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		| Centurion
 
  
 
 Joined: 12 Apr 2006
 Posts: 1373
 
 
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				|  Posted: Mon Apr 05, 2004 10:47 pm    Post subject: Wrecking ball Feudal Germans |  |  
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				| Just toying around, I slapped together a list for us to chat about.
 It is fairly obvious the majority of this army is just there to
 defeat enemy shooters, but I think it lacks enough punch/variety in
 the mounted to effectively utilize there supremely interesting and
 cheap foot:
 
 CNC +2E RgB SHK/EHK L/sh
 2x Sub as above
 1x2E RgB SHK/EHK L/sh
 2x2E IrgC SHC L/sh
 2X12E RgD MI LTS/Pa CB
 1x6E RgC HI/MI 2HCT/Pa
 2x6E RgD LI B
 1x6E RgC LHI CB
 1x4E RgC/D HI/MI P/sh
 
 Small...
 
 Punch comes in two waves from the SHK SHC and the P and 2HCT armed
 infantry.  the two large infantry units are there to attracted the
 enemy while the weakling LI just hold off some sector and slow the
 enemy long enough to get the SHC into position.
 
 It seems an attractive army to run but tricky to do so well.  Any
 thoughts...
 
 Wanax
 
 
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		| joncleaves Moderator
 
  
  
 Joined: 29 Mar 2006
 Posts: 16447
 
 
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				|  Posted: Tue Apr 06, 2004 11:42 am    Post subject: Re: Wrecking ball Feudal Germans |  |  
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				| In a message dated 4/5/2004 19:42:09 Central Daylight Time,
 spocksleftball@... writes:
 CNC +2E RgB SHK/EHK L/sh
 2x Sub as above
 1x2E RgB SHK/EHK L/sh
 2x2E IrgC SHC L/sh
 2X12E RgD MI LTS/Pa CB
 1x6E RgC HI/MI 2HCT/Pa
 2x6E RgD LI B
 1x6E RgC LHI CB
 1x4E RgC/D HI/MI P/sh>>
 
 The following is 100% personal opinion...
 
 My first reaction was: "Wow, usually I look for one or two foot weakenesses
 to focus on in the other guy's army.  This list has five....."
 
 Mysecond reaction to this is - why not Feudal French instead?
 The German Militia is better taken like brigans: Irr C MI front 2HCT, Pa,
 back JLS.  Given this, why not take the brigans in the FF list? Ok, so you can't
 get the knights past EHK - but:
 The FF Kn can be Irr A
 The FF has peasants
 The FF has almughavars
 The FF has an S standard to get all those brigans impetuous (something I used
 earlier this week to good effect)
 
 As far as your list itself, it *seems* like all that close foot will provide
 a good spring board from which to launch K attacks.  It actuality, I think
 something like this is more likely:
 
 1.  You'll want to use that SHC on enemy archers, but enemy K will keep them
 from showing themselves.
 2.  Units like Brigans will rise this summer in overreaction to the perceived
 trend towards missile armies.  These units and almughavars/franks, etc will
 kill that foot you have.  You'll have to use your K to protect them and that
 will free enemy K to choose the battle.
 3.  If the terrain isn't perfect, you'll lose your flanks.
 
 Again, this is ONLY personal opinion.
 
 And some shock, given my perceptions of your style, that the A's and peasants
 of Feudal French don't have you buying figures....lol
 
 J
 
 
 [Non-text portions of this message have been removed]
 
 
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		| joncleaves Moderator
 
  
  
 Joined: 29 Mar 2006
 Posts: 16447
 
 
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				|  Posted: Tue Apr 06, 2004 12:24 pm    Post subject: Re: Re: Wrecking ball Feudal Germans |  |  
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				| In a message dated 4/6/2004 08:19:02 Central Daylight Time,
 spocksleftball@... writes:
 The FF have something I'm not looking for in a new army.   Namely
 what I have now.  I am looking to maintain my close order bias while
 at the same time develop a non-missile based anti-missile army of
 manuver. >>
 
 Cool.  Then this list makes much more sense, given that concept.  Let me see
 what I can come up with....
 
