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				|  | Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
 
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 Joined: 12 Apr 2006
 Posts: 4
 
 
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				|  Posted: Thu Jun 09, 2005 4:14 am    Post subject: New Player Questions part 2 (the other one) |  |  
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				| And now the longer question. Army balance. I am generally new to
 historical gaming so I don't have stockpiles of painted lead
 around
 to build warrior armies out of (my only 15mm's are a DBA army of
 Numidians which I found out was roughly half a fast warrior army). I
 am looking into collecting some new ones. Now I understand you
 should select and army whose background, look and flavor wets your
 appetite and research more to really get into your army. This is
 something that has appealed to me in historical gaming. I just
 don't
 want to invest the time and money into collecting and painting an
 entire new army and find out they play extremely boringly or just
 get boringly mauled over and over again. I have no problem losing as
 long as it's an exciting loss
same as I wouldn't want to
 win the
 exact same way over and over again. In other games (non historical)
 I've had some measure of faith in the game designers to balance
 everything out in an effort to sell all the armies that company
 sells, in historicals it strikes me that it could be different.
 
 In a fantasy game they can make the skeletons equal to the orks in a
 whole army sense just by designing it that way (even though it
 doesn't always work). In historicals it seems there is history to
 contend with. No matter how neat the idea of an all conquering
 Medieval Welsh horde is, the fact of the matter is they didn't
 actually conquer much of anything and therefore it isn't going to
 happen. If the army historically was filled with certain troop
 types, then that is how the lists get written, and balance between
 the armies might not always come out square. I'm sure a lot of
 the
 balance comes from the points system but it seems there would still
 be some issues. I figure this is just how historical out of period
 gaming goes and enjoy it anyways but I was wondering how people much
 more experienced in this thought of it. This is in no way an attack
 against the author and so far I am really looking forward to playing
 more of the game...It was just an inquiry.
 
 Don't get me wrong, I'm not at all looking for a killer army.
 I've
 looked into 3-4 armies that I really like the idea, history, look
 and period of and I am just seeing what the general consensus is on
 army balance throughout warrior. Should I just pick what I like and
 trust that with some skill and patience I can bring out good fun
 battles, or does it work differently than that?
 
 For completeness sake these are the armies I was currently
 interested in.
 
 Anglo Danish  - Hastings and Stamford Bridge have captured my
 imagination recently.
 Normans  - The other side in Hastings.
 Hussites  I just recently started reading about them and they
 seem
 very interesting. I like their unique solution on how peasant armies
 can defeat heavy horse. Just a full of character army.
 Later Crusader  Always been an interest since I saw Ivanhoe as a
 kid.
 Selucid  Seem like a very fun combined arms army.
 Welsh  Not sure what period yet but interested due to family.
 
 
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		| Ewan McNay Moderator
 
  
  
 Joined: 12 Apr 2006
 Posts: 2780
 Location: Albany, NY, US
 
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				|  Posted: Thu Jun 09, 2005 7:19 am    Post subject: Re: New Player Questions part 2 (the other one) |  |  
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				| First - welcome.
 
 Second - kudos for having about the most sensible 'newbie' Qs I've seen in
 a long time
  . 
 Third - I have exactly zero official status here..
 
 On Thu, 9 Jun 2005, fifiwoohoo wrote:
 > No matter how neat the idea of an all conquering
 > Medieval Welsh horde is, the fact of the matter is they didn't
 > actually conquer much of anything and therefore it isn't going to
 > happen. If the army historically was filled with certain troop
 > types, then that is how the lists get written, and balance between
 > the armies might not always come out square.
 
 This is certainly true.  However, getting everyone to *agree* on which
 armies, exactly, are killers, is tricky.  Which is not to say that there
 would not be some very common entries in 'best of' and 'worst of' army
 list lists.
 
 > Anglo Danish  - Hastings and Stamford Bridge have captured my
 > imagination recently.
 
 Tricky.  Irregular, and not much shock power.  Pretty resilient, though,
 but that's not enough to win.  Your opponent would pick on a small section
 and win there.
 
 > Normans  - The other side in Hastings.
 
 More shock, less resilience
  . 
 > Hussites  I just recently started reading about them and they
 > seem
 > very interesting. I like their unique solution on how peasant armies
 > can defeat heavy horse. Just a full of character army.
 
