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Player aids (Hcon Report)

 
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Bill Chriss
Centurion
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Joined: 12 Apr 2006
Posts: 1000
Location: Texas

PostPosted: Tue Aug 02, 2005 9:45 pm    Post subject: Re: Player aids (Hcon Report)


"Holder, Scott" <Scott.Holder@f...> wrote:
> From a gaming standpoint, I had a blast.

SNIP
> Much of my umping duties come down to being the "Grand Arbiter Of
All Things Geometric" and "Chief Judger of Distances".

SNIP

> And this leads into playing aids. Man do we need playing aids.

I would like to add my little Greek voice in support of this comment.
I would really like to have one of those odd shaped gadgets that you
can stick between figures to see how far away they are and also a do-
hickey for doing wheels, although the wheel thing seems a bit easier
to me than laying rulers down on a crowded field with sharp pointy
things sticking up at you. May I suggest that FHE (yes, I know, you
guys already have too much to do) find someone who will make these in
bulk (hopefully machined in metal like Ewan's, as I suspect the wood
ones deteriorate in precision a bit over time)? Then you could sell
them on the website a la averaging dice.

I used to think these things were just for overly compulsive players,
until this year's Open when poor Scott had to come over and point out
to me that a charge that I thought was in reach was off by at least
3/4 of an inch...Man was THAT an embarassment. Now some of those
kinds of errors are caused by moving figures around before the
question comes up (I saw this more than once, but one of Mark's games
coms to mind where he pointed out that it was too late to know
retrospectively how far away units had been because they had been
moved), and some are caused by brain freezes after 5 rounds of non-
stop playing, but a 3/4 inch mistake is still a massive social
blunder, I think. My opponent, Steve Hollowell, was quite gracious
about it and the outcome of the game was not affected, but a playing
aid would have helped a lot. They speed play, obviate much of the
need for the referee, and most important from my standpoint,
eliminate the embarrassment associated with such blunders...

-Greek


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Steve Hollowell
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Joined: 12 Apr 2006
Posts: 133

PostPosted: Tue Aug 02, 2005 10:01 pm    Post subject: Re: Re: Player aids (Hcon Report)


If the wood ones will do for now Bill, Litko has them in both 15mm and 25mm.

And before anyone asks, I don't have an interest in the company Smile I have just
been very pleased with their bases and measuring tools.

Here is the link to the measuring set:

http://www.litkoaero.com/Merchant2/merchant.mvc?Screen=CTGY&Store_Code=LAI&Categ\nory_Code=Mov_Gau



hrisikos8 <hrisikos@...> wrote:
"Holder, Scott" <Scott.Holder@f...> wrote:
> From a gaming standpoint, I had a blast.

SNIP
> Much of my umping duties come down to being the "Grand Arbiter Of
All Things Geometric" and "Chief Judger of Distances".

SNIP

> And this leads into playing aids. Man do we need playing aids.

I would like to add my little Greek voice in support of this comment.
I would really like to have one of those odd shaped gadgets that you
can stick between figures to see how far away they are and also a do-
hickey for doing wheels, although the wheel thing seems a bit easier
to me than laying rulers down on a crowded field with sharp pointy
things sticking up at you. May I suggest that FHE (yes, I know, you
guys already have too much to do) find someone who will make these in
bulk (hopefully machined in metal like Ewan's, as I suspect the wood
ones deteriorate in precision a bit over time)? Then you could sell
them on the website a la averaging dice.

I used to think these things were just for overly compulsive players,
until this year's Open when poor Scott had to come over and point out
to me that a charge that I thought was in reach was off by at least
3/4 of an inch...Man was THAT an embarassment. Now some of those
kinds of errors are caused by moving figures around before the
question comes up (I saw this more than once, but one of Mark's games
coms to mind where he pointed out that it was too late to know
retrospectively how far away units had been because they had been
moved), and some are caused by brain freezes after 5 rounds of non-
stop playing, but a 3/4 inch mistake is still a massive social
blunder, I think. My opponent, Steve Hollowell, was quite gracious
about it and the outcome of the game was not affected, but a playing
aid would have helped a lot. They speed play, obviate much of the
need for the referee, and most important from my standpoint,
eliminate the embarrassment associated with such blunders...

-Greek




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Jeff Zorn
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Joined: 12 Apr 2006
Posts: 224

PostPosted: Tue Aug 02, 2005 10:07 pm    Post subject: Re: Re: Player aids (Hcon Report)


Howdy,

We have many of the same needs over in the DBM world. There was a guy in
Canada who made a bunch of machine cut measuring rods in increments of 2,
3, 4, 5, and 6 inches, as well as the 40x40 base on a metal rod
(affectionately called a "Barker"). He sold a bunch of these sets
initially, but once the market was saturated he could hardly give them
away. This is probably fairly typical with most such gadgets. Initial
euphoria, plus tapering off. I've also seen flat devices that are
multisided that allow you to measure various distances.

A very hand tool for measuring distances is a good metal protractor. If the
question is if the move is 4", then set the protractor to that width and
check it.

