Warrior Warrior Ancient and Medieval Rules
A Four Horsemen Enterprises Rules Set
 
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Twistercon Fast Warrior

 
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joncleaves
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PostPosted: Tue Feb 26, 2002 8:12 pm    Post subject: Re: Twistercon Fast Warrior


Scott

I would prefer we don't have more than 4 rounds of FW. It is supposed to be
fast, remember. :)

We want one of the attractions to be that players can get in a tourney of
Warrior, but don't have to give up a whole long day to do it.

6 rounds at 1.5 hours with breaks is a full day.

Jon


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PostPosted: Tue Feb 26, 2002 11:24 pm    Post subject: Twistercon Fast Warrior


>From: "Holder, Scott <FHWA>" <Scott.Holder@...>

> >I will make every effort to have people from different parts of the
>USofA to play unfamiliar faces, at least in the first round. Remember,
>1600 pts, no army variation (just one list), 4 hour rounds, 3 rounds on
>Sat. Scoring will be outta the rule book. No x-rules (this time). If
>you have any questions about armies or anything else, don't hesitate to
>ask.

Scott - What is the format for Fast Warrior? (Number of rounds and length
per round) Thanks,

Joe

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scott holder
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PostPosted: Wed Feb 27, 2002 1:03 am    Post subject: Re: Twistercon Fast Warrior


Scott - What is the format for Fast Warrior? (Number of rounds and
length
per round) Thanks,

>Rounds will be 1.5 hours. I'm guessing we'll want perhaps 4-6.


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scott holder
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PostPosted: Wed Feb 27, 2002 3:26 pm    Post subject: Re: Twistercon Fast Warrior


Oops, I'm still under the allusion that all players still wanna play
till their eyes bug out.

4 rounds it is with an optional 5th round if we still have a complete
tie score at the end.

>>> JonCleaves@... 2/26/02 4:10:00 PM >>>
Scott

I would prefer we don't have more than 4 rounds of FW. It is supposed
to be fast, remember. :)

We want one of the attractions to be that players can get in a tourney
of Warrior, but don't have to give up a whole long day to do it.

6 rounds at 1.5 hours with breaks is a full day.

Jon

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