 Agreed, but almost certainly *not* something to be a first army.  It's
 just *so* unique, and it'll likely get you a lot of confused games.
 
 > Later Crusader  Always been an interest since I saw Ivanhoe as a
 > kid.
 
 Adds decent shock to some resilient foot.  Not a killer, but likely to be
 a good choice and provide a good learning curve.
 
 > Selucid  Seem like a very fun combined arms army.
 
 And a certified killer.  Tough to get to the killer stage, but also
 provides a good range of different options and troop types to learn about.
 This plus the Crusaders would make an excellent pair.
 
 All in my NSHO, of course..
 
 
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				|  Posted: Thu Jun 09, 2005 10:14 am    Post subject: Re: New Player Questions part 2 (the other one) |  |  
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				| Greetings Brinton,
 Well looking at what I have available to use I think I can do a fair
 number of the armies that intrest you. I can lend you a  Selucid,
 Crusader, Anglo Danish and perhaps Norman. If you have some free time
 in the next few weeks we can get together and see which army suits you
 best.
 
 -- In WarriorRules@yahoogroups.com, "fifiwoohoo"
 <brinton.williams@p...> wrote:
 > And now the longer question. Army balance. I am generally new to
 > historical gaming so I don't have stockpiles of painted lead
 > around
 > to build warrior armies out of (my only 15mm's are a DBA army of
 > Numidians which I found out was roughly half a fast warrior army). I
 > am looking into collecting some new ones. Now I understand you
 > should select and army whose background, look and flavor wets your
 > appetite and research more to really get into your army. This is
 > something that has appealed to me in historical gaming. I just
 > don't
 > want to invest the time and money into collecting and painting an
 > entire new army and find out they play extremely boringly or just
 > get boringly mauled over and over again. I have no problem losing as
 > long as it's an exciting loss
same as I wouldn't want to
 > win the
 > exact same way over and over again. In other games (non historical)
 > I've had some measure of faith in the game designers to balance
 > everything out in an effort to sell all the armies that company
 > sells, in historicals it strikes me that it could be different.
 >
 <large choping edit tool of doom>
 >
 > Anglo Danish  - Hastings and Stamford Bridge have captured my
 > imagination recently.
 > Normans  - The other side in Hastings.
 > Hussites  I just recently started reading about them and they
 > seem
 > very interesting. I like their unique solution on how peasant armies
 > can defeat heavy horse. Just a full of character army.
 > Later Crusader  Always been an interest since I saw Ivanhoe as a
 > kid.
 > Selucid  Seem like a very fun combined arms army.
 > Welsh  Not sure what period yet but interested due to family.
 
 
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		| Mark Stone Moderator
 
  
  
 Joined: 12 Apr 2006
 Posts: 2102
 Location: Buckley, WA
 
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				|  Posted: Thu Jun 09, 2005 8:14 pm    Post subject: Re: New Player Questions part 2 (the other one) |  |  
				| 
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				| --- On June 8 Brinton said: ---
 
 >
 > For completeness sake these are the armies I was currently
 > interested in.
 >
 
 The best armies have some kind of mounted shock troops, which in our system
 basically means knights, elephants, or super heavy cataphracts (SHC). Such
 armies should also have a balance of light troops vs. line troops, and open
 terrain troops vs. rough terrain troops.
 
 > Anglo Danish - Hastings and Stamford Bridge have captured my
 > imagination recently.
 
 Slow, brittle, and expensive. Lacks good mounted and good light troops.
 
 > Normans - The other side in Hastings.
 
 The mounted just aren't tough enough as shock troops, being HC rather than
 knights. They are cheap and plentiful, but that doesn't really compensate
 enough. The infantry are generally mediocre; adequate, but nothing that really
 strengthens the army.
 
 > Hussites  I just recently started reading about them and they
 > seem
 > very interesting. I like their unique solution on how peasant armies
 > can defeat heavy horse. Just a full of character army.
 
 A wonderful and fascinating army, one I never get tired of looking at. However,
 as Jon said, also an extremely complicated army that entangles you in some of
 the rules areas players have least experience with, making it a tough army with
 which to learn the system.
 
 > Later Crusader  Always been an interest since I saw Ivanhoe as a
 > kid.
 
 Later Crusader would be an excellent choice. Decent knights, a wide mix of foot
 troop types, can handle open or rough terrain, very high quality light cavalry,
 and decent light infantry. An army you can play in a simple, straightforward way
 and do fine, but an army that allows a lot of nuance as your understanding of
 the rules and your game play gets more sophisticated.
 