Jeff Zorn

At 06:45 PM 8/2/2005 +0000, you wrote:
>"Holder, Scott" <Scott.Holder@f...> wrote:
> > From a gaming standpoint, I had a blast.
>
>SNIP
> > Much of my umping duties come down to being the "Grand Arbiter Of
>All Things Geometric" and "Chief Judger of Distances".
>
>SNIP
>
> > And this leads into playing aids. Man do we need playing aids.
>
>I would like to add my little Greek voice in support of this comment.
>I would really like to have one of those odd shaped gadgets that you
>can stick between figures to see how far away they are and also a do-
>hickey for doing wheels, although the wheel thing seems a bit easier
>to me than laying rulers down on a crowded field with sharp pointy
>things sticking up at you. May I suggest that FHE (yes, I know, you
>guys already have too much to do) find someone who will make these in
>bulk (hopefully machined in metal like Ewan's, as I suspect the wood
>ones deteriorate in precision a bit over time)? Then you could sell
>them on the website a la averaging dice.
>
>I used to think these things were just for overly compulsive players,
>until this year's Open when poor Scott had to come over and point out
>to me that a charge that I thought was in reach was off by at least
>3/4 of an inch...Man was THAT an embarassment. Now some of those
>kinds of errors are caused by moving figures around before the
>question comes up (I saw this more than once, but one of Mark's games
>coms to mind where he pointed out that it was too late to know
>retrospectively how far away units had been because they had been
>moved), and some are caused by brain freezes after 5 rounds of non-
>stop playing, but a 3/4 inch mistake is still a massive social
>blunder, I think. My opponent, Steve Hollowell, was quite gracious
>about it and the outcome of the game was not affected, but a playing
>aid would have helped a lot. They speed play, obviate much of the
>need for the referee, and most important from my standpoint,
>eliminate the embarrassment associated with such blunders...
>
>-Greek
>
>
>
>
>
>Yahoo! Groups Links
>
>
>
>


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Bill Chriss
Centurion
Centurion


Joined: 12 Apr 2006
Posts: 1000
Location: Texas

PostPosted: Tue Aug 02, 2005 10:09 pm    Post subject: Re: Re: Player aids (Hcon Report)


> If the wood ones will do for now Bill, Litko has them in both 15mm and
> 25mm.
>
> And before anyone asks, I don't have an interest in the company Smile I
> have just been very pleased with their bases and measuring tools.
>
> Here is the link to the measuring set:
>
>
http://www.litkoaero.com/Merchant2/merchant.mvc?Screen=CTGY&amp;Store_Code=LAI&a\nmp;Category_Code=Mov_Gau
>


Looks like I'll be doing more than one type of business with these guys.!
I will se if I can ask them about replicating the things in steel. Thanks
Steve.


-Greek


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joncleaves
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Joined: 29 Mar 2006
Posts: 16447

PostPosted: Wed Aug 03, 2005 1:17 am    Post subject: Re: Re: Player aids (Hcon Report)


Actually, we are in the middle of having Gale Force Nine do all these for us for
sale on our website. If there is a particular playing aid you'd like to see,
just put it here. Diagrams/pictures always good.

When we have our base plan together (some time after I get back) we will post it
here for comments. But the basic plan is a ~ $10 bag of plastic markers and
measurers sold online with the FHE logo and also by such stores as Silver Eagle
and Military Matters, etc.

Jon

-----Original Message-----
From: hrisikos8 <hrisikos@...>
To: WarriorRules@yahoogroups.com
Sent: Tue, 02 Aug 2005 18:45:24 -0000
Subject: [WarriorRules] Re: Player aids (Hcon Report)


"Holder, Scott" <Scott.Holder@f...> wrote:
> From a gaming standpoint, I had a blast.

SNIP
> Much of my umping duties come down to being the "Grand Arbiter Of
All Things Geometric" and "Chief Judger of Distances".

SNIP

> And this leads into playing aids. Man do we need playing aids.

I would like to add my little Greek voice in support of this comment.
I would really like to have one of those odd shaped gadgets that you
can stick between figures to see how far away they are and also a do-
hickey for doing wheels, although the wheel thing seems a bit easier
to me than laying rulers down on a crowded field with sharp pointy
things sticking up at you. May I suggest that FHE (yes, I know, you
guys already have too much to do) find someone who will make these in
bulk (hopefully machined in metal like Ewan's, as I suspect the wood
ones deteriorate in precision a bit over time)? Then you could sell
them on the website a la averaging dice.

I used to think these things were just for overly compulsive players,
until this year's Open when poor Scott had to come over and point out
to me that a charge that I thought was in reach was off by at least
3/4 of an inch...Man was THAT an embarassment. Now some of those
kinds of errors are caused by moving figures around before the
question comes up (I saw this more than once, but one of Mark's games
coms to mind where he pointed out that it was too late to know
retrospectively how far away units had been because they had been
moved), and some are caused by brain freezes after 5 rounds of non-
stop playing, but a 3/4 inch mistake is still a massive social
blunder, I think. My opponent, Steve Hollowell, was quite gracious
about it and the outcome of the game was not affected, but a playing
aid would have helped a lot. They speed play, obviate much of the
need for the referee, and most important from my standpoint,
eliminate the embarrassment associated with such blunders...

-Greek





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Bill Chriss
Centurion
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Joined: 12 Apr 2006
Posts: 1000
Location: Texas

PostPosted: Wed Aug 03, 2005 3:12 am    Post subject: Re: Re: Player aids (Hcon Report)


> Actually, we are in the middle of having Gale Force Nine do all these
> for us for sale on our website. If there is a particular playing aid
> you'd like to see, just put it here. Diagrams/pictures always good.
>
> When we have our base plan together (some time after I get back) we will
> post it here for comments. But the basic plan is a ~ $10 bag of plastic
> markers and measurers sold online with the FHE logo and also by such
> stores as Silver Eagle and Military Matters, etc.
>
> Jon
>


excellent! Just what I was hoping for.


-Greek


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