 
 [Non-text portions of this message have been removed]
 
 
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		| Centurion
 
  
 
 Joined: 12 Apr 2006
 Posts: 1373
 
 
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				|  Posted: Tue Apr 06, 2004 4:16 pm    Post subject: Re: Wrecking ball Feudal Germans |  |  
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				| Jon, excellent commentary.  See below:
 
 --- In WarriorRules@yahoogroups.com, JonCleaves@a... wrote:
 > In a message dated 4/5/2004 19:42:09 Central Daylight Time,
 > spocksleftball@y... writes:
 > CNC +2E RgB SHK/EHK L/sh
 > 2x Sub as above
 > 1x2E RgB SHK/EHK L/sh
 > 2x2E IrgC SHC L/sh
 > 2X12E RgD MI LTS/Pa CB
 > 1x6E RgC HI/MI 2HCT/Pa
 > 2x6E RgD LI B
 > 1x6E RgC LHI CB
 > 1x4E RgC/D HI/MI P/sh>>
 >
 > The following is 100% personal opinion...
 >
 > My first reaction was: "Wow, usually I look for one or two foot
 weakenesses
 > to focus on in the other guy's army.  This list has five....."
 
 Yes so it would appear ...
 
 >
 > Mysecond reaction to this is - why not Feudal French instead?
 > The German Militia is better taken like brigans: Irr C MI front
 2HCT, Pa,
 > back JLS.  Given this, why not take the brigans in the FF list? Ok,
 so you can't
 > get the knights past EHK - but:
 > The FF Kn can be Irr A
 > The FF has peasants
 > The FF has almughavars
 > The FF has an S standard to get all those brigans impetuous
 (something I used
 > earlier this week to good effect)
 
 The FF have something I'm not looking for in a new army.   Namely
 what I have now.  I am looking to maintain my close order bias while
 at the same time develop a non-missile based anti-missile army of
 manuver.  the FF, like Normans and crusaders, are a move forward and
 charge army.
 
 My current building program is a Feudal or Medieval manuver army, a
 Roman army based upon Legions, and a chariot army.  I have all the
 Norman/Crusader crazies I need, I have a Nikephorian "killer" army,
 so I'm casting around for other interesting armies with troop types
 considered "lesser" valued like MI, MC, and SHC.  :)
 
 I'm certainly not wedded to this army, as I push the list forward for
 discussion.  Your points below are an excellent starting point.
 
 >
 > As far as your list itself, it *seems* like all that close foot
 will provide
 > a good spring board from which to launch K attacks.  It actuality,
 I think
 > something like this is more likely:
 >
 > 1.  You'll want to use that SHC on enemy archers, but enemy K will
 keep them
 > from showing themselves.
 
 This is a concern to be sure, thus the need for regular foot.  I want
 to run the foot like opening and closing doors.  the door opens (one
 flank retracts) and SHC charge out impetously and cancel enemy
 charges against the foot.  I haven't run all the options yet, but I
 see the need to refine the anti SHK aspect of the list.
 
 > 2.  Units like Brigans will rise this summer in overreaction to the
 perceived
 > trend towards missile armies.  These units and almughavars/franks,
 etc will
 > kill that foot you have.  You'll have to use your K to protect them
 and that
 > will free enemy K to choose the battle.
 
 Yes, but I'm ignoring this trend as temporary.  2HCT without a sheild
 is just so much routing foot if disordered and/or standing still.  I
 picked up the one 2HCT unit as a counter just in case, and I like
 your idea of JLS second rank; in fact had the Germain militia been
 allowed B rather than CB, I would have put the archers in a third
 rank behind JLS...
 
 > 3.  If the terrain isn't perfect, you'll lose your flanks.
 
 Granted!  This is the other concern I have on any SHK based regular
 army.
 
 > And some shock, given my perceptions of your style, that the A's
 and peasants
 > of Feudal French don't have you buying figures....lol
 
 From two feet away even 25mm can be German or French depending upon
 the list written ;)
 
 Like I said, I'm working to expand my playing abilities with troops
 and weapons systems that are undervalued.
 
 
 Wanax
 
 
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		| Mark Stone Moderator
 
  
  
 Joined: 12 Apr 2006
 Posts: 2102
 Location: Buckley, WA
 
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				|  Posted: Wed Apr 07, 2004 1:00 am    Post subject: Re: Wrecking ball Feudal Germans |  |  
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				| Quoting "WarriorRules@yahoogroups.com" <WarriorRules@yahoogroups.com>:
 
 > Message: 16
 >    Date: Mon, 05 Apr 2004 19:47:58 -0000
 >    From: "Wanax Andron" <spocksleftball@...>
 > Subject: Wrecking ball Feudal Germans
 >
 > Just toying around, I slapped together a list for us to chat about.
 > It is fairly obvious the majority of this army is just there to
 > defeat enemy shooters, but I think it lacks enough punch/variety in
 > the mounted to effectively utilize there supremely interesting and
 > cheap foot:
 >
 > CNC +2E RgB SHK/EHK L/sh
 > 2x Sub as above
 > 1x2E RgB SHK/EHK L/sh
 > 2x2E IrgC SHC L/sh
 > 2X12E RgD MI LTS/Pa CB
 > 1x6E RgC HI/MI 2HCT/Pa
 > 2x6E RgD LI B
 > 1x6E RgC LHI CB
 > 1x4E RgC/D HI/MI P/sh
 >
 
 Man, these business trips are really cutting into my available Warrior
 commentary time; gonna have to talk to my boss about that....
 
