than I have on combat random factors), in some cases you don't
really have a choice, i.e., if the unit in question doesn't meet the criteria
for countering, then all it can do is prompt a retirement.
Scott
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