 > Selucid  Seem like a very fun combined arms army.
 
 Seleucids is one of the "killer" armies. All the other armies listed here are in
 the knight vintage of shock mounted. Seleucid, by contrast is an elephant army.
 Very powerful, but a very different style of play. This army has excellent
 light infantry, adequate light cavalry, and some of the very best regular foot
 you'll find, for both open and rough terrain.
 
 > Welsh  Not sure what period yet but interested due to family.
 >
 
 I think this could actually be quite a good beginner army. It's fairly one
 dimensional: high morale irregular foot backed by lance armed cavalry, probably
 mostly heavy knights (HK: much cheaper than, but not as effective as EHK or
 SHK). No light cav worth bothering with, adequate light infantry, probably best
 as a rough terrain army. You could actually do this with an eye to supplementing
 it with additional figures later to have a Later Crusader army. Welsh would give
 you a decent, straightforward army to learn with, and you could migrate to Later
 Crusader when you're ready to "take the training wheels off".
 
 
 -Mark Stone
 
 
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				|  Posted: Fri Jun 10, 2005 12:54 am    Post subject: Re: New Player Questions part 2 (the other one) |  |  
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				| --- In WarriorRules@yahoogroups.com, "Terry Dix" <notalent@p...>
 wrote:
 > Greetings Brinton,
 > Well looking at what I have available to use I think I can do a
 fair
 > number of the armies that intrest you. I can lend you a  Selucid,
 > Crusader, Anglo Danish and perhaps Norman. If you have some free
 time
 > in the next few weeks we can get together and see which army suits
 you
 > best.
 
 I am definitely up for a practice game or two before the con as my
 work schedule permits. I'm moving to Los Angeles in the next month
 or so but before that we might be able to set something up before or
 after the move.
 
 Thanks for the help Terry.
 
 I'll start with Crusaders and Hussites probably. Crusaders as a
 strong foundation and learning army and Hussites because they really
 are fun (any 15mm hussite figure recommendations). At the rate I
 finish armies I'll probably have been playing warrior for a while
 before I can actually field the Hussites so by then I should have
 learned what I need.
 
 It's to bad the anglo Danish are sounding a little neutered but I'll
 probably get to them eventually.
 
 The more people say Selucids can be a killer army the less appealing
 they get to me. Is that strange? I really just liked them from a kid
 in a candy store position. You want elephants, we got them. You want
 heavily armored cavalry, pike blocks, scythed chariots we got all
 those too. Something ridiculous in me likes the idea of a spiky
 chariot just ramming into formed units.
 
 
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				|  Posted: Fri Jun 10, 2005 10:24 am    Post subject: Re: New Player Questions part 2 (the other one) |  |  
				| 
 |  
				| Greetings Brinton,
 I wouldnt give up so quickly on the armies that interest you.  The
 only one I would suggest caution with is the Hussites, I wouldnt even
 have an idea about figs for them.  Since I have the extra lead we can
 try out the various armies and see what works out best for you. The
 flexibilaty of the Seclucids are nice, but up until CW came out I felt
 the Bactrians had an overall better list.  I will call you and see if
 we can set up a time to play in the near future.
 Terry Dix
 
 > I am definitely up for a practice game or two before the con as my
 > work schedule permits. I'm moving to Los Angeles in the next month
 > or so but before that we might be able to set something up before or
 > after the move.
 >
 > Thanks for the help Terry.
 >
 > I'll start with Crusaders and Hussites probably. Crusaders as a
 > strong foundation and learning army and Hussites because they really
 > are fun (any 15mm hussite figure recommendations). At the rate I
 > finish armies I'll probably have been playing warrior for a while
 > before I can actually field the Hussites so by then I should have
 > learned what I need.
 >
 > It's to bad the anglo Danish are sounding a little neutered but I'll
 > probably get to them eventually.
 >
 > The more people say Selucids can be a killer army the less appealing
 > they get to me. Is that strange? I really just liked them from a kid
 > in a candy store position. You want elephants, we got them. You want
 > heavily armored cavalry, pike blocks, scythed chariots we got all
 > those too. Something ridiculous in me likes the idea of a spiky
 > chariot just ramming into formed units.
 
 
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