 Anyway.
 
 The goals, as I understand them here, are:
 (1) use knights for shock
 (2) use close order foot for line
 (3) present an army that "neutralizes" missile-strong armies.
 
 Particularly with respect to (3), I believe the various German lists are
 under-utilized, and this attempt deserves praise for looking in a subtle and
 unepxected direction. The key here is having one unit of shielded SHC, and
 units of SHK. Nobody resists shooting like SHC, and the German lists are the
 only ones on which you can get both SHC and SHK. There are definitely some
 intriguing possibilities by following through on that line of thought.
 
 Just giving this a quick read, here are some things I would adjust:
 I don't think the LHI CB unit serves any purpose. This isn't a shooting army,
 it's an anti-shooting army. Yes, I know the point is to draw enemy missile fire
 into the LHI CB since they count as shooters directly to front, but, frankly,
 they don't do this very well. They are shieldless, and will do fine when they
 get blasted on bound N in skirmish, but on bound N+1, when they are rallying,
 going to get blasted again, and must make a counter to get into skirmish,
 things get dicey.
 
 Is that all the LI you can get? Seems to me there was more. Maybe some LI CB...
 
 The big 2HCT unit needs to be split up. I would make 2, or even 3 units out of
 this. With HI,Pa in the front it isn't very worried about missile fire, and for
 20 points you get a lot more maneuver capability out of it, as well as the
 all-important ability to stagger your charges: the first 8 figures charges into
 a pike block without losing, and then the next 8 figure unit charges into a
 halted pike block and starts winning.... That sort of thing.
 
 If you're scrounging for points I might drop HI from the pike unit. This isn't a
 front line unit anyway, but something that will be lurking just off the line
 and looking for targets of opportunity. There's some benefit to having an
 element of HI in it, but overall it won't matter much.
 
 The cavalry contingent seems about right here. I don't think you need more
 kngihts unless you're playing at higher point levels.
 
 I do wonder about LC though. Don't take any unless it's regular, but -- again,
 can't remember -- if there are some Reg C LC available, perhaps with CB, then a
 4 figure unit of such would be useful.
 
 
 -Mark Stone
 
 
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		| Centurion
 
  
 
 Joined: 12 Apr 2006
 Posts: 1373
 
 
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				|  Posted: Wed Apr 07, 2004 3:12 pm    Post subject: Re: Wrecking ball Feudal Germans |  |  
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				| Thanks for you input Mark.  My comments below:
 
 --- In WarriorRules@yahoogroups.com, Mark Stone <mark@d...> wrote:
 > > CNC +2E RgB SHK/EHK L/sh
 > > 2x Sub as above
 > > 1x2E RgB SHK/EHK L/sh
 > > 2x2E IrgC SHC L/sh
 > > 2X12E RgD MI LTS/Pa CB
 > > 1x6E RgC HI/MI 2HCT/Pa
 > > 2x6E RgD LI B
 > > 1x6E RgC LHI CB
 > > 1x4E RgC/D HI/MI P/sh
 > >
 
 > The goals, as I understand them here, are:
 > (1) use knights for shock
 > (2) use close order foot for line
 > (3) present an army that "neutralizes" missile-strong armies.
 >
 > Particularly with respect to (3), I believe the various German
 lists are
 > under-utilized, and this attempt deserves praise for looking in a
 subtle and
 > unepxected direction. The key here is having one unit of shielded
 SHC, and
 > units of SHK. Nobody resists shooting like SHC, and the German
 lists are the
 > only ones on which you can get both SHC and SHK. There are
 definitely some
 > intriguing possibilities by following through on that line of
 thought.
 
