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				|  | Warrior Ancient and Medieval Rules A Four Horsemen Enterprises Rules Set
 
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		| Doug Centurion
 
  
 
 Joined: 12 Apr 2006
 Posts: 1412
 
 
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				|  Posted: Wed Oct 23, 2002 10:31 pm    Post subject: using mixed wpn skirmisher units |  |  
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				| The list used by Ewan in his army-building article says
 >Mixed slingers and archers were common in the Seleucid Armies
 
 I think Warrior specifies something about not mixing troops from
 different lines; so one part of this question is how to utilize older
 lists which are formatted differently.
 
 But the major query is simply how to utilize them.  I suppose you are
 supposed to put only one weapon type on each base?  Is the type of
 weapon depicted in the front rank significant, or (esp when in
 skirmish formation) does it work out that you just measure distance
 from the front rank?  Are there any tactical reasons to create mixed
 units in the first place?
 --
 
 Doug
 The price of freedom is infernal vigilantes
 
 I live in Maryland. We top the list for heroin addiction, syphilis,
 violent crime, and political corruption. So if you visit, expect to
 be drugged, raped, robbed, and then taxed for the experience.[Attrib
 to Bulldozer]
 
 
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		| Ewan McNay Moderator
 
  
  
 Joined: 12 Apr 2006
 Posts: 2780
 Location: Albany, NY, US
 
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				|  Posted: Wed Oct 23, 2002 10:55 pm    Post subject: Re: using mixed wpn skirmisher units |  |  
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				| --- In WarriorRules@y..., Doug <rockd@p...> wrote:
 > The list used by Ewan in his army-building article says
 > >Mixed slingers and archers were common in the Seleucid Armies
 >
 > I think Warrior specifies something about not mixing troops from
 > different lines; so one part of this question is how to utilize
 older
 > lists which are formatted differently.
 >
 > But the major query is simply how to utilize them.  I suppose you
 are
 > supposed to put only one weapon type on each base?  Is the type of
 > weapon depicted in the front rank significant, or (esp when in
 > skirmish formation) does it work out that you just measure distance
 > from the front rank?  Are there any tactical reasons to create mixed
 > units in the first place?
 
 It matters: units with e.g. S, Sh in front rank and B behind can fire
 both ranks and remain shielded; very useful.  The list specifies that
 some troop types (e.g. the escorts) can be 1/2 of each troop type, so
 mixing lines is not an issue.  Yes, only one troop type per base.  And
 yes (although this is a rules Q and Jon will now beat me severely) all
 ranges are measured from the front element (in part b/c otherwise a
 rear rank of JLS could never shoot
  ) - right, Jon? 
 What I haven't yet checked, and need to, is how Warrior treats units
 with only partial shields who go into skirmish.
 
 > --
 >
 > Doug
 > The price of freedom is infernal vigilantes
 >
 > I live in Maryland. We top the list for heroin addiction, syphilis,
 > violent crime, and political corruption. So if you visit, expect to
 > be drugged, raped, robbed, and then taxed for the experience.[Attrib
 > to Bulldozer]
 
 
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		| Dave Smith Centurion
 
  
 
 Joined: 12 Apr 2006
 Posts: 877
 
 
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				|  Posted: Wed Oct 23, 2002 11:07 pm    Post subject: Re: using mixed wpn skirmisher units |  |  
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				| "ewanmcnay" wrote:
 
 What I haven't yet checked, and need to, is how Warrior treats units
 with only partial shields who go into skirmish.
 
 
 ***When you say 'partial shields' do you mean units like the Mongols
 where 1/2 the unit is shielded and the other half is not?
 
 D
 
 
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		| joncleaves Moderator
 
  
  
 Joined: 29 Mar 2006
 Posts: 16447
 
 
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				|  Posted: Wed Oct 23, 2002 11:23 pm    Post subject: Re: Re: using mixed wpn skirmisher units |  |  
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				| In a message dated 10/23/2002 2:55:51 PM Eastern Standard Time,
 ewan.mcnay@... writes:
 
 > And  yes (although this is a rules Q and Jon will now beat me severely) all
 ranges are measured from the front element (in part b/c otherwise a  rear rank
 of JLS could never shoot
  ) - right, Jon?>> 
 Correct.  8.6
 
 > What I haven't yet checked, and need to, is how Warrior
 > treats units
 > with only partial shields who go into skirmish.>>
 
 As shieldless.  7.1
 
 
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