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Fast Warrior comp and one FW rules question

 
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Greg Preston
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Joined: 12 Apr 2006
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Location: Newcastle, Australia

PostPosted: Tue Jun 10, 2003 2:59 am    Post subject: Fast Warrior comp and one FW rules question


Dear Jon,

We had a Fast Warrior comp down here on the weekend. Went well. There
were 14 starters and it was arranged by the Blue Mountains Wargames Club.

1st Adrian Williams- Bactrian Greek
2nd Paul Rattray- Russ
3rd Darren Holmes- Later Carthos

I will post full details and some photos when they come to hand.

The following question relates to the fast warrior format.

Are the rules for demoralization the same in fast Warrior. ie does an FW
army which has only 5 or 6 units have the chance to become demoralized (3
units lost) before the game is complete (4 units lost) ?



Cheers,

Greg Preston
Lecturer in Education
Manager, Web-based Learning and Development
School of Education
Email: edgdp@...
Ph: +61(02) 49215891 Post: School of Education
Fax: +61(02) 49216896 Newcastle University
University Drive
Callaghan 2308 NSW
Australia

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joncleaves
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PostPosted: Tue Jun 10, 2003 3:31 am    Post subject: Re: Fast Warrior comp and one FW rules question


In a message dated 6/9/2003 18:46:45 Central Daylight Time,
edgdp@... writes:

> Are the rules for demoralization the same in fast Warrior. ie does an FW
> army which has only 5 or 6 units have the chance to become demoralized (3
> units lost) before the game is complete (4 units lost) ?
>

Yes. Only the rules that 18.0 specifically changes are different.


[Non-text portions of this message have been removed]


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joncleaves
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PostPosted: Thu Jul 03, 2003 1:43 pm    Post subject: Re: Fast Warrior comp and one FW rules question


In a message dated 7/3/2003 08:39:01 Central Daylight Time,
jjendon@... writes:

> So a 6 body army, with 3 shaken bodies is demoralized. Ok I see that.
> Since this army has not yet reached the 4 unit game ending criteria (per
> 18.5) the game still goes on until time is called? The demoralized player
> will in all likelihood lose of course.

In all likelihood.

>
> Perhaps the game ending criteria should be expanded from "4 or more units
> either shaken/broken/destroyed" to "4 or more units either
> shaken/broken/destroyed/off table"
>

No. We playtested it and like it just fine the way it is. After you have
played a bunch of FW, I'll bet you can tell me why....lol


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Don Coon
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PostPosted: Thu Jul 03, 2003 4:51 pm    Post subject: Re: Fast Warrior comp and one FW rules question


> > Are the rules for demoralization the same in fast Warrior. ie does an
FW
> > army which has only 5 or 6 units have the chance to become demoralized
(3
> > units lost) before the game is complete (4 units lost) ?
> >
>
> Yes. Only the rules that 18.0 specifically changes are different.

So a 6 body army, with 3 shaken bodies is demoralized. Ok I see that.
Since this army has not yet reached the 4 unit game ending criteria (per
18.5) the game still goes on until time is called? The demoralized player
will in all likelihood lose of course.

Perhaps the game ending criteria should be expanded from "4 or more units
either shaken/broken/destroyed" to "4 or more units either
shaken/broken/destroyed/off table"

Don

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