 Thanks Mark, this is exactly why I'm looking at it. :)
 
 >
 > Just giving this a quick read, here are some things I would adjust:
 > I don't think the LHI CB unit serves any purpose. This isn't a
 shooting army,
 > it's an anti-shooting army. Yes, I know the point is to draw enemy
 missile fire
 > into the LHI CB since they count as shooters directly to front,
 but,
 
 You are correct here, but...
 I wanted something that could help my SHK against enemy SHK types.
 Given that the enemy kniggits will possibly have LC or some other
 cute and hurtful troop helping, I want the ability to shoo that stuff
 away.  I agree it is a weak unit, but I don't have many options other
 than close order archers.  Then I don't want to wait until bound 9 to
 get off the one shot close order archers typically get :)
 
 This is also a very expensive unit!
 
 
 > Is that all the LI you can get? Seems to me there was more. Maybe
 some LI CB...
 
 I can get CB armed LI, but unless facing knights these guys are just
 meat on the hoof.  Even facing K they are meat ;)
 
 >
 > The big 2HCT unit needs to be split up.
 
 I thought about this too, and will except it now with your
 endorsement.  Use them as "jabs" in 2E or 4E units in column.  Fair
 enough :)
 
 > If you're scrounging for points I might drop HI from the pike unit.
 This isn't a
 > front line unit anyway, but something that will be lurking just off
 the line
 > and looking for targets of opportunity. There's some benefit to
 having an
 > element of HI in it, but overall it won't matter much.
 
 I am actually considering dropping the pike or upping it to 8E all
 RgD MI.  Either it needs to contain a flank or turn into something
 more useful. As I work the concept, I can't get the pikemen into
 position unless they are on the line.
 
 >
 > The cavalry contingent seems about right here. I don't think you
 need more
 > kngihts unless you're playing at higher point levels.
 >
 > I do wonder about LC though. Don't take any unless it's regular,
 but -- again,
 > can't remember -- if there are some Reg C LC available, perhaps
 with CB, then a
 > 4 figure unit of such would be useful.
 
 I can get 8 IrgC LC B Hungarians, but I'm leary of trying to hold a
 flank, fight or even slow an enemy with shieldless immobile LC.  I
 usually hunt this sort of crap down in my opponants armies ;)
 
 I can get some HC L/sh or J/sh sargents, but only 8 and I find HC in
 the skirmish role to be problematic at best.
 
 I tend to avoid allies.  There are some usefull allies here with LC
 more MI and K, but mainly it is just more of the same with a probable
 unreliable general.  Rolling for reliability is probably not a good
 option for me :)
 
 Wanax
 
 
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		| Mark Stone Moderator
 
  
  
 Joined: 12 Apr 2006
 Posts: 2102
 Location: Buckley, WA
 
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				|  Posted: Thu Apr 08, 2004 4:26 am    Post subject: Re: Wrecking ball Feudal Germans |  |  
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				| > Message: 15
 >    Date: Wed, 07 Apr 2004 12:12:30 -0000
 > > Is that all the LI you can get? Seems to me there was more. Maybe
 > some LI CB...
 >
 > I can get CB armed LI, but unless facing knights these guys are just
 > meat on the hoof.  Even facing K they are meat
   >
 
 Not at all true. They are regular LI. Buy a couple of 4 figure units, and
 they'll easily pay for themselves. They can, for example, force march to buy
 space, or march into a woods and hold it for enough bounds so that you can hit
 home somewhere else. Putting LI B into these small units is a bit of a waste,
 because bow is such a useful weapon you want in larger units. But regular LI CB
 are definitely handy.
 
 > >
 > I am actually considering dropping the pike or upping it to 8E all
 > RgD MI.  Either it needs to contain a flank or turn into something
 > more useful. As I work the concept, I can't get the pikemen into
 > position unless they are on the line.
 >
 
 Yeah, I don't have a good answer for you here. On the one hand, you can get
 shielded pikemen on this list, a medieval rarity. So there is a strong
 temptation to buy them and try to put them to use. But that turns out to be
 harder to do than one might think, given the other things you must/want to buy
 on the list.
 
 > I can get 8 IrgC LC B Hungarians, but I'm leary of trying to hold a
 > flank, fight or even slow an enemy with shieldless immobile LC.  I
 > usually hunt this sort of crap down in my opponants armies
   >
 > I can get some HC L/sh or J/sh sargents, but only 8 and I find HC in
 > the skirmish role to be problematic at best.
 >
 
 Avoid all that. The HC aren't worth buying, and the Hungarian LC will give you
 just enough to get yourself into trouble. If they were regular, that'd be a
 different story, but if your light cav is irreg, you either need a lot of it or
 none at all.
 
 
 -Mark Stone
 
 
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