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				Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set   
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		joncleaves Moderator
  
  
  Joined: 29 Mar 2006 Posts: 16447
 
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				 Posted: Tue Apr 27, 2004 3:07 am    Post subject: Re: RULES Incindiary missiles in comps | 
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In a message dated 4/26/2004 20:06:27 Central Daylight Time,
 
jjmurphy@... writes:
 
Are incindiary missiles for longbowmen purchased like TF's, i.e.
 
replacing a number of troop elements after deployment (certainly
 
after you know who you are playing since they need to have TF's on
 
their list)?>>
 
 
Yes.
 
 
 
I know, here we go with the frying bacon and boulders again... geesh!>>
 
 
Indeed.  <sigh>
 
 
 
 
Also, it seems to me that non-wooden TF's (ditches) can not be
 
destroyed during a game? Since the only reference I see to destroying
 
TF's is the use of incindiaries or artillery?>>
 
 
Correct.  You'd have to fill in a ditch - not something that is going to
 
happen quickly...
 
 
 
 
Question also... if my LMI longbows get charged by elephants across
 
stakes do I take a waver test?>>
 
yes.
 
 
 
[Non-text portions of this message have been removed]
 
 
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		John Murphy Legate
  
 
  Joined: 12 Apr 2006 Posts: 1625
 
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				 Posted: Tue Apr 27, 2004 3:57 am    Post subject: RULES Incindiary missiles in comps | 
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A whole bunch of questions...
 
 
Are incindiary missiles for longbowmen purchased like TF's, i.e.
 
replacing a number of troop elements after deployment (certainly
 
after you know who you are playing since they need to have TF's on
 
their list)?
 
 
I know, here we go with the frying bacon and boulders again... geesh!
 
 
Also, it seems to me that non-wooden TF's (ditches) can not be
 
destroyed during a game? Since the only reference I see to destroying
 
TF's is the use of incindiaries or artillery?
 
 
Question also... if my LMI longbows get charged by elephants across
 
stakes do I take a waver test? The elephants ignore the obstacle but
 
basically do my longbowmen ignore it if the elephants are still
 
crossing it?
 
 
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