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				|  | Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
 
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 Joined: 12 Apr 2006
 Posts: 152
 
 
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				|  Posted: Mon Jun 30, 2003 1:02 am    Post subject: How about a new argument? |  |  
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				| I'm always drawn to large blocks of irreg infantry.  I guess I'm a
 grind your opponent down player.  I'm running a 15mm Rus army with
 blocks of 32MI, LTS, JAV, Sh.  Very tough to kill, but very slow to
 close, thank goodness the new army list provides large numbers of
 Bulgar LC and HC,L,Sh for my other flank.
 
 What is the most cost effective infantry in the game (other than Late
 Romans)?
 
 WD
 
 
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		| Kelly Wilkinson Dictator
 
  
 
 Joined: 12 Apr 2006
 Posts: 4172
 Location: Raytown, MO
 
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				|  Posted: Mon Jun 30, 2003 2:52 am    Post subject: Re: How about a new argument? |  |  
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				| lsu90 <lsu90@...> wrote:
 
 What is the most cost effective infantry in the game (other than Late
 Romans)?
 
 
 I would argue that Late Romans are among the least cost effective for the
 points. Perhaps the best in the game are "Super Peltasts and Daylami/Egyptian
 Marines." These guys can skirmish, pin, fight cavalry, and fight in bad terrain
 like no other troop type. They even have a reasonable chance against SHK. All ya
 gotta do is pass that waiver test in the open. When used in combination with
 cheap pikes and regular Hvy cav with lance, they are most effective. The key is
 using them in a combined arms role as with any troop type.
 Kelly
 
 
 
 
 
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		| Greg Regets Imperator
 
  
 
 Joined: 12 Apr 2006
 Posts: 2988
 
 
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				|  Posted: Mon Jun 30, 2003 2:40 pm    Post subject: Re: How about a new argument? |  |  
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				| In my opinion, the most cost effective infantry is;
 
 Regular,D,LMI,(missile weapon),1/2Sh (all shield for S or JLS)
 
 At 50 points a unit, this is a great deal. Having a mixture of several
 different types of missile weapons is good, in my opinion. I think someone in
 an earlier post pointed out that he ran an army with 70+ CB's and noticed the
 limitations of the weapon. In my opinion, almost anything you run in such
 numbers will clearly show their limitations. Better to have a greater variety
 and match up the best shot against the best target, or as tactical strategy
 dictates. For JLS foot, upgrade to C is better.
 
 Take care ... G
 
 
 
 
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 > <tt>
 > I'm always drawn to large blocks of irreg infantry.  I guess I'm a <BR>
 > grind your opponent down player.  I'm running a 15mm Rus army with <BR>
 > blocks of 32MI, LTS, JAV, Sh.  Very tough to kill, but very slow to <BR>
 > close, thank goodness the new army list provides large numbers of <BR>
 > Bulgar LC and HC,L,Sh for my other flank.<BR>
 > <BR>
 > What is the most cost effective infantry in the game (other than Late <BR>
 > Romans)?<BR>
 > <BR>
 > WD<BR>
 > <BR>
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