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Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
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scott holder Moderator


Joined: 30 Mar 2006 Posts: 6066 Location: Bonnots Mill, MO
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Posted: Wed Feb 27, 2013 12:58 pm Post subject: Cold Wars 2013 Events |
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Same as last year:
Players must check in 30 minutes prior to the listed start time. One list. Generals must be rolled. Preset terrain.
GM: Scott Holder
Special Rules: Barbarian Foot Rules in effect. X-Rules 5.11, 6.2, 11.1 and 17.1 in use. New Biblical and Dark Age Warrior lists allowed; African Warrior lists allowed. Special deployment and infantry rules listed at: http://www.fourhorsemenenterprises.com/forum/
Friday:
Noon-10pm
Mini Open
1200 pt army, 15mm & 25mm, 4x4 table (15mm), 6x5 table (25mm). 2.5 hour rounds
Round 1: Noon; Round 2: 3:30pm; Round 3: 7pm.
Saturday:
9am-11pm
Doubles
2000 pt army, 15mm & 25mm, 6x4 table (15mm), 8x5 table (25mm). 4 hour rounds
Round 1: 9am; Round 2: 2pm; Round 3: 7pm
If you're playing 15mm, you should make backup plans in case there aren't enough players.
scott _________________ These Rules Suck, Let's Paint! |
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lilroblis Legionary

Joined: 24 Apr 2006 Posts: 570 Location: Cleveland Ohio
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Posted: Fri Mar 15, 2013 2:13 pm Post subject: Cold wars |
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Anyone with AAR's - results - I missed cold wars - and need to feed the energy for Historicon |
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scott holder Moderator


Joined: 30 Mar 2006 Posts: 6066 Location: Bonnots Mill, MO
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