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A Four Horsemen Enterprises Rules Set
 
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Digest Number 524

 
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Tom McMillan
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Joined: 12 Apr 2006
Posts: 323

PostPosted: Tue Apr 30, 2002 10:50 am    Post subject: Re: Digest Number 524


In a message dated 4/30/02 3:15:09 AM, WarriorRules@yahoogroups.com writes:

<< Tournaments would
last 2 hours per game, so more games per tournament.
I like! >>

How long rounds should be is a good question. We used one hour at Cold
Wars, which seemed generally a tad too short, (tho admittedly my games were
slowed up as I was learning the mechanics.) Two hours would seem excessive.
Other opinions?

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Dave Lauerman
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PostPosted: Tue Apr 30, 2002 4:17 pm    Post subject: Re: Digest Number 524


Hello-
Something is wrong here.I completely agree with Boyd. Fast Warrior is a
Good Thing. I am gonna play in two events locally in the next 6 weeks ( Kubla
Con 5/24 and one at Game Habitat in Monterey CA 6/11) and there seems to be
a lot of enthusiasm. Plus, I bought a new 25mm Parthian army from Old Glory
for 150 smackers- all I gotta do is paint it. What's not to like ? Plus, the
games are a lot less taxing than full ( 1600 pt ) games are. Definitely a
Good Thing !-dave lauerman

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Centurion
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Joined: 12 Apr 2006
Posts: 933

PostPosted: Tue Apr 30, 2002 5:56 pm    Post subject: Re: Digest Number 524


I used 2 hours as a inference. I was teaching my son
to play while learning myself over the weekend, and
two hours was average.
boyd

--- Quahog25@... wrote:
>
> In a message dated 4/30/02 3:15:09 AM,
> WarriorRules@yahoogroups.com writes:
>
> << Tournaments would
> last 2 hours per game, so more games per tournament.
>
> I like! >>
>
> How long rounds should be is a good question. We
> used one hour at Cold
> Wars, which seemed generally a tad too short, (tho
> admittedly my games were
> slowed up as I was learning the mechanics.) Two
> hours would seem excessive.
> Other opinions?
>


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scott holder
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Joined: 30 Mar 2006
Posts: 6072
Location: Bonnots Mill, MO

PostPosted: Tue Apr 30, 2002 7:14 pm    Post subject: Re: Digest Number 524


How long rounds should be is a good question. We used one hour at
Cold
Wars, which seemed generally a tad too short, (tho admittedly my games
were
slowed up as I was learning the mechanics.) Two hours would seem
excessive.
Other opinions?

>During playtesting, yes, 2 hours simply allowed those players who
*always* play to a time limit *play* to that time limit. It appears the
pace of a game (in the mind of some) stretches or contracts depending on
the time limit.

>1.5 hour games seemed ideal, struck a good balance, and prodded people
to keep moving and not *think* too much.

>It's funny but I observed this quite often during DBA Midnight Madness.
Guys with 12 elements of troops agonizing over moves for 10 minutes.
Okay, the 10 minute part was rare (saw it once) but I was suprised at
what I saw in terms of brain cells expended on moves. And FW *can* be
no different. It's no wonder chess uses a clock:)Smile:)

Scott


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scott holder
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PostPosted: Tue Apr 30, 2002 8:21 pm    Post subject: Re: Digest Number 524


Something is wrong here.I completely agree with Boyd.

>Yeah, it does kinda make you wanna look up in the sky and make sure the
asteroid isn't hurtling down:)Smile:)

Fast Warrior is a Good Thing. I am gonna play in two events locally in
the next 6 weeks ( Kubla Con 5/24 and one at Game Habitat in Monterey CA
6/11) and there seems to be a lot of enthusiasm.

>Nicely worded, polite feedback is always appreciated so please post
your thoughts and experiences here when completed. Obviously we
couldn't playtest all 276 armies out of period so I'm expecting the
usual "this army is a loser" type of comments. But, I really do want to
ensure that we got the rough balance okay. As I've stated before, I
forsee a time when we offer up some variants of the FW lists, just not
this year:)SmileSmile:)

Plus, I bought a new 25mm Parthian army from Old Glory
for 150 smackers- all I gotta do is paint it. What's not to like ? Plus,
the
games are a lot less taxing than full ( 1600 pt ) games are.

>I find what Tom McMillen alluded to in an earlier email, these lists
offer different tactical choices and limitations over something larger.
Like Dave, I find myself preferring smaller armies as I get older, 1200
pts is an ideal size for me--I'll even run Burgundian Ordonnance in 15mm
at that point level and do fairly well with it.

Scott
List Ho


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Centurion
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Posts: 933

PostPosted: Tue Apr 30, 2002 8:27 pm    Post subject: Re: Digest Number 524


--- Dlauerman@... wrote:
> Hello-
> Something is wrong here.I completely agree with
> Boyd. Fast Warrior is a
> Good Thing.

Luke, I'm your father....

NOOOOOOOOOOOOOO!

Welcome to the darkside Dave ;D

boyd

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Centurion
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Joined: 12 Apr 2006
Posts: 933

PostPosted: Tue Apr 30, 2002 10:29 pm    Post subject: Re: Digest Number 524


--- "Holder, Scott <FHWA>" <Scott.Holder@...>
wrote:
> Something is wrong here.I completely agree with
> Boyd.
>
> >Yeah, it does kinda make you wanna look up in the
> sky and make sure the
> asteroid isn't hurtling down:)Smile:)

Yea, just keep looking up, don't worry about what's
below the ground ;]

> Fast Warrior is a Good Thing. I am gonna play in two
> events locally in
> the next 6 weeks ( Kubla Con 5/24 and one at Game
> Habitat in Monterey CA
> 6/11) and there seems to be a lot of enthusiasm.

> Plus, I bought a new 25mm Parthian army from Old
> Glory
> for 150 smackers- all I gotta do is paint it. What's
> not to like ? Plus,
> the
> games are a lot less taxing than full ( 1600 pt )
> games are.

amen brother. I remember when 1200 was standard. And
who needs all those subgenerals messing with your mind
:^o

>
> >I find what Tom McMillen alluded to in an earlier
> email, these lists
> offer different tactical choices and limitations
> over something larger.

As I said before, I'm absolutely estatic that my
Crusader foot get B and JLS and sh. I don't care
about history when I know my close order bow will not
die in one bound ;)

Seriously though, and we all agree, this is THE
selling point for Warrior. FW is marketable.


> Like Dave, I find myself preferring smaller armies
> as I get older, 1200
> pts is an ideal size for me--I'll even run
> Burgundian Ordonnance in 15mm
> at that point level and do fairly well with it.

Burgundian in 15mm!!!?? Now that's a challenge in any
rules system I've played. In DBM you get maybe 13
elements, which is up from 12 in DBA :^D
boyd


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