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A Four Horsemen Enterprises Rules Set
 
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ART on CARTS

 
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joncleaves
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PostPosted: Sun Apr 18, 2004 1:59 pm    Post subject: Re: ART on CARTS


In a message dated 4/18/2004 09:16:50 Central Daylight Time,
jjendon@... writes:
> Can artillery on carts move and shoot? Or is the only advantage to
mounting
> on a cart the extra 40 paces of speed? For the disavantage of being
> hit/shot like a TR?
The advantages are the extra 40p and 360 degree fire. You still cannot move
and shoot any better than any other bolt shooter.

J


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Don Coon
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PostPosted: Sun Apr 18, 2004 5:24 pm    Post subject: Re: ART on CARTS


360 degree fire dude!

Don


> Hey Jon!
>
> Can artillery on carts move and shoot? Or is the only advantage to
mounting
> on a cart the extra 40 paces of speed? For the disavantage of being
> hit/shot like a TR?
>
> Please advise.
>
> Thanks!
>
>
>
>
> Yahoo! Groups Links
>
>
>
>
>
>

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joncleaves
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PostPosted: Sun Apr 18, 2004 8:13 pm    Post subject: Re: Re: ART on CARTS


In a message dated 4/18/2004 13:15:52 Central Daylight Time,
hrisikos@... writes:
Whoa there, guys. Where does it say only 80 paces? While the bottom
of page nine defines Tr as ALL carts, wagons, etc; 6.2 and 6.11 both
differentiate between Wagons (2 marches, 80 pace tactical) and Light
Mule Carts (3 marches, 120 pace tactical). I have always thought
that this means that litght bolt shooters mounted on mule carts were
120 pace tactical and 3 march segments. Is this wrong?>>

Nope, you have that all right.

jon


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Bill Chriss
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PostPosted: Sun Apr 18, 2004 9:15 pm    Post subject: Re: ART on CARTS


--- In WarriorRules@yahoogroups.com, JonCleaves@a... wrote:
> In a message dated 4/18/2004 09:16:50 Central Daylight Time,
> jjendon@c... writes:
> > Can artillery on carts move and shoot? Or is the only advantage
to
> mounting
> > on a cart the extra 40 paces of speed? For the disavantage of
being
> > hit/shot like a TR?
> The advantages are the extra 40p and 360 degree fire. You still
cannot move
> and shoot any better than any other bolt shooter.
>
> J


Whoa there, guys. Where does it say only 80 paces? While the bottom
of page nine defines Tr as ALL carts, wagons, etc; 6.2 and 6.11 both
differentiate between Wagons (2 marches, 80 pace tactical) and Light
Mule Carts (3 marches, 120 pace tactical). I have always thought
that this means that litght bolt shooters mounted on mule carts were
120 pace tactical and 3 march segments. Is this wrong? If so, why?
If so, then when would one ever see a light mule cart on the table.
I thought they were only for mounting artillery.


Greek


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Mark Mallard
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PostPosted: Sun Apr 18, 2004 10:16 pm    Post subject: Re: Re: ART on CARTS


In a message dated 4/18/04 10:46:21 PM GMT Daylight Time, JonCleaves@...
writes:

> In a message dated 4/18/2004 13:15:52 Central Daylight Time,
> hrisikos@... writes:
> Whoa there, guys. Where does it say only 80 paces? While the bottom
> of page nine defines Tr as ALL carts, wagons, etc; 6.2 and 6.11 both
> differentiate between Wagons (2 marches, 80 pace tactical) and Light
> Mule Carts (3 marches, 120 pace tactical). I have always thought
> that this means that litght bolt shooters mounted on mule carts were
> 120 pace tactical and 3 march segments. Is this wrong?>>
>
> Nope, you have that all right.
>
> jon
>
>
>

could you just clarify the exact right interpretation - please.

mark mallard


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joncleaves
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PostPosted: Sun Apr 18, 2004 11:10 pm    Post subject: Re: Re: ART on CARTS


In a message dated 4/18/2004 18:17:44 Central Daylight Time,
markmallard77@... writes:
> Whoa there, guys. Where does it say only 80 paces? While the bottom
> of page nine defines Tr as ALL carts, wagons, etc; 6.2 and 6.11 both
> differentiate between Wagons (2 marches, 80 pace tactical) and Light
> Mule Carts (3 marches, 120 pace tactical). I have always thought
> that this means that litght bolt shooters mounted on mule carts were
> 120 pace tactical and 3 march segments. Is this wrong?>>
>
> Nope, you have that all right.
>
> jon
>
>
>

could you just clarify the exact right interpretation - please.

mark mallard>>

Carts move 120p. The rule is 6.11. There is nothing to interpret.

Jon


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